Player Matchup

Hades
Hades
RatChet C07
Hades
Level 153
God Stats
1W - 0L
1,262 SR
Queue Stats
214W - 142L
1,646 Elo+
Party 1
Bastet
Bastet
TooEzForMe355
Bastet
Level 23
God Stats
2W - 0L
1,767 SR
Queue Stats
28W - 17L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
xxjanusxsnpingxx
Jormungandr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 192L
1,550 Elo+
Party 1
Team Averages
Level 108
1,510 SR
1,579 Elo+

VS

Team Averages
Level 49
1,477 SR
1,416 Elo+
Bastet
Bastet
LordTakeshii
Bastet
Level 27
God Stats
2W - 1L
1,511 SR
Queue Stats
19W - 10L
1,481 Elo+
Party 2
Agni
Agni
criolimez
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,425 Elo+
Party 2
Neith
Neith
dylanpizzi11
Neith
Level 55
God Stats
8W - 13L
1,422 SR
Queue Stats
72W - 122L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 9
12,803
711
11,897
13,812
8,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 0 / 5
13,469
748
26,330
18,140
8,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
xxjanusxsnpingxx
Jormungandr
17
4 / 2 / 8
12,514
695
11,985
19,203
17,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
1 / 5 / 1
10,023
557
11,568
22,468
14,554
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
17
1 / 3 / 1
10,593
589
12,787
16,209
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 9 / 2
10,330
574
9,194
19,249
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
5
1
0.3
W
3
1
9
7.5
W
10
0
5
12.5
L
Agni
1
3
1
0.5
L
1
9
2
0.22
W
Jormungandr
xxjanusxsnpingxx
Jormungandr
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,212
Damage
33,549
51,155
Taken
57,926
34,930
Mitigated
28,601
11,848
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,568
2,007
0
1,396
22,468
14,554
0
9,987
12,105
68
26,880
W
11,897
400
898
3,920
13,812
8,708
1,090
4,167
9,645
64,844
0
W
26,330
5,882
0
4,345
18,140
8,440
1,159
5,181
12,959
0
68,842
L
Agni
12,787
403
0
1,516
16,209
6,344
0
5,968
9,935
44,127
0
L
9,194
2,307
0
3,484
19,249
7,703
0
7,241
11,658
0
38,202
W
Jormungandr
xxjanusxsnpingxx
Jormungandr
11,985
2,056
0
2,685
19,203
17,782
891
3,999
15,204
34,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
30,946
259
Minions Killed
165
13
Camps Cleared
4
1,022,566
Distance Traveled
982,156
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,023
557
27
2
0
364,774
2
W
Hades
12,803
711
111
6
8
347,034
6
W
Bastet
13,469
748
83
5
4
371,844
4
L
Agni
10,593
589
78
4
2
331,823
4
L
Neith
10,330
574
60
3
2
285,559
3
W
Jormungandr
12,514
695
65
4
1
303,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role