Player Matchup

Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BrotherzOfWarz
Olorun
Level 141
God Stats
432W - 527L
1,560 SR
Queue Stats
486W - 589L
1,519 Elo+
Solo
Artio
Artio
ShaneDRG
Artio
Level 124
God Stats
1W - 4L
1,932 SR
Queue Stats
195W - 186L
1,484 Elo+
Party 1
Ishtar
Ishtar
Vinty Von Camp
Ishtar
Level 116
God Stats
1W - 1L
1,716 SR
Queue Stats
101W - 109L
1,458 Elo+
Party 1
Thoth
Thoth
wingding1980
Thoth
Level 103
God Stats
1W - 2L
1,256 SR
Queue Stats
64W - 70L
1,441 Elo+
Solo
Team Averages
Level 117
1,593 SR
1,481 Elo+

VS

Team Averages
Level 133
1,488 SR
1,462 Elo+
Ishtar
Ishtar
Brym1283
Ishtar
Level 157
God Stats
9W - 17L
1,488 SR
Queue Stats
527W - 606L
1,465 Elo+
Solo
Sobek
Sobek
DeadlyVengeance7
Sobek
Level 154
God Stats
14W - 26L
1,344 SR
Queue Stats
65W - 81L
1,425 Elo+
Solo
Lancelot
Lancelot
DerpKun
Lancelot
Level 105
God Stats
3W - 4L
1,495 SR
Queue Stats
100W - 81L
1,527 Elo+
Solo
Horus
Horus
Kellyburbery
Horus
Level 138
God Stats
5W - 4L
1,573 SR
Queue Stats
83W - 86L
1,528 Elo+
Solo
Ah Puch
Ah Puch
dominicangt
Ah Puch
Level 109
God Stats
26W - 23L
1,539 SR
Queue Stats
184W - 225L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 4 / 4
9,139
762
12,237
17,251
19,716
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 6 / 6
8,001
667
6,765
14,457
8,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
ShaneDRG
Artio
14
0 / 2 / 7
7,869
656
9,459
16,498
17,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 2 / 5
8,560
713
9,412
13,839
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 4
9,452
788
15,381
11,198
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Brym1283
Ishtar
16
3 / 2 / 5
9,077
756
8,852
9,239
4,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 1 / 11
9,653
804
7,900
17,232
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
DerpKun
Lancelot
18
6 / 3 / 6
10,456
871
20,823
15,319
7,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 1 / 6
9,857
821
10,994
12,418
13,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
dominicangt
Ah Puch
15
1 / 3 / 8
8,961
747
12,367
10,147
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
10
Kills
18
18
Deaths
10
26
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
4
1.5
L
0
6
6
0.5
W
Ishtar
Brym1283
Ishtar
3
2
5
2.75
W
1
1
11
6.5
W
Lancelot
DerpKun
Lancelot
6
3
6
3
W
7
1
6
10
L
Artio
ShaneDRG
Artio
0
2
7
1.75
L
2
2
5
2.25
W
Ah Puch
dominicangt
Ah Puch
1
3
8
1.67
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,254
Damage
60,936
73,243
Taken
64,355
56,451
Mitigated
48,914
15,752
Healing
24,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,237
1,257
0
2,189
17,251
19,716
292
4,368
12,485
0
28,407
L
6,765
2,309
1,342
2,259
14,457
8,383
180
3,528
10,565
22,876
0
W
Ishtar
Brym1283
Ishtar
8,852
4,624
0
2,316
9,239
4,320
1,853
4,822
4,283
0
34,187
W
7,900
944
289
6,469
17,232
18,726
479
7,562
9,202
15,721
0
W
Lancelot
DerpKun
Lancelot
20,823
6,246
290
1,672
15,319
7,875
630
8,729
6,352
0
57,643
W
10,994
4,919
5,241
5,942
12,418
13,925
586
4,121
8,067
0
26,057
L
Artio
ShaneDRG
Artio
9,459
837
2,619
4,632
16,498
17,570
0
5,221
10,678
18,531
0
L
9,412
5,373
0
2,291
13,839
6,092
0
2,847
10,670
0
32,596
W
Ah Puch
dominicangt
Ah Puch
12,367
525
59
2,312
10,147
4,068
821
5,077
4,846
29,258
0
L
15,381
949
0
420
11,198
4,690
0
3,217
7,723
36,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
48,004
214
Minions Killed
238
0
Camps Cleared
0
1,226,000
Distance Traveled
1,318,571
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,139
762
55
5
0
282,813
6
L
Olorun
8,001
667
37
3
0
216,310
6
W
Ishtar
9,077
756
53
4
0
220,112
0
W
Sobek
9,653
804
14
1
0
265,998
6
W
Lancelot
10,456
871
92
8
0
288,048
1
W
Horus
9,857
821
29
2
0
291,221
0
L
Artio
7,869
656
22
2
0
254,962
1
L
Ishtar
8,560
713
36
3
0
236,662
0
W
Ah Puch
8,961
747
50
4
0
253,192
0
L
Thoth
9,452
788
64
5
0
235,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role