Player Matchup

Discordia
Discordia
NeaDoeJong
Discordia
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
Serchiflad0
Cthulhu
Level 157
God Stats
0W - 1L
1,748 SR
Queue Stats
69W - 64L
1,525 Elo+
Party 2
Pele
Pele
VetMatriarch
Pele
Level 56
God Stats
2W - 2L
1,622 SR
Queue Stats
123W - 101L
1,363 Elo+
Party 3
Fenrir
Fenrir
jcbg7633
Fenrir
Level 88
God Stats
7W - 4L
1,773 SR
Queue Stats
76W - 76L
1,508 Elo+
Party 2
Charybdis
Charybdis
spedercerdo
Charybdis
Level 9
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Team Averages
Level 70
1,697 SR
1,412 Elo+

VS

Team Averages
Level 97
1,566 SR
1,519 Elo+
Achilles
Achilles
SUPERFLUFF11
Achilles
Level 117
God Stats
35W - 24L
1,698 SR
Queue Stats
331W - 300L
1,588 Elo+
Party 1
Izanami
Izanami
Swedburger
Izanami
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 16L
1,438 Elo+
Party 1
Horus
Horus
pajskalle
Horus
Level 139
God Stats
5W - 2L
1,515 SR
Queue Stats
334W - 311L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
pascalminion
Kukulkan
Level 122
God Stats
87W - 60L
1,741 SR
Queue Stats
192W - 171L
1,610 Elo+
Party 1
Lancelot
Lancelot
ïmaginaerun
Lancelot
Level 92
God Stats
22W - 28L
1,376 SR
Queue Stats
229W - 263L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NeaDoeJong
Discordia
10
0 / 7 / 2
6,304
450
4,198
8,564
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Serchiflad0
Cthulhu
14
4 / 2 / 1
8,035
574
6,046
10,544
6,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
5 / 3 / 1
7,599
543
7,535
10,419
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
jcbg7633
Fenrir
9
1 / 5 / 0
6,167
441
2,189
11,926
5,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
spedercerdo
Charybdis
9
0 / 3 / 0
5,520
394
3,014
7,131
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SUPERFLUFF11
Achilles
13
1 / 3 / 0
7,699
550
7,769
13,572
10,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Swedburger
Izanami
12
4 / 1 / 3
7,499
536
6,816
8,831
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
pajskalle
Horus
12
4 / 2 / 8
7,947
568
7,657
12,250
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
pascalminion
Kukulkan
16
2 / 1 / 3
8,749
625
2,577
5,330
2,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
ïmaginaerun
Lancelot
13
9 / 4 / 3
8,051
575
8,823
12,717
4,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
10
Kills
20
20
Deaths
11
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
NeaDoeJong
Discordia
0
7
2
0.14
W
Achilles
SUPERFLUFF11
Achilles
1
3
0
0.33
L
Cthulhu
Serchiflad0
Cthulhu
4
2
1
2.25
W
Izanami
Swedburger
Izanami
4
1
3
5.5
L
5
3
1
1.83
L
Fenrir
jcbg7633
Fenrir
1
5
0
0.2
W
Horus
pajskalle
Horus
4
2
8
4
W
Kukulkan
pascalminion
Kukulkan
2
1
3
3.5
L
Charybdis
spedercerdo
Charybdis
0
3
0
0
W
Lancelot
ïmaginaerun
Lancelot
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
33,642
48,584
Taken
52,700
20,393
Mitigated
30,464
8,858
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
NeaDoeJong
Discordia
4,198
616
0
400
8,564
3,066
0
2,304
6,260
33,618
0
W
Achilles
SUPERFLUFF11
Achilles
7,769
1,943
0
5,677
13,572
10,101
0
3,783
9,365
0
57,971
L
Cthulhu
Serchiflad0
Cthulhu
6,046
638
84
3,125
10,544
6,776
0
0
9,844
50,447
0
W
Izanami
Swedburger
Izanami
6,816
5,020
0
4,922
8,831
2,898
2,706
0
8,831
0
55,968
L
7,535
2,103
0
554
10,419
3,974
0
621
9,758
0
47,412
L
Fenrir
jcbg7633
Fenrir
2,189
368
891
1,907
11,926
5,151
76
101
11,825
0
15,279
W
Horus
pajskalle
Horus
7,657
2,462
636
4,505
12,250
10,415
0
1,773
10,269
600
23,356
W
Kukulkan
pascalminion
Kukulkan
2,577
353
0
330
5,330
2,232
0
1,237
3,901
98,950
0
L
Charybdis
spedercerdo
Charybdis
3,014
2,487
0
1,897
7,131
1,426
315
151
6,980
0
35,533
W
Lancelot
ïmaginaerun
Lancelot
8,823
891
0
3,584
12,717
4,818
272
2,339
10,090
0
37,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
39,945
339
Minions Killed
446
0
Camps Cleared
0
1,380,700
Distance Traveled
1,269,637
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,304
450
74
5
0
236,311
4
W
Achilles
7,699
550
99
7
0
242,364
2
L
Cthulhu
8,035
574
112
8
0
286,350
0
W
Izanami
7,499
536
106
8
0
213,614
0
L
Pele
7,599
543
77
6
0
293,046
2
L
Fenrir
6,167
441
16
1
0
294,804
3
W
Horus
7,947
568
14
1
0
265,436
5
W
Kukulkan
8,749
625
181
13
0
262,355
7
L
Charybdis
5,520
394
60
4
0
270,189
3
W
Lancelot
8,051
575
46
3
0
285,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role