Player Matchup

Poseidon
Poseidon
BlackBerry79669
Poseidon
Level 65
God Stats
1W - 1L
1,506 SR
Queue Stats
21W - 58L
1,125 Elo+
Party 1
Bellona
Bellona
seanshep
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Чувачок007
Kukulkan
Level 67
God Stats
3W - 4L
1,415 SR
Queue Stats
18W - 29L
1,322 Elo+
Solo
Team Averages
Level 47
1,474 SR
1,316 Elo+

VS

Team Averages
Level 40
1,558 SR
1,452 Elo+
Cernunnos
Cernunnos
Fefan0148
Cernunnos
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
Kenayoshi
Cthulhu
Level 17
God Stats
1W - 0L
1,706 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 2
Eset
Eset
iceyfirez
Eset
Level 44
God Stats
5W - 9L
1,468 SR
Queue Stats
489W - 585L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 10 / 3
7,045
640
5,272
11,886
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
seanshep
Bellona
11
2 / 8 / 3
8,054
732
7,697
17,010
15,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 5 / 2
8,193
745
11,636
9,093
3,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fefan0148
Cernunnos
13
8 / 3 / 10
9,406
855
13,515
11,791
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Kenayoshi
Cthulhu
14
3 / 2 / 19
9,577
871
6,517
15,181
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
16
12 / 0 / 9
10,163
924
14,022
6,453
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
23
23
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
10
3
0.15
W
Cernunnos
Fefan0148
Cernunnos
8
3
10
4.33
W
Cthulhu
Kenayoshi
Cthulhu
3
2
19
6.25
W
Eset
12
0
9
16.5
L
Bellona
seanshep
Bellona
2
8
3
0.44
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
34,054
37,989
Taken
33,425
23,493
Mitigated
20,981
2,820
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
5,272
602
0
625
11,886
4,241
0
5,949
5,659
22,890
0
W
Cernunnos
Fefan0148
Cernunnos
13,515
7,252
232
1,589
11,791
5,234
801
7,543
4,014
0
28,535
W
Cthulhu
Kenayoshi
Cthulhu
6,517
356
0
4,904
15,181
13,093
398
7,478
7,333
18,288
0
W
Eset
14,022
807
557
1,496
6,453
2,654
201
1,696
4,753
35,441
0
L
Bellona
seanshep
Bellona
7,697
1,149
330
1,350
17,010
15,377
0
7,542
9,003
0
13,694
L
11,636
1,668
0
515
9,093
3,875
0
6,169
2,788
23,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
29,146
99
Minions Killed
132
3
Camps Cleared
7
527,916
Distance Traveled
598,624
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,045
640
47
4
2
158,645
2
W
Cernunnos
9,406
855
38
3
2
188,063
0
W
Cthulhu
9,577
871
25
2
0
200,136
1
W
Eset
10,163
924
69
6
5
210,425
0
L
Bellona
8,054
732
17
2
1
190,788
0
L
Kukulkan
8,193
745
35
3
0
178,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role