Player Matchup

Ishtar
Ishtar
ISeeDeadpeep659
Ishtar
Level 106
God Stats
13W - 9L
1,588 SR
Queue Stats
377W - 415L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
SeiWieVio
Cthulhu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,501 Elo+
Party 4
Awilix
Awilix
Slick1394891
Awilix
Level 32
God Stats
23W - 16L
1,601 SR
Queue Stats
51W - 57L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Son64Goku34
Morgan Le Fay
Level 98
God Stats
2W - 6L
1,079 SR
Queue Stats
165W - 215L
1,360 Elo+
Party 4
Cerberus
Cerberus
jafer_21
Cerberus
Level 91
God Stats
1W - 1L
1,722 SR
Queue Stats
136W - 159L
1,388 Elo+
Party 4
Team Averages
Level 67
1,498 SR
1,419 Elo+

VS

Team Averages
Level 50
1,406 SR
1,378 Elo+
Cerberus
Cerberus
AbraRisas
Cerberus
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
306W - 331L
1,423 Elo+
Party 1
Thanatos
Thanatos
DoFlaminGo_OW
Thanatos
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 195L
1,351 Elo+
Party 3
Medusa
Medusa
gabrivan920
Medusa
Level 41
God Stats
3W - 1L
1,274 SR
Queue Stats
219W - 220L
1,348 Elo+
Party 1
Sol
Sol
gabzzzzzzz
Sol
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 71L
1,384 Elo+
Solo
King Arthur
King Arthur
q-Dovaking-p
King Arthur
Level 103
God Stats
10W - 17L
1,258 SR
Queue Stats
284W - 276L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,026
605
1,443
1,673
502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SeiWieVio
Cthulhu
5
0 / 0 / 0
3,099
620
500
2,056
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
3
0 / 0 / 0
2,793
559
1,135
2,238
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Son64Goku34
Morgan Le Fay
5
0 / 0 / 0
2,962
592
1,317
1,359
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
jafer_21
Cerberus
4
1 / 0 / 0
3,392
678
932
2,545
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AbraRisas
Cerberus
5
1 / 0 / 0
3,362
672
810
3,372
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
DoFlaminGo_OW
Thanatos
4
0 / 0 / 0
2,772
554
1,039
2,603
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
4
0 / 1 / 1
2,945
589
1,296
1,399
262
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 0 / 0
3,571
714
1,224
1,922
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
q-Dovaking-p
King Arthur
6
0 / 0 / 0
3,509
702
1,080
1,729
680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AbraRisas
Cerberus
1
0
0
1
W
Thanatos
DoFlaminGo_OW
Thanatos
0
0
0
0
L
0
1
1
0.5
L
Cthulhu
SeiWieVio
Cthulhu
0
0
0
0
L
Awilix
0
0
0
0
L
Morgan Le Fay
Son64Goku34
Morgan Le Fay
0
0
0
0
W
Medusa
0
1
1
0.5
W
0
0
0
0
L
Cerberus
jafer_21
Cerberus
1
0
0
1
W
King Arthur
q-Dovaking-p
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,327
Damage
5,449
9,871
Taken
11,025
3,729
Mitigated
3,557
2,582
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AbraRisas
Cerberus
810
112
0
1,277
3,372
1,299
272
610
2,762
7,898
0
W
Thanatos
DoFlaminGo_OW
Thanatos
1,039
345
0
2,227
2,603
708
0
245
2,358
0
5,391
L
1,443
955
0
529
1,673
502
0
439
1,234
0
10,422
L
Cthulhu
SeiWieVio
Cthulhu
500
137
0
250
2,056
771
0
0
2,056
9,278
0
L
Awilix
1,135
636
0
500
2,238
640
0
530
1,708
0
7,930
L
Morgan Le Fay
Son64Goku34
Morgan Le Fay
1,317
217
0
544
1,359
467
0
694
665
10,249
0
W
Medusa
1,296
611
0
236
1,399
262
540
322
1,077
0
11,609
W
1,224
435
0
1,627
1,922
608
128
1,072
850
21,336
0
L
Cerberus
jafer_21
Cerberus
932
154
0
759
2,545
1,349
0
371
2,174
6,381
0
W
King Arthur
q-Dovaking-p
King Arthur
1,080
221
0
625
1,729
680
0
420
1,229
0
16,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,272
Gold Earned
16,159
84
Minions Killed
119
0
Camps Cleared
0
410,098
Distance Traveled
442,364
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,362
672
23
5
0
81,651
0
W
Thanatos
2,772
554
13
3
0
86,318
0
L
Ishtar
3,026
605
19
4
0
56,496
0
L
Cthulhu
3,099
620
17
3
0
94,902
0
L
Awilix
2,793
559
20
4
0
75,790
1
L
Morgan Le Fay
2,962
592
14
3
0
90,940
1
W
Medusa
2,945
589
15
3
0
101,015
0
W
Sol
3,571
714
41
8
0
81,893
0
L
Cerberus
3,392
678
14
3
0
91,970
0
W
King Arthur
3,509
702
27
5
0
91,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role