Player Matchup

Hades
Hades
 
Hades
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Valheri
Cerberus
Level 85
God Stats
4W - 3L
1,649 SR
Queue Stats
284W - 276L
1,514 Elo+
Party 2
Chaac
Chaac
carmondis
Chaac
Level 130
God Stats
14W - 9L
1,424 SR
Queue Stats
265W - 225L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
iJackAngel
Ah Puch
Level 97
God Stats
19W - 10L
1,565 SR
Queue Stats
952W - 904L
1,529 Elo+
Party 1
Team Averages
Level 110
1,528 SR
1,520 Elo+

VS

Team Averages
Level 123
1,510 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
KawaiiDesuChаn
Charybdis
Level 67
God Stats
4W - 6L
1,549 SR
Queue Stats
293W - 247L
1,565 Elo+
Party 4
Erlang Shen
Erlang Shen
Otakuyakii
Erlang Shen
Level 129
God Stats
0W - 6L
1,500 SR
Queue Stats
92W - 106L
1,474 Elo+
Party 3
Susano
Susano
oihelp
Susano
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 38L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
6 / 4 / 10
10,430
802
10,454
15,058
12,381
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
 
He Bo
17
4 / 5 / 9
9,920
763
6,994
11,147
5,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Valheri
Cerberus
16
1 / 5 / 17
10,145
780
6,390
22,321
32,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
carmondis
Chaac
18
6 / 2 / 14
10,759
828
14,589
17,862
27,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
iJackAngel
Ah Puch
17
5 / 2 / 15
10,172
782
15,206
11,031
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 5 / 11
9,213
709
10,232
11,444
6,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
 
Nemesis
12
0 / 5 / 10
7,693
592
4,913
14,476
19,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
KawaiiDesuChаn
Charybdis
18
6 / 4 / 9
9,383
722
13,548
10,718
6,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Otakuyakii
Erlang Shen
15
2 / 3 / 11
8,635
664
9,024
12,908
16,973
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
oihelp
Susano
17
6 / 5 / 7
10,072
775
13,076
12,115
6,647
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
66
22
Kills
18
18
Deaths
22
65
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
4
10
2.75
W
He Bo
 
He Bo
4
5
9
1.7
L
Da Ji
 
Da Ji
4
5
11
1.9
L
Nemesis
 
Nemesis
0
5
10
1
L
Charybdis
KawaiiDesuChаn
Charybdis
6
4
9
2.63
L
Erlang Shen
Otakuyakii
Erlang Shen
2
3
11
2.5
W
Cerberus
Valheri
Cerberus
1
5
17
1.9
W
Chaac
carmondis
Chaac
6
2
14
6.5
W
Ah Puch
iJackAngel
Ah Puch
5
2
15
6.25
L
Susano
oihelp
Susano
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,633
Damage
50,793
77,419
Taken
61,661
83,615
Mitigated
55,724
27,423
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,454
633
3,602
4,760
15,058
12,381
1,907
0
14,772
22,070
0
W
He Bo
 
He Bo
6,994
436
852
1,853
11,147
5,097
1,721
0
11,081
17,189
0
L
Da Ji
 
Da Ji
10,232
2,614
399
413
11,444
6,117
362
7,333
4,111
0
14,766
L
Nemesis
 
Nemesis
4,913
717
1,129
2,639
14,476
19,643
109
8,803
5,673
0
11,008
L
Charybdis
KawaiiDesuChаn
Charybdis
13,548
4,161
2,692
1,733
10,718
6,344
698
7,871
2,847
0
29,314
L
Erlang Shen
Otakuyakii
Erlang Shen
9,024
1,620
0
2,785
12,908
16,973
276
6,223
6,685
0
14,456
W
Cerberus
Valheri
Cerberus
6,390
330
1,489
5,919
22,321
32,775
333
0
21,979
12,867
0
W
Chaac
carmondis
Chaac
14,589
1,652
655
5,766
17,862
27,381
1,136
0
17,511
0
36,522
W
Ah Puch
iJackAngel
Ah Puch
15,206
1,579
359
2,168
11,031
5,981
1,456
0
10,971
26,056
0
L
Susano
oihelp
Susano
13,076
987
869
501
12,115
6,647
287
8,814
3,301
0
23,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,426
Gold Earned
44,996
143
Minions Killed
98
0
Camps Cleared
0
1,193,860
Distance Traveled
1,099,261
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,430
802
32
2
0
212,639
1
W
He Bo
9,920
763
36
3
0
232,662
0
L
Da Ji
9,213
709
17
1
0
208,016
1
L
Nemesis
7,693
592
4
0
0
212,946
1
L
Charybdis
9,383
722
50
4
0
197,165
0
L
Erlang Shen
8,635
664
4
0
0
241,973
1
W
Cerberus
10,145
780
29
2
0
235,089
0
W
Chaac
10,759
828
20
2
0
272,985
1
W
Ah Puch
10,172
782
26
2
0
240,485
4
L
Susano
10,072
775
23
2
0
239,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role