Player Matchup

He Bo
He Bo
 
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
BlackManChima
Ishtar
Level 160
God Stats
10W - 10L
1,745 SR
Queue Stats
357W - 287L
1,628 Elo+
Party 1
Sylvanus
Sylvanus
DismayPrimeTime9
Sylvanus
Level 108
God Stats
8W - 10L
1,660 SR
Queue Stats
73W - 49L
1,640 Elo+
Party 1
Pele
Pele
Feuer Nz
Pele
Level 147
God Stats
3W - 4L
1,544 SR
Queue Stats
305W - 308L
1,588 Elo+
Party 2
Shiva
Shiva
taxpayer1776
Shiva
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 175L
1,570 Elo+
Party 1
Team Averages
Level 130
1,590 SR
1,585 Elo+

VS

Team Averages
Level 130
1,599 SR
1,595 Elo+
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Albeanz-
Gilgamesh
Level 118
God Stats
308W - 247L
1,641 SR
Queue Stats
428W - 387L
1,593 Elo+
Solo
Hades
Hades
VKGOdin117
Hades
Level 129
God Stats
8W - 3L
1,810 SR
Queue Stats
127W - 101L
1,582 Elo+
Solo
Ratatoskr
Ratatoskr
Zziro
Ratatoskr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 26L
1,627 Elo+
Party 3
Ishtar
Ishtar
enaro_rulesttv
Ishtar
Level 160
God Stats
5W - 3L
1,546 SR
Queue Stats
201W - 91L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 5 / 0
7,054
470
7,108
10,903
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 2
8,305
554
6,468
9,041
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,771
451
6,710
8,932
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
12
1 / 3 / 1
7,120
475
4,641
13,934
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 0
7,172
478
5,363
15,749
10,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 2 / 4
6,902
460
2,998
8,957
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Albeanz-
Gilgamesh
15
5 / 0 / 2
9,225
615
9,954
12,195
11,003
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
14
1 / 2 / 5
8,528
569
8,317
13,743
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Zziro
Ratatoskr
16
11 / 1 / 2
10,278
685
18,083
11,444
4,926
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 3
7,125
475
2,471
7,406
2,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
17
17
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
0
0.2
W
Khepri
 
Khepri
0
2
4
1
W
Gilgamesh
Albeanz-
Gilgamesh
5
0
2
6
L
2
2
2
1.5
L
3
1
1
3.5
L
Pele
1
3
1
0.5
W
Hades
1
2
5
1.75
W
Ratatoskr
Zziro
Ratatoskr
11
1
2
12
W
0
2
3
0.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,290
Damage
41,823
58,559
Taken
53,745
33,827
Mitigated
31,661
13,353
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,108
239
0
500
10,903
4,642
0
4,764
6,139
55,780
0
W
Khepri
 
Khepri
2,998
104
166
1,677
8,957
6,232
0
3,198
5,759
22,709
0
W
Gilgamesh
Albeanz-
Gilgamesh
9,954
2,322
0
2,596
12,195
11,003
0
1,066
11,129
273
63,930
L
6,468
5,128
0
3,810
9,041
4,313
455
710
8,331
0
72,060
L
6,710
2,168
1,169
3,678
8,932
8,732
0
3,021
5,911
26,806
8,752
L
Pele
4,641
641
0
1,279
13,934
6,114
0
2,031
11,903
0
63,480
W
Hades
8,317
614
640
8,296
13,743
6,911
84
6,248
7,495
72,667
0
W
Ratatoskr
Zziro
Ratatoskr
18,083
8,170
0
1,817
11,444
4,926
0
2,747
8,697
0
86,228
W
2,471
1,798
0
1,561
7,406
2,589
0
546
6,860
0
38,839
L
5,363
529
0
2,917
15,749
10,026
984
1,062
14,687
0
48,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
42,058
466
Minions Killed
487
0
Camps Cleared
0
1,358,849
Distance Traveled
1,488,565
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,054
470
100
7
0
262,292
1
W
Khepri
6,902
460
27
2
0
292,855
3
W
Gilgamesh
9,225
615
125
8
0
325,343
7
L
Ishtar
8,305
554
126
8
0
233,057
0
L
Sylvanus
6,771
451
55
4
0
283,727
0
L
Pele
7,120
475
102
7
0
312,700
3
W
Hades
8,528
569
142
9
0
302,019
2
W
Ratatoskr
10,278
685
135
9
0
384,814
3
W
Ishtar
7,125
475
58
4
0
183,534
1
L
Shiva
7,172
478
83
6
0
267,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role