Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Helrun
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,579 Elo+
Solo
Ymir
Ymir
Senkal
Ymir
Level 128
God Stats
3W - 0L
1,429 SR
Queue Stats
6W - 6L
1,734 Elo+
Solo
Ullr
Ullr
o-kuroko-o
Ullr
Level 125
God Stats
2W - 1L
1,655 SR
Queue Stats
184W - 180L
1,529 Elo+
Solo
Team Averages
Level 122
1,517 SR
1,568 Elo+

VS

Team Averages
Level 71
1,514 SR
1,442 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Andmodeus
Cthulhu
Level 102
God Stats
146W - 162L
1,498 SR
Queue Stats
356W - 370L
1,524 Elo+
Solo
Guan Yu
Guan Yu
Busin3ssPug
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Nu Wa
Nu Wa
ghostfae
Nu Wa
Level 26
God Stats
4W - 3L
1,152 SR
Queue Stats
46W - 56L
1,370 Elo+
Party 1
Ishtar
Ishtar
oked20999
Ishtar
Level 89
God Stats
4W - 4L
1,920 SR
Queue Stats
226W - 263L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
8 / 1 / 4
13,240
828
22,971
12,676
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hades
 
Hades
20
7 / 2 / 13
13,005
813
16,964
20,141
12,073
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Helrun
Anubis
20
9 / 0 / 8
12,687
793
19,710
13,695
7,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Senkal
Ymir
19
4 / 2 / 16
13,085
818
12,005
22,620
20,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 2 / 12
11,903
744
18,122
12,801
6,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 5 / 1
12,083
755
15,303
21,354
8,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Andmodeus
Cthulhu
18
0 / 1 / 5
10,619
664
11,560
17,145
19,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Busin3ssPug
Guan Yu
14
0 / 9 / 2
9,073
567
4,631
28,441
20,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
ghostfae
Nu Wa
16
0 / 8 / 2
9,434
590
8,361
17,229
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
oked20999
Ishtar
17
2 / 8 / 0
10,643
665
10,571
19,076
9,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
31
Kills
7
7
Deaths
31
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
1
4
10
W
Hades
 
Hades
7
2
13
6.75
L
Sol
 
Sol
5
5
1
1.1
L
Cthulhu
Andmodeus
Cthulhu
0
1
5
2.5
L
Guan Yu
Busin3ssPug
Guan Yu
0
9
2
0.11
W
Anubis
Helrun
Anubis
9
0
8
13
W
Ymir
Senkal
Ymir
4
2
16
6
L
Nu Wa
ghostfae
Nu Wa
0
8
2
0.13
W
3
2
12
4.5
L
Ishtar
oked20999
Ishtar
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,772
Damage
50,426
81,933
Taken
103,245
52,582
Mitigated
64,194
21,872
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
22,971
13,317
0
2,499
12,676
6,181
4,389
7,078
5,330
0
80,743
W
Hades
 
Hades
16,964
1,873
1,469
9,644
20,141
12,073
1,669
9,833
10,002
63,424
0
L
Sol
 
Sol
15,303
3,978
0
6,411
21,354
8,969
0
10,726
10,628
48,568
0
L
Cthulhu
Andmodeus
Cthulhu
11,560
136
977
2,494
17,145
19,257
0
5,386
11,759
44,282
0
L
Guan Yu
Busin3ssPug
Guan Yu
4,631
449
455
1,060
28,441
20,700
0
14,409
14,032
0
13,599
W
Anubis
Helrun
Anubis
19,710
591
0
5,593
13,695
7,635
2,994
6,461
7,068
54,031
0
W
Ymir
Senkal
Ymir
12,005
720
0
2,269
22,620
20,582
147
4,946
17,545
30,743
0
L
Nu Wa
ghostfae
Nu Wa
8,361
2,801
0
250
17,229
6,166
0
8,518
8,711
31,848
0
W
18,122
8,013
0
398
12,801
6,111
2,256
5,949
6,764
0
61,693
L
Ishtar
oked20999
Ishtar
10,571
4,553
0
670
19,076
9,102
0
9,640
9,436
0
35,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,920
Gold Earned
51,852
408
Minions Killed
249
0
Camps Cleared
0
1,647,362
Distance Traveled
1,358,587
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,240
828
135
8
0
320,150
1
W
Hades
13,005
813
95
6
0
340,483
1
L
Sol
12,083
755
89
6
0
273,525
4
L
Cthulhu
10,619
664
68
4
0
322,178
7
L
Guan Yu
9,073
567
18
1
0
270,912
0
W
Anubis
12,687
793
79
5
0
320,379
0
W
Ymir
13,085
818
25
2
0
335,509
4
L
Nu Wa
9,434
590
29
2
0
252,474
0
W
Ullr
11,903
744
74
5
0
330,841
3
L
Ishtar
10,643
665
45
3
0
239,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role