Player Matchup

Fenrir
Fenrir
Kubanczyk2000
Fenrir
Level 160
God Stats
7W - 2L
1,802 SR
Queue Stats
624W - 107L
1,928 Elo+
Party 1
Aphrodite
Aphrodite
Larazlight
Aphrodite
Level 149
God Stats
6W - 3L
1,689 SR
Queue Stats
474W - 297L
1,696 Elo+
Party 1
King Arthur
King Arthur
Shido-Tokisaki--
King Arthur
Level 160
God Stats
51W - 8L
1,861 SR
Queue Stats
2,504W - 224L
2,015 Elo+
Party 1
Ishtar
Ishtar
iamDBami
Ishtar
Level 160
God Stats
50W - 15L
1,833 SR
Queue Stats
1,067W - 373L
1,757 Elo+
Party 1
Nox
Nox
xRaekoR
Nox
Level 156
God Stats
1W - 1L
1,746 SR
Queue Stats
708W - 106L
1,969 Elo+
Party 1
Team Averages
Level 157
1,786 SR
1,873 Elo+

VS

Team Averages
Level 70
1,448 SR
1,441 Elo+
Fafnir
Fafnir
BrunoPacha23
Fafnir
Level 46
God Stats
1W - 2L
1,397 SR
Queue Stats
5W - 8L
1,397 Elo+
Party 2
Raijin
Raijin
WeyWey-Gavg
Raijin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,403 Elo+
Party 2
Izanami
Izanami
dragonterd
Izanami
Level 144
God Stats
1W - 2L
1,383 SR
Queue Stats
60W - 56L
1,496 Elo+
Solo
Kukulkan
Kukulkan
the--L_u_c_a_s
Kukulkan
Level 44
God Stats
0W - 1L
1,839 SR
Queue Stats
18W - 18L
1,456 Elo+
Solo
Hades
Hades
zoro_rikiki
Hades
Level 102
God Stats
0W - 3L
1,123 SR
Queue Stats
51W - 51L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 25
11,516
1,152
24,303
17,388
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Larazlight
Aphrodite
18
3 / 0 / 31
10,905
1,091
15,501
5,745
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Shido-Tokisaki--
King Arthur
18
11 / 1 / 29
12,371
1,237
25,475
14,813
21,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
iamDBami
Ishtar
19
17 / 0 / 19
12,580
1,258
32,034
10,329
6,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
18
3 / 1 / 40
12,060
1,206
10,344
10,610
16,643
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

324

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 5 / 2
10,355
1,036
6,689
27,288
36,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
14
0 / 17 / 2
8,749
875
7,805
25,656
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
dragonterd
Izanami
14
0 / 10 / 3
9,075
908
10,932
18,992
8,415
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
14
2 / 5 / 1
9,479
948
13,751
14,026
6,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 7 / 3
9,022
902
8,381
25,562
16,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
14
44
Kills
3
3
Deaths
44
144
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
5
2
0.4
W
10
1
25
22.5
W
Aphrodite
Larazlight
Aphrodite
3
0
31
18.5
W
King Arthur
Shido-Tokisaki--
King Arthur
11
1
29
25.5
L
Raijin
0
17
2
0.06
L
Izanami
dragonterd
Izanami
0
10
3
0.15
W
Ishtar
iamDBami
Ishtar
17
0
19
26.5
L
Kukulkan
2
5
1
0.5
W
Nox
3
1
40
23
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,657
Damage
47,558
58,885
Taken
111,524
65,734
Mitigated
77,909
21,110
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,689
2,279
0
4,203
27,288
36,805
0
6,430
20,748
18,741
0
W
24,303
6,846
0
2,448
17,388
16,650
0
8,640
8,748
56
37,351
W
Aphrodite
Larazlight
Aphrodite
15,501
1,009
10,494
5,058
5,745
4,439
0
4,965
780
32,258
0
W
King Arthur
Shido-Tokisaki--
King Arthur
25,475
3,097
0
0
14,813
21,425
0
8,036
6,777
1,573
42,635
L
Raijin
7,805
1,070
0
110
25,656
10,361
0
4,088
21,350
15,638
0
L
Izanami
dragonterd
Izanami
10,932
6,916
115
379
18,992
8,415
0
6,033
12,765
0
28,466
W
Ishtar
iamDBami
Ishtar
32,034
24,108
0
1,624
10,329
6,577
0
8,354
1,975
0
51,475
L
Kukulkan
13,751
1,437
220
1,320
14,026
6,160
0
2,380
11,502
38,547
0
W
Nox
10,344
1,970
0
1,486
10,610
16,643
0
6,631
3,979
14,274
0
L
8,381
1,746
566
2,270
25,562
16,168
0
7,550
17,861
16,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,432
Gold Earned
46,680
175
Minions Killed
153
11
Camps Cleared
4
913,498
Distance Traveled
727,685
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,355
1,036
28
3
0
152,168
0
W
Fenrir
11,516
1,152
26
3
2
205,387
0
W
Aphrodite
10,905
1,091
47
5
3
188,668
0
W
King Arthur
12,371
1,237
37
4
2
189,211
0
L
Raijin
8,749
875
22
2
1
127,193
1
L
Izanami
9,075
908
37
4
1
139,310
1
W
Ishtar
12,580
1,258
55
6
4
169,741
0
L
Kukulkan
9,479
948
53
5
1
151,058
0
W
Nox
12,060
1,206
10
1
0
160,491
0
L
Hades
9,022
902
13
1
1
157,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role