Player Matchup

Bacchus
Bacchus
Barrn2
Bacchus
Level 83
God Stats
5W - 2L
1,618 SR
Queue Stats
162W - 147L
1,556 Elo+
Party 1
Atlas
Atlas
Dealog
Atlas
Level 159
God Stats
2W - 2L
1,585 SR
Queue Stats
89W - 92L
1,476 Elo+
Solo
Ishtar
Ishtar
Gibeas
Ishtar
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
334W - 308L
1,628 Elo+
Party 2
Terra
Terra
MrsLongBro
Terra
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
580W - 587L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
TeSiDu0
Cernunnos
Level 128
God Stats
3W - 1L
1,478 SR
Queue Stats
152W - 148L
1,524 Elo+
Party 2
Team Averages
Level 131
1,536 SR
1,552 Elo+

VS

Team Averages
Level 112
1,394 SR
1,510 Elo+
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BanKai-2201
Cliodhna
Level 127
God Stats
0W - 3L
1,294 SR
Queue Stats
244W - 248L
1,471 Elo+
Party 3
Ymir
Ymir
GospodMojBog
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,554 Elo+
Solo
Atlas
Atlas
kagegutshi
Atlas
Level 139
God Stats
0W - 2L
1,365 SR
Queue Stats
85W - 72L
1,500 Elo+
Party 3
Raijin
Raijin
teomancure05
Raijin
Level 117
God Stats
4W - 6L
1,311 SR
Queue Stats
187W - 189L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barrn2
Bacchus
18
4 / 2 / 17
10,436
870
9,507
16,840
25,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
Dealog
Atlas
15
5 / 4 / 11
9,851
821
8,538
17,878
20,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
Gibeas
Ishtar
14
3 / 4 / 13
9,299
775
15,344
13,947
7,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
17
4 / 1 / 16
10,440
870
10,385
18,136
19,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
TeSiDu0
Cernunnos
16
5 / 3 / 12
9,499
792
11,517
14,810
7,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 4 / 7
8,250
688
9,400
10,776
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
BanKai-2201
Cliodhna
13
2 / 4 / 8
8,155
680
12,785
13,046
6,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 5 / 6
8,844
737
7,196
14,175
12,745
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
17
2 / 3 / 9
8,993
749
9,363
12,068
12,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
16
4 / 5 / 5
9,524
794
20,733
11,022
5,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
21
Kills
14
14
Deaths
21
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
7
1.38
L
Cliodhna
BanKai-2201
Cliodhna
2
4
8
1.5
W
Bacchus
Barrn2
Bacchus
4
2
17
6.25
W
Atlas
Dealog
Atlas
5
4
11
2.63
W
Ishtar
Gibeas
Ishtar
3
4
13
2.38
L
4
5
6
1.4
W
Terra
4
1
16
12
W
Cernunnos
TeSiDu0
Cernunnos
5
3
12
3.67
L
Atlas
2
3
9
2.17
L
Raijin
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,291
Damage
59,477
81,611
Taken
61,087
81,850
Mitigated
42,378
33,447
Healing
16,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,400
1,110
4,719
2,733
10,776
5,082
324
6,035
4,741
18,993
0
L
Cliodhna
BanKai-2201
Cliodhna
12,785
1,996
781
2,495
13,046
6,264
0
6,482
6,564
0
16,289
W
Bacchus
Barrn2
Bacchus
9,507
705
2,890
2,983
16,840
25,977
592
9,382
7,458
14,602
0
W
Atlas
Dealog
Atlas
8,538
2,970
1,291
1,926
17,878
20,129
252
7,937
9,941
19,155
0
W
Ishtar
Gibeas
Ishtar
15,344
7,043
943
2,433
13,947
7,861
3,819
9,298
4,649
0
35,812
L
7,196
783
540
530
14,175
12,745
0
5,150
9,025
9,448
0
W
Terra
10,385
1,075
9,187
7,489
18,136
19,927
200
10,882
7,254
15,599
0
W
Cernunnos
TeSiDu0
Cernunnos
11,517
4,196
2,069
2,236
14,810
7,956
2,850
9,193
5,617
0
33,187
L
Atlas
9,363
3,695
276
785
12,068
12,536
0
4,661
7,407
18,906
0
L
Raijin
20,733
1,126
2,483
1,529
11,022
5,751
288
6,102
4,920
44,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,525
Gold Earned
43,766
119
Minions Killed
121
0
Camps Cleared
0
1,059,966
Distance Traveled
996,117
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,250
688
28
2
0
195,410
0
L
Cliodhna
8,155
680
7
1
0
222,039
1
W
Bacchus
10,436
870
12
1
0
237,867
0
W
Atlas
9,851
821
13
1
0
209,564
1
W
Ishtar
9,299
775
42
4
0
164,155
0
L
Ymir
8,844
737
7
1
0
170,845
1
W
Terra
10,440
870
15
1
0
245,221
0
W
Cernunnos
9,499
792
37
3
0
203,159
1
L
Atlas
8,993
749
18
2
0
213,814
0
L
Raijin
9,524
794
61
5
0
194,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role