Player Matchup

Tyr
Tyr
Desperado HD261
Tyr
Level 100
God Stats
1W - 4L
1,487 SR
Queue Stats
176W - 244L
1,465 Elo+
Party 1
Ishtar
Ishtar
FlagrantDawn202
Ishtar
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1
Nu Wa
Nu Wa
Natanya Mum
Nu Wa
Level 107
God Stats
134W - 151L
1,518 SR
Queue Stats
207W - 250L
1,476 Elo+
Party 1
Ra
Ra
OMEGA_KAT
Ra
Level 26
God Stats
35W - 49L
1,476 SR
Queue Stats
58W - 73L
1,437 Elo+
Party 3
Charybdis
Charybdis
Saeaux
Charybdis
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 14L
1,445 Elo+
Party 3
Team Averages
Level 65
1,496 SR
1,507 Elo+

VS

Team Averages
Level 62
1,526 SR
1,441 Elo+
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GnarleyBubbles
Kukulkan
Level 109
God Stats
28W - 36L
1,374 SR
Queue Stats
83W - 131L
1,320 Elo+
Party 2
Ra
Ra
ListenToMyCalls
Ra
Level 22
God Stats
2W - 0L
1,755 SR
Queue Stats
46W - 23L
1,667 Elo+
Solo
Susano
Susano
PeachyT
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RGCasual
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 4
14,804
644
8,968
22,544
25,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 9 / 4
14,149
615
11,064
29,251
13,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 6
16,283
708
38,434
17,681
8,453
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 5
15,217
662
8,805
17,079
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Saeaux
Charybdis
20
2 / 8 / 2
14,699
639
14,945
31,812
14,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
12 / 1 / 8
18,713
814
25,078
24,292
29,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
1 / 2 / 8
14,731
640
9,617
14,382
5,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 2 / 11
19,210
835
37,884
29,969
14,746
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
PeachyT
Susano
20
2 / 7 / 9
15,132
658
8,678
21,388
9,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
RGCasual
Ah Muzen Cab
20
5 / 6 / 6
16,402
713
19,318
27,935
12,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
17
Kills
31
31
Deaths
18
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
12
1
8
16
L
4
7
4
0.86
L
1
9
4
0.33
W
Kukulkan
1
2
8
2.5
W
11
2
11
8.25
L
6
3
6
3
L
4
4
5
1.63
W
Susano
PeachyT
Susano
2
7
9
0.93
W
Ah Muzen Cab
RGCasual
Ah Muzen Cab
5
6
6
1.33
L
Charybdis
Saeaux
Charybdis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,216
Damage
100,575
118,367
Taken
117,966
69,440
Mitigated
70,905
14,446
Healing
37,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
25,078
4,052
0
1,597
24,292
29,115
875
7,730
16,562
0
90,184
L
8,968
212
0
1,118
22,544
25,922
0
9,917
12,451
0
32,081
L
11,064
6,125
0
2,887
29,251
13,116
886
6,845
22,100
0
39,172
W
Kukulkan
9,617
255
612
1,825
14,382
5,443
908
8,102
6,280
60,731
0
W
37,884
1,667
5,513
16,491
29,969
14,746
7,660
10,886
19,083
133,114
0
L
38,434
7,359
204
2,208
17,681
8,453
330
6,697
10,695
103,255
0
L
8,805
401
1,607
2,409
17,079
7,755
489
9,905
7,094
71,464
0
W
Susano
PeachyT
Susano
8,678
1,214
0
2,000
21,388
9,330
1,099
9,358
11,861
0
36,060
W
Ah Muzen Cab
RGCasual
Ah Muzen Cab
19,318
9,407
0
9,640
27,935
12,271
1,202
11,163
16,772
0
96,703
L
Charybdis
Saeaux
Charybdis
14,945
6,299
0
4,013
31,812
14,194
1,969
13,711
17,830
0
82,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,152
Gold Earned
84,188
480
Minions Killed
580
0
Camps Cleared
0
1,827,294
Distance Traveled
2,370,022
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
18,713
814
120
5
0
574,228
0
L
Tyr
14,804
644
47
2
0
302,544
0
L
Ishtar
14,149
615
73
3
0
388,010
0
W
Kukulkan
14,731
640
85
4
0
425,589
6
W
Ra
19,210
835
205
9
0
492,606
1
L
Nu Wa
16,283
708
137
6
0
368,042
3
L
Ra
15,217
662
107
5
0
425,105
1
W
Susano
15,132
658
40
2
0
468,991
0
W
Ah Muzen Cab
16,402
713
130
6
0
408,608
1
L
Charybdis
14,699
639
116
5
0
343,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role