Player Matchup

Mulan
Mulan
DYLANTHUNDER19
Mulan
Level 111
God Stats
3W - 4L
1,586 SR
Queue Stats
21W - 53L
1,252 Elo+
Party 1
Bacchus
Bacchus
TEA_in_VALHALLA_
Bacchus
Level 125
God Stats
0W - 3L
1,477 SR
Queue Stats
18W - 42L
1,273 Elo+
Party 1
Neith
Neith
XVJordie
Neith
Level 17
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1
Team Averages
Level 84
1,441 SR
1,209 Elo+

VS

Team Averages
Level 60
1,616 SR
1,460 Elo+
Bastet
Bastet
LordTakeshii
Bastet
Level 27
God Stats
2W - 1L
1,389 SR
Queue Stats
19W - 10L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
criolimez
Zhong Kui
Level 65
God Stats
2W - 0L
1,703 SR
Queue Stats
45W - 54L
1,419 Elo+
Party 2
Achilles
Achilles
ЯВасПобедю
Achilles
Level 89
God Stats
9W - 3L
1,756 SR
Queue Stats
40W - 44L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,681
591
9,100
19,710
18,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 0
7,418
571
9,662
17,953
12,934
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
XVJordie
Neith
11
0 / 2 / 0
7,624
586
4,715
8,087
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 0 / 9
9,123
702
14,429
9,654
4,571
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
criolimez
Zhong Kui
15
2 / 0 / 9
9,252
712
13,649
11,496
9,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 4
10,605
816
12,079
13,936
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bastet
2
0
9
6.5
L
0
5
0
0
L
Neith
XVJordie
Neith
0
2
0
0
W
Zhong Kui
criolimez
Zhong Kui
2
0
9
6.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
40,157
45,750
Taken
35,086
34,257
Mitigated
29,490
9,333
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,100
645
0
5,964
19,710
18,193
0
6,509
13,201
0
29,200
W
Bastet
14,429
2,516
0
1,642
9,654
4,571
46
3,813
5,659
0
28,706
L
9,662
1,295
0
1,201
17,953
12,934
0
5,653
12,300
21,974
0
L
Neith
XVJordie
Neith
4,715
2,308
0
2,168
8,087
3,130
0
1,923
6,164
0
23,625
W
Zhong Kui
criolimez
Zhong Kui
13,649
868
0
3,546
11,496
9,316
0
2,739
8,532
46,532
0
W
12,079
1,962
0
1,637
13,936
15,603
492
3,479
10,057
0
32,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,723
Gold Earned
28,980
140
Minions Killed
149
3
Camps Cleared
8
679,244
Distance Traveled
821,621
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,681
591
48
4
1
232,172
7
W
Bastet
9,123
702
32
2
4
277,732
1
L
Bacchus
7,418
571
38
3
1
241,556
3
L
Neith
7,624
586
54
4
1
205,516
0
W
Zhong Kui
9,252
712
78
6
3
260,988
2
W
Achilles
10,605
816
39
3
1
282,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role