Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Gumihonox
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,381 Elo+
Party 4
Erlang Shen
Erlang Shen
Nsoiaf
Erlang Shen
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 97L
1,507 Elo+
Party 2
Ishtar
Ishtar
Rabenriel
Ishtar
Level 18
God Stats
1W - 5L
1,351 SR
Queue Stats
19W - 22L
1,493 Elo+
Party 2
Tyr
Tyr
rezahtb
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 53
1,470 SR
1,476 Elo+

VS

Team Averages
Level 78
1,580 SR
1,493 Elo+
Serqet
Serqet
 
Serqet
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
CMAKKERS
Mulan
Level 137
God Stats
7W - 1L
1,697 SR
Queue Stats
278W - 225L
1,560 Elo+
Party 3
Yu Huang
Yu Huang
FAVVA
Yu Huang
Level 117
God Stats
1W - 1L
1,459 SR
Queue Stats
141W - 107L
1,537 Elo+
Party 3
Athena
Athena
Glen_699
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,457 Elo+
Party 1
Apollo
Apollo
chufo42
Apollo
Level 29
God Stats
2W - 0L
1,744 SR
Queue Stats
14W - 14L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 2
6,300
485
5,482
6,869
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 2
5,197
400
2,120
6,870
3,331
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Nsoiaf
Erlang Shen
10
0 / 2 / 1
5,907
454
2,796
9,505
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ishtar
Rabenriel
Ishtar
10
3 / 4 / 0
6,137
472
5,412
8,029
3,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
8
1 / 4 / 1
5,232
402
2,331
10,657
6,822
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
7 / 0 / 1
8,528
656
7,431
7,126
3,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
CMAKKERS
Mulan
11
0 / 3 / 3
6,679
514
2,872
12,078
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
FAVVA
Yu Huang
12
3 / 1 / 3
7,636
587
7,642
5,959
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Glen_699
Athena
10
0 / 0 / 2
6,725
517
1,510
8,056
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
chufo42
Apollo
11
1 / 1 / 2
6,454
496
3,818
5,888
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
11
11
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
2
2
W
Serqet
 
Serqet
7
0
1
7.5
W
Mulan
CMAKKERS
Mulan
0
3
3
0.5
W
Yu Huang
FAVVA
Yu Huang
3
1
3
4.5
W
Athena
Glen_699
Athena
0
0
2
1
L
0
0
2
1
L
Erlang Shen
Nsoiaf
Erlang Shen
0
2
1
0.25
L
Ishtar
Rabenriel
Ishtar
3
4
0
0.75
W
Apollo
chufo42
Apollo
1
1
2
2
L
Tyr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,141
Damage
23,273
41,930
Taken
39,107
19,545
Mitigated
19,264
10,243
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,482
2,194
191
3,683
6,869
2,483
636
1,718
5,105
0
51,836
W
Serqet
 
Serqet
7,431
1,449
0
2,983
7,126
3,961
0
0
7,126
0
44,435
W
Mulan
CMAKKERS
Mulan
2,872
111
0
5,146
12,078
5,211
0
0
12,078
0
55,517
W
Yu Huang
FAVVA
Yu Huang
7,642
877
0
892
5,959
2,507
0
67
5,892
46,266
0
W
Athena
Glen_699
Athena
1,510
401
87
2,455
8,056
5,468
147
1,330
6,726
18,799
0
L
2,120
82
991
3,125
6,870
3,331
128
2,263
4,241
19,525
0
L
Erlang Shen
Nsoiaf
Erlang Shen
2,796
908
0
1,124
9,505
3,855
462
1,078
7,979
0
45,519
L
Ishtar
Rabenriel
Ishtar
5,412
2,936
0
607
8,029
3,054
47
2,575
5,161
0
26,975
W
Apollo
chufo42
Apollo
3,818
2,576
0
750
5,888
2,117
1,551
723
5,165
0
37,520
L
Tyr
2,331
304
0
522
10,657
6,822
0
1,188
9,163
0
16,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
36,022
279
Minions Killed
378
0
Camps Cleared
0
1,260,232
Distance Traveled
1,300,883
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,300
485
103
8
0
227,224
6
W
Serqet
8,528
656
92
7
0
313,624
3
W
Mulan
6,679
514
95
7
0
250,938
1
W
Yu Huang
7,636
587
89
7
0
246,771
1
W
Athena
6,725
517
44
3
0
251,003
3
L
Hel
5,197
400
17
1
0
230,919
1
L
Erlang Shen
5,907
454
76
6
0
303,212
5
L
Ishtar
6,137
472
56
4
0
236,732
8
W
Apollo
6,454
496
58
4
0
238,547
4
L
Tyr
5,232
402
27
2
0
262,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role