Player Matchup

Yu Huang
Yu Huang
AdamastorTuga
Yu Huang
Level 119
God Stats
3W - 0L
1,879 SR
Queue Stats
73W - 67L
1,555 Elo+
Solo
Guan Yu
Guan Yu
GospodMojBog
Guan Yu
Level 56
God Stats
1W - 1L
1,558 SR
Queue Stats
34W - 25L
1,648 Elo+
Solo
Izanami
Izanami
SadEsT_xHunter
Izanami
Level 127
God Stats
3W - 2L
1,343 SR
Queue Stats
178W - 206L
1,471 Elo+
Party 2
Kuzenbo
Kuzenbo
coned145
Kuzenbo
Level 99
God Stats
57W - 47L
1,508 SR
Queue Stats
150W - 172L
1,476 Elo+
Party 2
Kumbhakarna
Kumbhakarna
savekill0109
Kumbhakarna
Level 160
God Stats
1W - 0L
1,197 SR
Queue Stats
130W - 151L
1,485 Elo+
Solo
Team Averages
Level 112
1,497 SR
1,527 Elo+

VS

Team Averages
Level 115
1,535 SR
1,500 Elo+
Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DynamicOak
Skadi
Level 54
God Stats
9W - 14L
1,435 SR
Queue Stats
130W - 156L
1,510 Elo+
Solo
Sobek
Sobek
Entomofauna
Sobek
Level 148
God Stats
0W - 2L
1,645 SR
Queue Stats
117W - 118L
1,489 Elo+
Party 1
Poseidon
Poseidon
IchBinUnkreativ
Poseidon
Level 127
God Stats
2W - 4L
1,532 SR
Queue Stats
103W - 107L
1,517 Elo+
Solo
Cerberus
Cerberus
Septentrion
Cerberus
Level 160
God Stats
1W - 2L
1,565 SR
Queue Stats
154W - 151L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AdamastorTuga
Yu Huang
14
1 / 1 / 1
7,039
704
6,349
6,475
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
GospodMojBog
Guan Yu
14
2 / 4 / 5
7,494
749
7,349
13,424
13,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 3
7,713
771
7,361
4,009
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
coned145
Kuzenbo
14
3 / 1 / 1
7,666
767
4,563
11,880
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
savekill0109
Kumbhakarna
13
0 / 2 / 4
6,682
668
3,600
11,006
4,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 0 / 2
7,587
759
6,651
2,339
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
0 / 2 / 4
6,987
699
4,602
6,119
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 0 / 5
7,269
727
5,638
8,782
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
14
2 / 5 / 5
7,412
741
8,367
9,578
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Septentrion
Cerberus
14
3 / 1 / 5
7,475
748
5,960
11,618
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
8
8
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
0
2
2
W
Yu Huang
AdamastorTuga
Yu Huang
1
1
1
1.5
L
Skadi
0
2
4
1
L
2
0
5
4.5
W
Guan Yu
GospodMojBog
Guan Yu
2
4
5
1.13
L
Poseidon
2
5
5
0.9
W
2
0
3
3.5
L
Cerberus
Septentrion
Cerberus
3
1
5
5.5
W
Kuzenbo
coned145
Kuzenbo
3
1
1
3.5
W
Kumbhakarna
savekill0109
Kumbhakarna
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
31,218
46,794
Taken
38,436
36,299
Mitigated
20,328
6,734
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,651
253
0
410
2,339
1,134
0
1,323
1,016
30,407
0
W
Yu Huang
AdamastorTuga
Yu Huang
6,349
228
0
250
6,475
2,581
0
3,495
2,710
29,438
0
L
Skadi
4,602
1,654
0
307
6,119
2,802
662
3,018
3,101
0
24,627
L
5,638
621
0
3,005
8,782
8,285
203
3,768
5,014
11,332
0
W
Guan Yu
GospodMojBog
Guan Yu
7,349
998
1,191
2,034
13,424
13,586
498
5,583
7,386
91
18,655
L
Poseidon
8,367
1,664
0
690
9,578
2,916
424
2,804
6,774
27,189
0
W
7,361
4,906
0
470
4,009
1,822
174
2,810
1,023
0
37,925
L
Cerberus
Septentrion
Cerberus
5,960
462
0
4,458
11,618
5,191
0
3,680
7,938
23,300
0
W
Kuzenbo
coned145
Kuzenbo
4,563
1,199
0
2,166
11,880
13,973
49
6,833
4,732
10,982
0
W
Kumbhakarna
savekill0109
Kumbhakarna
3,600
98
0
623
11,006
4,337
0
6,587
4,327
14,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,594
Gold Earned
36,730
197
Minions Killed
229
0
Camps Cleared
0
1,013,953
Distance Traveled
1,044,064
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,587
759
79
8
0
206,900
3
W
Yu Huang
7,039
704
55
6
0
191,052
0
L
Skadi
6,987
699
42
4
0
158,608
1
L
Sobek
7,269
727
13
1
0
247,700
0
W
Guan Yu
7,494
749
28
3
0
203,494
2
L
Poseidon
7,412
741
48
5
0
206,550
2
W
Izanami
7,713
771
73
7
0
179,821
3
L
Cerberus
7,475
748
47
5
0
224,306
2
W
Kuzenbo
7,666
767
9
1
0
233,206
1
W
Kumbhakarna
6,682
668
32
3
0
206,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role