Player Matchup

Sol
Sol
CheekingClaps
Sol
Level 126
God Stats
1W - 3L
1,138 SR
Queue Stats
59W - 86L
1,390 Elo+
Party 1
Neith
Neith
ClydeCaveMan
Neith
Level 86
God Stats
12W - 6L
1,689 SR
Queue Stats
199W - 207L
1,509 Elo+
Party 1
Ganesha
Ganesha
GR1MM5_R3M0R53
Ganesha
Level 156
God Stats
2W - 1L
1,407 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 1
Guan Yu
Guan Yu
SaVi0oouRSuResH
Guan Yu
Level 127
God Stats
1W - 2L
1,592 SR
Queue Stats
195W - 225L
1,387 Elo+
Party 1
Kali
Kali
gummgumm_Fruit
Kali
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,685 Elo+
Party 1
Team Averages
Level 100
1,465 SR
1,531 Elo+

VS

Team Averages
Level 52
1,519 SR
1,398 Elo+
Athena
Athena
Annhilis
Athena
Level 40
God Stats
12W - 16L
1,422 SR
Queue Stats
117W - 161L
1,288 Elo+
Solo
Sol
Sol
DatJitDamien
Sol
Level 88
God Stats
1W - 3L
1,524 SR
Queue Stats
85W - 85L
1,517 Elo+
Party 2
Artemis
Artemis
I Ezpk U
Artemis
Level 62
God Stats
44W - 39L
1,549 SR
Queue Stats
63W - 72L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
dUbE x fosh
Zhong Kui
Level 28
God Stats
0W - 1L
1,796 SR
Queue Stats
8W - 14L
1,423 Elo+
Party 2
Arachne
Arachne
exalted1987
Arachne
Level 43
God Stats
1W - 3L
1,305 SR
Queue Stats
22W - 36L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
10,247
569
14,845
16,828
7,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 4 / 4
8,810
489
6,710
14,758
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 1 / 9
9,331
518
7,515
16,094
16,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 3
8,800
489
5,031
15,497
13,354
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 3 / 3
9,928
552
11,311
19,173
12,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Annhilis
Athena
13
1 / 3 / 0
8,326
463
8,493
14,888
16,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 5
8,832
491
9,455
10,204
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
I Ezpk U
Artemis
13
3 / 6 / 3
8,217
457
10,055
14,073
5,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
dUbE x fosh
Zhong Kui
16
4 / 2 / 1
9,975
554
13,704
18,856
15,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
exalted1987
Arachne
15
1 / 1 / 2
8,910
495
6,056
16,029
7,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
14
Kills
10
11
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
Annhilis
Athena
1
3
0
0.33
W
4
2
0
2
W
3
4
4
1.25
L
1
2
5
1.75
W
0
1
9
4.5
L
Artemis
I Ezpk U
Artemis
3
6
3
0.75
W
1
1
3
2.5
L
Zhong Kui
dUbE x fosh
Zhong Kui
4
2
1
2.25
L
Arachne
exalted1987
Arachne
1
1
2
2
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,412
Damage
47,763
82,350
Taken
74,050
55,954
Mitigated
48,637
38,545
Healing
24,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Annhilis
Athena
8,493
2,487
1,169
1,008
14,888
16,372
0
2,792
12,096
55,274
0
W
14,845
5,490
0
9,854
16,828
7,764
1,061
9,253
7,575
94,825
0
W
6,710
1,771
0
6,082
14,758
6,211
1,563
4,617
10,141
0
71,686
L
9,455
3,325
0
6,290
10,204
4,008
1,250
2,105
8,099
59,715
9,104
W
7,515
656
900
5,305
16,094
16,239
1,172
7,450
8,644
45,380
0
L
Artemis
I Ezpk U
Artemis
10,055
4,507
0
2,746
14,073
5,347
1,018
2,650
11,423
0
36,945
W
5,031
867
147
7,108
15,497
13,354
443
5,612
9,885
0
40,246
L
Zhong Kui
dUbE x fosh
Zhong Kui
13,704
898
0
8,565
18,856
15,666
540
11,566
7,290
85,103
0
L
Arachne
exalted1987
Arachne
6,056
3,178
0
4,861
16,029
7,244
0
3,247
12,782
0
83,533
W
11,311
5,218
0
9,149
19,173
12,386
0
3,626
15,547
0
85,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
44,260
554
Minions Killed
495
0
Camps Cleared
0
1,646,579
Distance Traveled
1,687,736
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,326
463
64
4
0
307,432
1
W
Sol
10,247
569
181
10
0
338,978
1
W
Neith
8,810
489
151
8
0
293,650
1
L
Sol
8,832
491
106
6
0
322,731
2
W
Ganesha
9,331
518
13
1
0
340,096
3
L
Artemis
8,217
457
48
3
0
290,161
6
W
Guan Yu
8,800
489
92
5
0
338,871
6
L
Zhong Kui
9,975
554
150
8
0
332,336
0
L
Arachne
8,910
495
127
7
0
435,076
3
W
Kali
9,928
552
117
7
0
334,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role