Player Matchup

Olorun
Olorun
 
Olorun
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Durin23
Ishtar
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
444W - 497L
1,492 Elo+
Solo
Pele
Pele
Silverav2
Pele
Level 102
God Stats
2W - 6L
1,083 SR
Queue Stats
128W - 129L
1,504 Elo+
Solo
Geb
Geb
XSampz
Geb
Level 124
God Stats
2W - 0L
1,783 SR
Queue Stats
40W - 36L
1,568 Elo+
Party 3
Tsukuyomi
Tsukuyomi
wreckingwolf
Tsukuyomi
Level 128
God Stats
2W - 2L
1,635 SR
Queue Stats
45W - 33L
1,591 Elo+
Party 3
Team Averages
Level 114
1,500 SR
1,531 Elo+

VS

Team Averages
Level 92
1,505 SR
1,586 Elo+
Sylvanus
Sylvanus
PaandaarK
Sylvanus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 68L
1,708 Elo+
Party 1
Bellona
Bellona
Riftluck
Bellona
Level 46
God Stats
4W - 7L
1,588 SR
Queue Stats
28W - 42L
1,498 Elo+
Solo
Chang'e
Chang'e
XxEL_PTO_7w7xX
Chang'e
Level 145
God Stats
22W - 15L
1,656 SR
Queue Stats
252W - 203L
1,630 Elo+
Party 1
Apollo
Apollo
new-36221200
Apollo
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,722 Elo+
Party 2
King Arthur
King Arthur
两打驴打滚
King Arthur
Level 143
God Stats
3W - 3L
1,281 SR
Queue Stats
13W - 15L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 0 / 0
3,752
625
3,196
3,384
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Durin23
Ishtar
6
0 / 1 / 0
3,684
614
1,924
2,735
795
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
7
1 / 0 / 0
4,003
667
1,761
3,582
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
XSampz
Geb
5
0 / 0 / 1
3,704
617
1,733
5,035
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
wreckingwolf
Tsukuyomi
7
2 / 1 / 0
4,337
723
2,787
3,238
2,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PaandaarK
Sylvanus
6
1 / 0 / 0
3,716
619
4,408
5,340
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Riftluck
Bellona
3
0 / 1 / 0
3,087
515
406
2,408
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,806
634
2,430
4,168
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
6
0 / 0 / 1
3,623
604
1,412
1,729
491
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
两打驴打滚
King Arthur
6
1 / 1 / 0
3,941
657
1,121
5,126
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
W
Ishtar
Durin23
Ishtar
0
1
0
0
L
Sylvanus
PaandaarK
Sylvanus
1
0
0
1
L
Bellona
Riftluck
Bellona
0
1
0
0
W
Pele
1
0
0
1
W
Geb
XSampz
Geb
0
0
1
0.5
L
0
1
0
0
L
Apollo
0
0
1
0.5
W
Tsukuyomi
wreckingwolf
Tsukuyomi
2
1
0
2
L
King Arthur
两打驴打滚
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,401
Damage
9,777
17,974
Taken
18,771
7,867
Mitigated
7,704
6,638
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,196
1,481
72
1,138
3,384
1,437
0
2,278
1,106
18,221
2,191
W
Ishtar
Durin23
Ishtar
1,924
1,513
0
848
2,735
795
0
1,100
1,635
0
23,568
L
Sylvanus
PaandaarK
Sylvanus
4,408
1,824
430
2,267
5,340
2,491
0
1,367
3,973
16,017
6,485
L
Bellona
Riftluck
Bellona
406
178
0
1,162
2,408
1,321
0
0
2,408
0
6,770
W
Pele
1,761
304
0
2,016
3,582
1,093
0
559
3,023
0
22,227
W
Geb
XSampz
Geb
1,733
487
0
1,377
5,035
2,180
0
2,069
2,966
6,232
0
L
2,430
259
282
1,628
4,168
1,413
0
1,847
2,321
22,493
0
L
Apollo
1,412
1,211
0
788
1,729
491
0
441
1,288
0
14,251
W
Tsukuyomi
wreckingwolf
Tsukuyomi
2,787
808
0
1,187
3,238
2,362
0
0
3,238
0
19,905
L
King Arthur
两打驴打滚
King Arthur
1,121
83
0
1,748
5,126
1,988
0
718
4,408
0
12,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,480
Gold Earned
18,173
184
Minions Killed
134
0
Camps Cleared
0
613,661
Distance Traveled
517,858
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,752
625
41
7
0
112,033
1
W
Ishtar
3,684
614
49
8
0
102,223
1
L
Sylvanus
3,716
619
33
6
0
109,572
1
L
Bellona
3,087
515
13
2
0
44,401
0
W
Pele
4,003
667
49
8
0
143,251
0
W
Geb
3,704
617
9
2
0
128,359
3
L
Chang'e
3,806
634
37
6
0
117,194
2
L
Apollo
3,623
604
24
4
0
117,487
1
W
Tsukuyomi
4,337
723
36
6
0
127,795
2
L
King Arthur
3,941
657
27
5
0
129,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role