Player Matchup

Thanatos
Thanatos
Roees1232
Thanatos
Level 28
God Stats
3W - 6L
1,296 SR
Queue Stats
91W - 96L
1,375 Elo+
Party 1
Chronos
Chronos
Shugx3
Chronos
Level 120
God Stats
0W - 2L
1,753 SR
Queue Stats
114W - 112L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Staffador
Cthulhu
Level 77
God Stats
1W - 4L
1,197 SR
Queue Stats
160W - 158L
1,459 Elo+
Solo
He Bo
He Bo
ilay4554
He Bo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 79L
1,397 Elo+
Party 1
Rama
Rama
johnny4114
Rama
Level 15
God Stats
0W - 4L
1,102 SR
Queue Stats
14W - 24L
1,263 Elo+
Party 1
Team Averages
Level 62
1,370 SR
1,393 Elo+

VS

Team Averages
Level 74
1,510 SR
1,474 Elo+
Poseidon
Poseidon
Agodin
Poseidon
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 120L
1,512 Elo+
Solo
Thor
Thor
Grossosa
Thor
Level 77
God Stats
20W - 15L
1,573 SR
Queue Stats
29W - 24L
1,522 Elo+
Party 2
Kuzenbo
Kuzenbo
LAltroPunitore
Kuzenbo
Level 92
God Stats
7W - 10L
1,425 SR
Queue Stats
94W - 93L
1,413 Elo+
Solo
Ishtar
Ishtar
Ssergio3
Ishtar
Level 105
God Stats
1W - 1L
1,550 SR
Queue Stats
8W - 9L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Xunn0
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Roees1232
Thanatos
12
4 / 3 / 0
7,626
508
7,882
12,296
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Shugx3
Chronos
14
0 / 2 / 0
7,862
524
4,404
12,464
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Staffador
Cthulhu
4
0 / 1 / 0
5,084
339
1,902
4,217
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
ilay4554
He Bo
11
0 / 4 / 2
6,856
457
3,908
10,101
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 0
6,675
445
2,974
10,926
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Agodin
Poseidon
15
2 / 0 / 0
8,528
569
7,325
6,320
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
14
6 / 1 / 1
8,242
549
5,824
9,763
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 2
7,606
507
3,077
6,463
6,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Ssergio3
Ishtar
13
1 / 0 / 2
7,305
487
5,225
6,805
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Xunn0
Nu Wa
12
1 / 2 / 5
7,755
517
10,142
7,326
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
12
12
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Agodin
Poseidon
2
0
0
2
W
Thor
6
1
1
6.5
W
2
1
2
3
L
Thanatos
Roees1232
Thanatos
4
3
0
1.33
L
Chronos
Shugx3
Chronos
0
2
0
0
W
Ishtar
Ssergio3
Ishtar
1
0
2
2
L
Cthulhu
Staffador
Cthulhu
0
1
0
0
W
Nu Wa
Xunn0
Nu Wa
1
2
5
1.75
L
He Bo
ilay4554
He Bo
0
4
2
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
31,593
50,004
Taken
36,677
20,742
Mitigated
20,163
20,753
Healing
14,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Agodin
Poseidon
7,325
2,392
0
3,429
6,320
2,935
1,122
4,404
1,916
62,052
5,142
W
Thor
5,824
1,567
0
5,329
9,763
5,479
0
1,137
8,626
0
50,346
W
3,077
1,750
555
2,007
6,463
6,238
222
880
5,583
17,284
0
L
Thanatos
Roees1232
Thanatos
7,882
2,653
0
9,755
12,296
5,850
0
3,695
8,415
0
53,040
L
Chronos
Shugx3
Chronos
4,404
2,308
0
5,576
12,464
5,748
756
7,213
5,193
65,316
0
W
Ishtar
Ssergio3
Ishtar
5,225
3,929
0
2,208
6,805
2,899
630
1,022
5,783
0
72,182
L
Cthulhu
Staffador
Cthulhu
1,902
288
0
1,307
4,217
1,947
0
1,588
2,571
12,539
0
W
Nu Wa
Xunn0
Nu Wa
10,142
2,567
71
1,203
7,326
2,612
184
2,771
4,555
43,751
0
L
He Bo
ilay4554
He Bo
3,908
179
0
1,704
10,101
3,504
0
3,895
5,778
53,200
0
L
2,974
2,089
0
2,411
10,926
3,693
232
2,612
8,256
0
47,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,103
Gold Earned
39,436
390
Minions Killed
418
0
Camps Cleared
0
1,096,599
Distance Traveled
1,349,316
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,528
569
117
8
0
258,494
2
W
Thor
8,242
549
85
6
0
287,323
6
W
Kuzenbo
7,606
507
28
2
0
293,820
4
L
Thanatos
7,626
508
88
6
0
242,157
1
L
Chronos
7,862
524
118
8
0
258,683
4
W
Ishtar
7,305
487
124
8
0
259,118
4
L
Cthulhu
5,084
339
6
0
0
81,892
0
W
Nu Wa
7,755
517
64
4
0
250,561
4
L
He Bo
6,856
457
88
6
0
255,366
4
L
Rama
6,675
445
90
6
0
258,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role