Player Matchup

Loki
Loki
Dragontamer085
Loki
Level 58
God Stats
9W - 0L
1,727 SR
Queue Stats
20W - 10L
1,645 Elo+
Party 1
Mulan
Mulan
MightyJoeJoe740
Mulan
Level 124
God Stats
4W - 3L
1,578 SR
Queue Stats
233W - 237L
1,469 Elo+
Solo
Xbalanque
Xbalanque
OogaBoogaMan
Xbalanque
Level 125
God Stats
7W - 2L
1,846 SR
Queue Stats
59W - 52L
1,612 Elo+
Party 1
Kuzenbo
Kuzenbo
Rijest
Kuzenbo
Level 80
God Stats
13W - 6L
1,760 SR
Queue Stats
34W - 32L
1,604 Elo+
Party 1
Ra
Ra
Solastrea
Ra
Level 120
God Stats
3W - 1L
1,553 SR
Queue Stats
12W - 8L
1,681 Elo+
Party 1
Team Averages
Level 101
1,693 SR
1,602 Elo+

VS

Team Averages
Level 106
1,493 SR
1,524 Elo+
Zhong Kui
Zhong Kui
AMcGee007
Zhong Kui
Level 125
God Stats
35W - 32L
1,554 SR
Queue Stats
339W - 384L
1,582 Elo+
Party 2
Sol
Sol
Highcaliberone
Sol
Level 126
God Stats
4W - 4L
1,644 SR
Queue Stats
197W - 198L
1,516 Elo+
Solo
Arachne
Arachne
aterc1401
Arachne
Level 69
God Stats
84W - 60L
1,617 SR
Queue Stats
262W - 289L
1,498 Elo+
Party 2
Vamana
Vamana
badpopper
Vamana
Level 101
God Stats
4W - 5L
1,468 SR
Queue Stats
117W - 113L
1,538 Elo+
Solo
Geb
Geb
pjmabs
Geb
Level 107
God Stats
2W - 7L
1,184 SR
Queue Stats
256W - 304L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
10,302
542
11,235
12,357
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 5
11,446
602
15,670
24,227
25,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
OogaBoogaMan
Xbalanque
17
7 / 1 / 7
11,748
618
19,135
15,834
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Rijest
Kuzenbo
14
1 / 1 / 13
10,196
537
7,132
13,725
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 2 / 6
11,683
615
20,610
13,502
7,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AMcGee007
Zhong Kui
15
1 / 5 / 2
9,204
484
12,208
19,083
15,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 0
8,841
465
4,895
17,365
5,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
aterc1401
Arachne
14
4 / 5 / 1
9,333
491
7,572
19,480
8,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
badpopper
Vamana
17
0 / 2 / 2
10,121
533
13,308
20,753
25,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
pjmabs
Geb
11
2 / 8 / 0
7,634
402
5,703
22,856
20,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
24
Kills
8
8
Deaths
24
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AMcGee007
Zhong Kui
1
5
2
0.4
W
6
3
8
3.33
L
1
4
0
0.25
W
2
1
5
4.5
W
Xbalanque
OogaBoogaMan
Xbalanque
7
1
7
10.5
W
Kuzenbo
Rijest
Kuzenbo
1
1
13
7.5
W
8
2
6
5.5
L
Arachne
aterc1401
Arachne
4
5
1
0.9
L
Vamana
badpopper
Vamana
0
2
2
0.5
L
Geb
pjmabs
Geb
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,782
Damage
43,686
79,645
Taken
99,537
63,230
Mitigated
76,239
34,674
Healing
30,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AMcGee007
Zhong Kui
12,208
889
0
6,845
19,083
15,879
630
9,558
9,525
81,352
0
W
11,235
3,262
0
3,753
12,357
5,055
1,177
3,778
8,579
0
60,682
L
4,895
1,703
0
8,256
17,365
5,993
2,526
2,350
15,015
78,692
0
W
15,670
3,140
0
11,354
24,227
25,113
808
2,749
21,478
0
94,051
W
Xbalanque
OogaBoogaMan
Xbalanque
19,135
11,486
0
6,141
15,834
7,773
3,612
6,765
9,069
0
117,085
W
Kuzenbo
Rijest
Kuzenbo
7,132
3,437
0
2,929
13,725
18,021
246
6,863
6,862
27,570
0
W
20,610
2,290
5,109
5,388
13,502
7,268
1,521
6,025
7,477
127,943
0
L
Arachne
aterc1401
Arachne
7,572
4,237
0
4,818
19,480
8,537
0
5,906
13,574
0
60,750
L
Vamana
badpopper
Vamana
13,308
9,545
0
8,748
20,753
25,353
159
2,764
17,989
0
89,058
L
Geb
pjmabs
Geb
5,703
706
540
1,750
22,856
20,477
0
7,164
15,692
16,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,375
Gold Earned
45,133
628
Minions Killed
517
0
Camps Cleared
0
1,916,910
Distance Traveled
1,769,093
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,204
484
116
6
0
333,717
7
W
Loki
10,302
542
76
4
0
412,488
0
L
Sol
8,841
465
117
6
0
331,059
4
W
Mulan
11,446
602
177
9
0
361,594
6
W
Xbalanque
11,748
618
164
9
0
355,272
4
W
Kuzenbo
10,196
537
26
1
0
394,776
2
W
Ra
11,683
615
185
10
0
392,780
4
L
Arachne
9,333
491
92
5
0
405,367
8
L
Vamana
10,121
533
170
9
0
348,826
0
L
Geb
7,634
402
22
1
0
350,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role