Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JhonV99
Gilgamesh
Level 121
God Stats
31W - 4L
1,930 SR
Queue Stats
309W - 107L
1,927 Elo+
Party 1
Thoth
Thoth
Noxez
Thoth
Level 160
God Stats
6W - 0L
2,133 SR
Queue Stats
188W - 41L
1,946 Elo+
Party 1
Atlas
Atlas
Tonyota
Atlas
Level 160
God Stats
20W - 3L
1,936 SR
Queue Stats
439W - 96L
1,958 Elo+
Party 1
Ne Zha
Ne Zha
kingoverall
Ne Zha
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Team Averages
Level 134
1,800 SR
1,766 Elo+

VS

Team Averages
Level 133
1,420 SR
1,682 Elo+
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Eksodia
Nike
Level 160
God Stats
0W - 1L
1,285 SR
Queue Stats
144W - 59L
1,766 Elo+
Party 2
Fafnir
Fafnir
FirstKey
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 102L
1,702 Elo+
Party 2
Thoth
Thoth
IcyDrago
Thoth
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 30L
1,751 Elo+
Party 2
Ne Zha
Ne Zha
SmitePlayer245
Ne Zha
Level 127
God Stats
0W - 1L
1,314 SR
Queue Stats
95W - 47L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 0 / 8
9,139
831
10,739
7,563
3,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JhonV99
Gilgamesh
15
3 / 0 / 12
8,733
794
10,593
12,357
11,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Noxez
Thoth
16
7 / 1 / 6
9,004
819
15,967
6,669
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Tonyota
Atlas
15
2 / 1 / 11
9,011
819
13,030
17,726
20,492
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
14
1 / 3 / 5
7,656
696
6,442
12,115
8,836
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 2 / 2
7,969
724
8,103
12,524
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Eksodia
Nike
14
3 / 4 / 1
7,907
719
10,423
14,973
12,463
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
FirstKey
Fafnir
13
1 / 4 / 3
7,492
681
3,333
16,009
17,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
IcyDrago
Thoth
14
0 / 3 / 4
7,610
692
9,479
11,874
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 0
7,425
675
5,896
11,705
4,795
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
16
Kills
5
5
Deaths
16
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
8
7
L
Izanami
 
Izanami
0
2
2
0.5
L
Nike
Eksodia
Nike
3
4
1
0.88
L
Fafnir
FirstKey
Fafnir
1
4
3
0.63
L
Thoth
IcyDrago
Thoth
0
3
4
0.67
W
Gilgamesh
JhonV99
Gilgamesh
3
0
12
9
W
Thoth
Noxez
Thoth
7
1
6
10
L
1
3
0
0.33
W
Atlas
Tonyota
Atlas
2
1
11
7.5
W
Ne Zha
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,771
Damage
37,234
56,430
Taken
67,085
46,938
Mitigated
44,515
14,751
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,739
5,359
0
3,828
7,563
3,578
540
1,017
6,546
0
45,345
L
Izanami
 
Izanami
8,103
4,776
0
1,827
12,524
5,320
0
4,586
7,938
0
40,717
L
Nike
Eksodia
Nike
10,423
1,342
0
0
14,973
12,463
0
6,559
8,414
0
28,163
L
Fafnir
FirstKey
Fafnir
3,333
836
441
1,131
16,009
17,417
0
6,274
9,735
7,389
0
L
Thoth
IcyDrago
Thoth
9,479
779
0
500
11,874
4,520
0
6,696
5,178
31,576
0
W
Gilgamesh
JhonV99
Gilgamesh
10,593
2,261
1,069
2,126
12,357
11,274
33
2,065
10,292
63
22,853
W
Thoth
Noxez
Thoth
15,967
696
0
599
6,669
2,758
1,248
1,881
4,788
43,965
0
L
5,896
771
0
3,365
11,705
4,795
153
5,095
6,610
0
22,544
W
Atlas
Tonyota
Atlas
13,030
5,018
666
5,145
17,726
20,492
188
4,457
13,269
23,870
0
W
Ne Zha
6,442
385
0
1,318
12,115
8,836
0
3,392
8,723
150
21,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,543
Gold Earned
38,403
230
Minions Killed
220
0
Camps Cleared
0
1,272,363
Distance Traveled
1,123,440
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,139
831
86
8
0
240,236
0
L
Izanami
7,969
724
89
8
0
214,352
2
L
Nike
7,907
719
35
3
0
220,947
3
L
Fafnir
7,492
681
8
1
0
210,835
2
L
Thoth
7,610
692
57
5
0
220,546
0
W
Gilgamesh
8,733
794
31
3
0
267,712
2
W
Thoth
9,004
819
72
7
0
262,604
2
L
Ne Zha
7,425
675
31
3
0
256,760
5
W
Atlas
9,011
819
14
1
0
265,434
4
W
Ne Zha
7,656
696
27
2
0
236,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role