Player Matchup

Osiris
Osiris
Gror115
Osiris
Level 80
God Stats
34W - 64L
1,385 SR
Queue Stats
371W - 630L
1,266 Elo+
Party 1
Baron Samedi
Baron Samedi
Harrisboi12
Baron Samedi
Level 28
God Stats
74W - 60L
1,578 SR
Queue Stats
173W - 208L
1,383 Elo+
Party 1
Da Ji
Da Ji
americanspirit33
Da Ji
Level 117
God Stats
50W - 26L
1,589 SR
Queue Stats
294W - 375L
1,391 Elo+
Party 1
Team Averages
Level 75
1,517 SR
1,347 Elo+

VS

Team Averages
Level 59
1,346 SR
1,292 Elo+
Hou Yi
Hou Yi
Again____U-Sure_
Hou Yi
Level 20
God Stats
28W - 47L
1,363 SR
Queue Stats
28W - 47L
1,253 Elo+
Party 2
Skadi
Skadi
Ragriox
Skadi
Level 100
God Stats
1W - 4L
1,226 SR
Queue Stats
12W - 24L
1,258 Elo+
Party 2
Hades
Hades
itskarimyay
Hades
Level 56
God Stats
28W - 30L
1,447 SR
Queue Stats
28W - 30L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gror115
Osiris
16
6 / 4 / 6
11,643
776
8,421
18,156
11,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Harrisboi12
Baron Samedi
18
6 / 2 / 11
11,967
798
16,001
11,197
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 12
11,703
780
20,780
18,105
8,549
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
9,774
652
6,123
14,375
5,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Ragriox
Skadi
14
3 / 7 / 5
10,424
695
14,434
17,830
6,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 6 / 4
10,574
705
12,074
19,393
10,490
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
8
8
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Osiris
Gror115
Osiris
6
4
6
2.25
W
Baron Samedi
Harrisboi12
Baron Samedi
6
2
11
5.75
L
Skadi
Ragriox
Skadi
3
7
5
0.79
W
6
2
12
6
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,202
Damage
32,631
47,458
Taken
51,598
26,478
Mitigated
22,237
15,507
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,123
3,350
397
1,436
14,375
5,069
616
4,853
9,430
0
29,576
W
Osiris
Gror115
Osiris
8,421
3,664
0
1,813
18,156
11,846
877
6,247
11,909
0
36,347
W
Baron Samedi
Harrisboi12
Baron Samedi
16,001
658
3,714
3,880
11,197
6,083
711
3,153
8,044
56,559
0
L
Skadi
Ragriox
Skadi
14,434
3,764
277
2,769
17,830
6,678
929
6,692
10,915
0
35,783
W
20,780
3,213
0
6,100
18,105
8,549
876
3,669
14,436
0
51,723
L
12,074
506
427
3,413
19,393
10,490
369
4,832
14,331
27,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
30,772
177
Minions Killed
135
12
Camps Cleared
1
806,967
Distance Traveled
746,236
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,774
652
55
4
0
245,618
1
W
Osiris
11,643
776
49
3
1
264,127
2
W
Baron Samedi
11,967
798
78
5
4
264,901
3
L
Skadi
10,424
695
33
2
1
249,741
2
W
Da Ji
11,703
780
50
3
7
277,939
1
L
Hades
10,574
705
47
3
0
250,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role