Player Matchup

Vulcan
Vulcan
RatChet C07
Vulcan
Level 153
God Stats
3W - 2L
1,318 SR
Queue Stats
214W - 142L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
TooEzForMe355
Danzaburou
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 17L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
xxjanusxsnpingxx
Sylvanus
Level 149
God Stats
13W - 15L
1,749 SR
Queue Stats
252W - 192L
1,526 Elo+
Party 2
Team Averages
Level 108
1,522 SR
1,548 Elo+

VS

Team Averages
Level 89
1,477 SR
1,352 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Azumi_mimi
Cthulhu
Level 8
God Stats
4W - 2L
1,441 SR
Queue Stats
26W - 25L
1,222 Elo+
Party 1
Izanami
Izanami
supersodo19
Izanami
Level 98
God Stats
4W - 4L
1,491 SR
Queue Stats
178W - 225L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
5 / 2 / 4
9,160
763
15,041
5,736
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TooEzForMe355
Danzaburou
14
2 / 0 / 7
8,902
742
10,296
8,108
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 7
8,305
692
6,912
11,385
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 1 / 0
8,216
685
10,804
12,350
13,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Azumi_mimi
Cthulhu
11
0 / 3 / 1
7,366
614
1,531
13,496
11,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
supersodo19
Izanami
11
0 / 5 / 2
7,197
600
6,348
11,167
4,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
3
3
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
1
0
3
L
Cthulhu
Azumi_mimi
Cthulhu
0
3
1
0.17
W
Vulcan
5
2
4
3.5
W
Danzaburou
TooEzForMe355
Danzaburou
2
0
7
5.5
L
Izanami
supersodo19
Izanami
0
5
2
0.2
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,249
Damage
18,683
25,229
Taken
37,013
13,564
Mitigated
29,411
7,776
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,804
125
0
3,039
12,350
13,388
0
6,806
5,544
38,387
0
L
Cthulhu
Azumi_mimi
Cthulhu
1,531
45
174
878
13,496
11,726
0
7,617
5,879
9,542
0
W
Vulcan
15,041
8,114
0
733
5,736
2,288
282
4,030
1,706
41,790
0
W
Danzaburou
TooEzForMe355
Danzaburou
10,296
5,000
0
1,177
8,108
2,852
629
4,811
3,297
0
39,323
L
Izanami
supersodo19
Izanami
6,348
2,222
0
735
11,167
4,297
0
6,755
4,412
0
31,214
W
6,912
2,503
2,209
3,657
11,385
8,424
555
3,657
7,728
13,330
2,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
22,779
160
Minions Killed
188
5
Camps Cleared
6
641,222
Distance Traveled
582,001
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,216
685
93
8
3
220,337
2
L
Cthulhu
7,366
614
17
1
1
172,124
0
W
Vulcan
9,160
763
75
6
2
225,233
5
W
Danzaburou
8,902
742
66
6
1
207,728
4
L
Izanami
7,197
600
78
7
2
189,540
3
W
Sylvanus
8,305
692
19
2
2
208,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role