Player Matchup

Osiris
Osiris
Idunns Feet
Osiris
Level 104
God Stats
5W - 2L
1,482 SR
Queue Stats
44W - 37L
1,568 Elo+
Party 1
Ishtar
Ishtar
RayB12345
Ishtar
Level 126
God Stats
7W - 4L
1,329 SR
Queue Stats
224W - 149L
1,683 Elo+
Party 1
Agni
Agni
The MeleeMatt
Agni
Level 143
God Stats
2W - 1L
1,479 SR
Queue Stats
247W - 146L
1,704 Elo+
Party 1
Team Averages
Level 124
1,430 SR
1,652 Elo+

VS

Team Averages
Level 99
1,417 SR
1,464 Elo+
Ishtar
Ishtar
JacoolPlay
Ishtar
Level 126
God Stats
0W - 2L
1,291 SR
Queue Stats
200W - 240L
1,412 Elo+
Solo
Horus
Horus
Leger da Pirate
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
SplitEmpress628
Thoth
Level 84
God Stats
18W - 26L
1,458 SR
Queue Stats
774W - 920L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 3 / 9
7,974
797
9,545
11,381
10,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
RayB12345
Ishtar
14
6 / 1 / 6
8,162
816
6,737
7,610
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 8
8,126
813
12,368
6,544
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JacoolPlay
Ishtar
10
1 / 5 / 3
6,634
663
5,300
11,596
4,809
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 5 / 1
7,544
754
6,456
12,148
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 3
6,484
648
5,904
8,134
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
3
9
2.83
L
Ishtar
JacoolPlay
Ishtar
1
5
3
0.5
L
4
5
1
0.9
W
Ishtar
RayB12345
Ishtar
6
1
6
9
L
0
4
3
0.38
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
17,660
25,535
Taken
31,878
15,135
Mitigated
14,650
4,632
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
9,545
5,216
157
2,293
11,381
10,059
124
1,818
9,563
0
16,234
L
Ishtar
JacoolPlay
Ishtar
5,300
2,406
0
917
11,596
4,809
0
3,767
7,463
0
16,985
L
6,456
3,440
1,762
4,618
12,148
7,026
115
4,769
6,975
0
13,334
W
Ishtar
RayB12345
Ishtar
6,737
3,480
0
1,557
7,610
2,949
653
2,973
4,637
0
25,686
L
5,904
568
195
292
8,134
2,815
76
3,208
4,580
26,393
0
W
12,368
2,070
0
625
6,544
2,127
339
1,313
5,231
34,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
20,662
124
Minions Killed
96
6
Camps Cleared
3
569,156
Distance Traveled
507,251
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,974
797
15
2
3
186,713
1
L
Ishtar
6,634
663
22
2
2
164,608
0
L
Horus
7,544
754
13
1
0
167,105
1
W
Ishtar
8,162
816
43
4
1
192,242
2
L
Thoth
6,484
648
61
6
1
175,538
2
W
Agni
8,126
813
66
7
2
190,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role