Player Matchup

Sobek
Sobek
Diamond I
 
Sobek
Diamond I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Masters
Baseballboys990
Yu Huang
Masters
Level 147
God Stats
1W - 1L
1,677 SR
Queue Stats
87W - 73L
2,481 MMR
Solo
Da Ji
Da Ji
Diamond I
EddieOnJunglee
Da Ji
Diamond I
Level 53
God Stats
12W - 7L
1,726 SR
Queue Stats
109W - 81L
2,347 MMR
Solo
Cupid
Cupid
Masters
Jaggi
Cupid
Masters
Level 160
God Stats
7W - 4L
1,819 SR
Queue Stats
512W - 505L
2,399 MMR
Party 1
Bellona
Bellona
Masters
Marbach
Bellona
Masters
Level 160
God Stats
38W - 23L
1,719 SR
Queue Stats
650W - 583L
2,561 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,688 SR
2,258 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,641 SR
2,447 MMR
Chiron
Chiron
Masters
BeachedBananas
Chiron
Masters
Level 157
God Stats
5W - 8L
1,620 SR
Queue Stats
217W - 200L
2,394 MMR
Solo
Poseidon
Poseidon
Diamond I
CursedOni
Poseidon
Diamond I
Level 158
God Stats
21W - 13L
1,632 SR
Queue Stats
142W - 143L
2,362 MMR
Solo
Hun Batz
Hun Batz
Masters
Giliara
Hun Batz
Masters
Level 160
God Stats
4W - 2L
1,949 SR
Queue Stats
268W - 245L
2,904 MMR
Solo
Athena
Athena
Diamond I
JorgexD123
Athena
Diamond I
Level 159
God Stats
32W - 29L
1,701 SR
Queue Stats
185W - 182L
2,485 MMR
Solo
King Arthur
King Arthur
Platinum I
Splilltz
King Arthur
Platinum I
Level 124
God Stats
0W - 1L
1,301 SR
Queue Stats
32W - 18L
2,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 1 / 5
10,337
517
7,381
14,236
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
15
1 / 4 / 5
10,280
514
8,282
10,745
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 4 / 1
12,410
621
14,729
18,205
8,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Jaggi
Cupid
16
3 / 5 / 0
10,431
522
12,647
16,631
6,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Marbach
Bellona
18
3 / 0 / 2
12,287
614
12,106
21,384
26,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
LancelotKaliCabrakanRatatoskr

VS

Bans
KhepriRavanaUllrHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
10,945
547
14,045
19,089
9,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
CursedOni
Poseidon
14
2 / 3 / 2
9,596
480
4,906
6,697
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Giliara
Hun Batz
20
7 / 2 / 3
11,886
594
13,504
17,530
7,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
JorgexD123
Athena
16
1 / 3 / 6
10,161
508
6,184
18,249
16,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Splilltz
King Arthur
16
0 / 5 / 0
9,861
493
7,519
17,591
19,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
16
Kills
14
14
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
5
2.5
W
Yu Huang
1
4
5
0.88
L
4
4
2
1.25
L
Poseidon
CursedOni
Poseidon
2
3
2
1
W
9
4
1
2.38
L
Hun Batz
Giliara
Hun Batz
7
2
3
4.25
W
Cupid
Jaggi
Cupid
3
5
0
0.6
L
Athena
JorgexD123
Athena
1
3
6
1.33
W
Bellona
Marbach
Bellona
3
0
2
4
L
King Arthur
Splilltz
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,145
Damage
46,158
81,201
Taken
79,156
60,885
Mitigated
54,855
26,237
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,381
1,032
0
5,543
14,236
14,381
0
3,958
10,278
30,870
0
W
Yu Huang
8,282
975
0
924
10,745
4,875
203
2,900
7,845
73,270
0
L
14,045
5,370
250
5,757
19,089
9,247
324
2,639
16,332
0
99,438
L
Poseidon
CursedOni
Poseidon
4,906
543
0
62
6,697
2,332
474
2,946
3,552
76,147
0
W
14,729
6,087
0
255
18,205
8,409
111
2,627
15,578
0
127,747
L
Hun Batz
Giliara
Hun Batz
13,504
3,889
0
5,922
17,530
7,856
0
3,083
14,268
0
121,592
W
Cupid
Jaggi
Cupid
12,647
7,531
844
6,838
16,631
6,756
0
1,916
14,715
0
108,078
L
Athena
JorgexD123
Athena
6,184
2,202
3,210
3,794
18,249
16,258
54
6,032
11,827
29,257
0
W
Bellona
Marbach
Bellona
12,106
4,145
0
11,833
21,384
26,464
360
1,525
19,859
0
104,154
L
King Arthur
Splilltz
King Arthur
7,519
1,270
0
530
17,591
19,162
468
421
17,150
33
79,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,745
Gold Earned
52,449
693
Minions Killed
670
0
Camps Cleared
0
2,013,912
Distance Traveled
1,917,673
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,337
517
32
2
0
414,427
5
W
Yu Huang
10,280
514
146
7
0
370,333
2
L
Chiron
10,945
547
174
9
0
346,333
5
L
Poseidon
9,596
480
144
7
0
302,503
6
W
Da Ji
12,410
621
152
8
0
421,893
10
L
Hun Batz
11,886
594
160
8
0
436,729
1
W
Cupid
10,431
522
171
9
0
348,987
6
L
Athena
10,161
508
43
2
0
454,798
10
W
Bellona
12,287
614
192
10
0
458,272
3
L
King Arthur
9,861
493
149
7
0
377,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role