Player Matchup

Ishtar
Ishtar
AngelofRevenge07
Ishtar
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
183W - 191L
1,537 Elo+
Party 1
Bacchus
Bacchus
DougZ8554
Bacchus
Level 45
God Stats
2W - 1L
1,778 SR
Queue Stats
187W - 224L
1,473 Elo+
Solo
Jing Wei
Jing Wei
Vibez7X
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,389 Elo+
Solo
Ra
Ra
echter_hunger_
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
llWuicholl
Kukulkan
Level 146
God Stats
7W - 5L
1,444 SR
Queue Stats
322W - 309L
1,559 Elo+
Solo
Team Averages
Level 99
1,544 SR
1,494 Elo+

VS

Team Averages
Level 49
1,614 SR
1,525 Elo+
Ishtar
Ishtar
BigBangalozo
Ishtar
Level 107
God Stats
15W - 15L
1,500 SR
Queue Stats
228W - 235L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
TiMo-ZotosanOPSK
Sun Wukong
Level 44
God Stats
16W - 11L
1,581 SR
Queue Stats
130W - 173L
1,367 Elo+
Solo
Lancelot
Lancelot
VoxenGamer
Lancelot
Level 41
God Stats
1W - 0L
1,592 SR
Queue Stats
3W - 1L
1,571 Elo+
Solo
Cerberus
Cerberus
gaymanspants
Cerberus
Level 27
God Stats
2W - 0L
1,758 SR
Queue Stats
37W - 28L
1,603 Elo+
Solo
Janus
Janus
swaggetyswagger
Janus
Level 25
God Stats
3W - 1L
1,638 SR
Queue Stats
65W - 29L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 3
10,509
701
8,141
14,702
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
DougZ8554
Bacchus
17
1 / 6 / 7
10,484
699
12,762
22,107
21,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Vibez7X
Jing Wei
18
4 / 6 / 3
10,732
715
13,533
17,796
7,491
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 6 / 3
10,116
674
8,326
15,151
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
llWuicholl
Kukulkan
18
3 / 6 / 5
10,980
732
18,595
14,785
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
4 / 4 / 9
10,924
728
13,535
16,760
8,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
TiMo-ZotosanOPSK
Sun Wukong
16
1 / 1 / 12
10,040
669
6,514
16,779
14,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
VoxenGamer
Lancelot
19
8 / 1 / 5
11,623
775
19,230
13,980
9,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
gaymanspants
Cerberus
18
4 / 4 / 16
11,849
790
12,102
25,559
29,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 0 / 7
12,896
860
24,506
8,378
4,625
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
10
Kills
27
27
Deaths
10
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ishtar
4
4
9
2.13
L
Bacchus
DougZ8554
Bacchus
1
6
7
0.75
W
Sun Wukong
TiMo-ZotosanOPSK
Sun Wukong
1
1
12
7
L
Jing Wei
Vibez7X
Jing Wei
4
6
3
0.92
W
Lancelot
VoxenGamer
Lancelot
8
1
5
10.5
L
2
6
3
0.58
W
Cerberus
gaymanspants
Cerberus
4
4
16
3
L
Kukulkan
llWuicholl
Kukulkan
3
6
5
0.92
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,357
Damage
75,887
84,541
Taken
81,456
48,045
Mitigated
66,967
12,073
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,141
4,101
0
2,017
14,702
6,510
3,122
6,743
7,799
0
38,542
W
Ishtar
13,535
7,041
185
2,837
16,760
8,855
534
9,494
7,266
0
43,227
L
Bacchus
DougZ8554
Bacchus
12,762
1,342
0
3,750
22,107
21,937
0
5,599
16,291
29,477
0
W
Sun Wukong
TiMo-ZotosanOPSK
Sun Wukong
6,514
1,449
840
2,034
16,779
14,579
1,656
8,924
7,855
0
27,410
L
Jing Wei
Vibez7X
Jing Wei
13,533
8,053
156
1,087
17,796
7,491
2,003
6,940
10,653
0
33,777
W
Lancelot
VoxenGamer
Lancelot
19,230
5,565
0
886
13,980
9,172
1,002
6,105
7,875
0
38,800
L
8,326
215
1,968
1,895
15,151
5,979
147
8,421
6,498
30,839
0
W
Cerberus
gaymanspants
Cerberus
12,102
1,664
0
6,606
25,559
29,736
27
9,468
16,091
28,288
0
L
Kukulkan
llWuicholl
Kukulkan
18,595
2,270
0
1,200
14,785
6,128
275
7,961
6,692
50,923
0
W
24,506
1,657
0
1,071
8,378
4,625
1,366
5,692
2,686
70,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,821
Gold Earned
57,332
267
Minions Killed
317
0
Camps Cleared
0
1,393,581
Distance Traveled
1,620,542
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,509
701
73
5
0
282,381
1
W
Ishtar
10,924
728
56
4
0
284,877
1
L
Bacchus
10,484
699
35
2
0
291,709
1
W
Sun Wukong
10,040
669
35
2
0
349,688
0
L
Jing Wei
10,732
715
46
3
0
270,869
2
W
Lancelot
11,623
775
53
4
0
353,935
0
L
Ra
10,116
674
38
3
0
271,768
2
W
Cerberus
11,849
790
47
3
0
305,388
5
L
Kukulkan
10,980
732
75
5
0
276,854
2
W
Janus
12,896
860
126
8
0
326,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role