Player Matchup

Ullr
Ullr
 
Ullr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Loose Buns8171
Chaac
Level 123
God Stats
6W - 3L
1,681 SR
Queue Stats
318W - 338L
1,409 Elo+
Party 3
Bacchus
Bacchus
NotAG2306
Bacchus
Level 58
God Stats
3W - 2L
1,620 SR
Queue Stats
80W - 90L
1,385 Elo+
Party 3
Cupid
Cupid
Roadblock1115
Cupid
Level 99
God Stats
0W - 2L
1,260 SR
Queue Stats
128W - 134L
1,452 Elo+
Party 2
Arachne
Arachne
xHurder
Arachne
Level 64
God Stats
1W - 2L
1,673 SR
Queue Stats
190W - 195L
1,414 Elo+
Party 2
Team Averages
Level 78
1,547 SR
1,432 Elo+

VS

Team Averages
Level 116
1,333 SR
1,424 Elo+
Cupid
Cupid
Darklordofthepap
Cupid
Level 109
God Stats
1W - 0L
1,292 SR
Queue Stats
70W - 78L
1,372 Elo+
Party 1
Agni
Agni
DrCanerdes
Agni
Level 120
God Stats
2W - 3L
1,172 SR
Queue Stats
62W - 62L
1,402 Elo+
Party 1
Sobek
Sobek
Greyweather1
Sobek
Level 146
God Stats
2W - 3L
1,254 SR
Queue Stats
169W - 178L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
Only__Prince__
The Morrigan
Level 74
God Stats
1W - 0L
1,268 SR
Queue Stats
14W - 10L
1,538 Elo+
Solo
Nu Wa
Nu Wa
xChronic84x
Nu Wa
Level 130
God Stats
6W - 2L
1,679 SR
Queue Stats
175W - 188L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
0 / 3 / 9
9,943
621
9,357
12,628
7,819
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 8 / 5
11,508
719
28,395
28,373
42,934
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
NotAG2306
Bacchus
17
2 / 4 / 5
9,993
625
10,980
19,721
26,102
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 2 / 4
10,968
686
10,976
13,241
7,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
xHurder
Arachne
16
1 / 4 / 4
9,961
623
6,381
17,383
10,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 8
12,968
811
32,094
18,119
12,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
1 / 3 / 12
10,595
662
13,626
11,351
5,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 1 / 14
12,442
778
11,199
25,628
34,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
Only__Prince__
The Morrigan
11
0 / 2 / 8
8,683
543
2,417
4,268
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 13
11,603
725
21,998
14,638
8,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
11
Kills
21
21
Deaths
11
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
9
1.5
W
11
3
8
5
W
1
3
12
2.33
W
4
1
14
11
L
4
8
5
0.81
L
Bacchus
NotAG2306
Bacchus
2
4
5
1.13
W
The Morrigan
Only__Prince__
The Morrigan
0
2
8
2
L
4
2
4
3
W
5
2
13
5.75
L
Arachne
xHurder
Arachne
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,089
Damage
81,334
91,346
Taken
74,004
95,257
Mitigated
62,918
34,763
Healing
34,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,357
3,748
1,230
1,947
12,628
7,819
818
9,114
3,514
0
26,366
W
32,094
12,697
3,694
7,081
18,119
12,251
2,098
2,363
15,756
0
64,134
W
13,626
404
852
2,158
11,351
5,785
400
819
10,532
30,287
0
W
11,199
689
2,423
11,952
25,628
34,395
330
4,821
20,807
24,831
0
L
28,395
3,547
680
6,919
28,373
42,934
0
10,422
17,951
0
71,362
L
Bacchus
NotAG2306
Bacchus
10,980
1,138
2,536
6,409
19,721
26,102
375
9,735
9,986
22,919
0
W
The Morrigan
Only__Prince__
The Morrigan
2,417
209
956
623
4,268
1,816
250
1,394
2,874
2,310
1,436
L
10,976
4,628
6,159
5,222
13,241
7,422
490
7,472
5,769
0
25,406
W
21,998
5,827
1,605
2,886
14,638
8,671
1,411
1,583
13,055
49,371
0
L
Arachne
xHurder
Arachne
6,381
4,454
1,584
2,077
17,383
10,980
0
11,102
6,281
0
17,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
56,291
183
Minions Killed
221
0
Camps Cleared
0
1,484,200
Distance Traveled
1,218,749
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,943
621
29
2
0
316,382
1
W
Cupid
12,968
811
92
6
0
262,103
0
W
Agni
10,595
662
50
3
0
293,237
0
W
Sobek
12,442
778
22
1
0
316,079
0
L
Chaac
11,508
719
72
5
0
258,811
0
L
Bacchus
9,993
625
17
1
0
306,117
0
W
The Morrigan
8,683
543
3
0
0
74,887
2
L
Cupid
10,968
686
34
2
0
272,366
0
W
Nu Wa
11,603
725
54
3
0
272,443
0
L
Arachne
9,961
623
31
2
0
330,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role