Player Matchup

Chronos
Chronos
 
Chronos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Homisenpai
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,725 Elo+
Party 1
Shiva
Shiva
LeMapashe
Shiva
Level 18
God Stats
1W - 2L
1,431 SR
Queue Stats
11W - 21L
1,358 Elo+
Party 1
Team Averages
Level 22
1,477 SR
1,528 Elo+

VS

Team Averages
Level 74
1,500 SR
1,359 Elo+
Hel
Hel
Loreai
Hel
Level 108
God Stats
1W - 4L
1,520 SR
Queue Stats
14W - 19L
1,467 Elo+
Solo
Thanatos
Thanatos
Marvic1234
Thanatos
Level 16
God Stats
6W - 6L
1,481 SR
Queue Stats
28W - 44L
1,256 Elo+
Party 2
Osiris
Osiris
Superamerika29
Osiris
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 72L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
6 / 0 / 4
9,220
838
10,494
10,795
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Homisenpai
Merlin
12
0 / 2 / 8
7,651
696
5,279
6,424
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
LeMapashe
Shiva
13
4 / 1 / 4
9,073
825
11,824
9,227
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Loreai
Hel
12
0 / 2 / 1
6,992
636
5,204
11,219
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Marvic1234
Thanatos
11
2 / 6 / 1
7,164
651
6,959
12,097
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
7,373
670
9,312
11,091
11,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
4
8
W
Merlin
Homisenpai
Merlin
0
2
8
2
W
Shiva
LeMapashe
Shiva
4
1
4
6
L
Hel
Loreai
Hel
0
2
1
0.25
L
Thanatos
Marvic1234
Thanatos
2
6
1
0.42
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,597
Damage
21,475
26,446
Taken
34,407
13,491
Mitigated
22,569
6,713
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,494
4,176
0
2,504
10,795
4,631
1,301
1,854
8,941
33,824
0
W
Merlin
Homisenpai
Merlin
5,279
648
0
486
6,424
2,347
266
1,013
5,411
19,910
0
W
Shiva
LeMapashe
Shiva
11,824
2,748
646
3,077
9,227
6,513
249
2,633
6,594
0
21,162
L
Hel
Loreai
Hel
5,204
243
4,390
6,542
11,219
5,361
0
5,865
5,147
32,725
0
L
Thanatos
Marvic1234
Thanatos
6,959
920
0
4,482
12,097
5,848
0
5,143
6,833
0
14,883
L
9,312
2,680
360
815
11,091
11,360
0
4,960
6,023
0
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
21,529
121
Minions Killed
105
6
Camps Cleared
3
633,360
Distance Traveled
716,244
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,220
838
70
6
4
200,426
0
W
Merlin
7,651
696
37
3
0
203,724
1
W
Shiva
9,073
825
14
1
2
229,210
3
L
Hel
6,992
636
60
5
3
236,222
2
L
Thanatos
7,164
651
24
2
0
227,080
0
L
Osiris
7,373
670
21
2
0
252,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role