Player Matchup

Medusa
Medusa
Harrisboi12
Medusa
Level 27
God Stats
7W - 2L
1,783 SR
Queue Stats
173W - 208L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
SulfuricCornet7
Nu Wa
Level 100
God Stats
4W - 2L
1,571 SR
Queue Stats
56W - 69L
1,261 Elo+
Solo
King Arthur
King Arthur
americanspirit33
King Arthur
Level 117
God Stats
29W - 38L
1,446 SR
Queue Stats
294W - 375L
1,372 Elo+
Party 1
Team Averages
Level 81
1,600 SR
1,332 Elo+

VS

Team Averages
Level 68
1,399 SR
1,364 Elo+
Kuzenbo
Kuzenbo
HomieDizz
Kuzenbo
Level 46
God Stats
2W - 2L
1,429 SR
Queue Stats
39W - 48L
1,236 Elo+
Solo
Poseidon
Poseidon
IntegralWizardd
Poseidon
Level 51
God Stats
0W - 3L
1,441 SR
Queue Stats
46W - 60L
1,368 Elo+
Solo
Ishtar
Ishtar
Ponyo015
Ishtar
Level 106
God Stats
3W - 10L
1,327 SR
Queue Stats
126W - 115L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 2 / 8
9,907
660
5,704
8,055
3,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 11
10,735
716
14,214
10,105
4,518
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
americanspirit33
King Arthur
17
10 / 2 / 5
11,744
783
18,383
22,877
23,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HomieDizz
Kuzenbo
14
2 / 3 / 1
10,503
700
7,321
16,696
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
13
0 / 8 / 2
8,823
588
8,128
12,105
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Ponyo015
Ishtar
15
3 / 4 / 1
10,361
691
11,962
13,954
6,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
5
5
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
8
3
L
Kuzenbo
HomieDizz
Kuzenbo
2
3
1
0.83
L
Poseidon
0
8
2
0.13
L
Ishtar
Ponyo015
Ishtar
3
4
1
0.88
W
3
1
11
8.5
W
King Arthur
americanspirit33
King Arthur
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,301
Damage
27,411
41,037
Taken
42,755
32,072
Mitigated
35,382
15,889
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,704
2,759
0
1,925
8,055
3,671
44
3,526
4,529
0
27,001
L
Kuzenbo
HomieDizz
Kuzenbo
7,321
3,027
0
1,502
16,696
24,767
26
7,272
9,424
21,849
0
L
Poseidon
8,128
1,194
0
98
12,105
4,132
0
3,962
8,143
36,258
0
L
Ishtar
Ponyo015
Ishtar
11,962
6,404
0
1,439
13,954
6,483
0
3,262
10,692
0
56,696
W
14,214
4,162
1,114
2,563
10,105
4,518
1,480
3,715
6,390
51,111
0
W
King Arthur
americanspirit33
King Arthur
18,383
1,081
288
9,999
22,877
23,883
340
8,620
14,257
0
45,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
29,687
180
Minions Killed
175
10
Camps Cleared
3
768,835
Distance Traveled
748,148
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,907
660
44
3
5
250,297
3
L
Kuzenbo
10,503
700
18
1
0
264,421
4
L
Poseidon
8,823
588
80
5
0
233,346
0
L
Ishtar
10,361
691
77
5
3
250,381
3
W
Nu Wa
10,735
716
77
5
1
241,612
3
W
King Arthur
11,744
783
59
4
4
276,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role