Player Matchup

Merlin
Merlin
AleBat
Merlin
Level 99
God Stats
1W - 0L
1,659 SR
Queue Stats
31W - 21L
1,610 Elo+
Solo
Nemesis
Nemesis
TZAR19
Nemesis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,313 Elo+
Party 1
Chaac
Chaac
TariumsLord
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,313 Elo+
Party 1
Team Averages
Level 102
1,553 SR
1,412 Elo+

VS

Team Averages
Level 94
1,500 SR
1,425 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cataurus
Sun Wukong
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 15L
1,276 Elo+
Solo
Ishtar
Ishtar
GlobbaZ
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AleBat
Merlin
16
5 / 6 / 12
11,799
787
22,456
13,507
6,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
TZAR19
Nemesis
16
10 / 1 / 7
11,841
789
14,574
14,348
6,583
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 12
10,442
696
17,417
23,581
16,204

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 5 / 4
11,229
749
17,359
19,989
8,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Cataurus
Sun Wukong
13
3 / 4 / 4
9,730
649
9,450
22,192
22,053
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
GlobbaZ
Ishtar
13
1 / 8 / 5
9,083
606
10,718
17,859
6,799
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
17
Kills
9
9
Deaths
17
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
5
4
1.4
W
Merlin
AleBat
Merlin
5
6
12
1.83
L
Sun Wukong
Cataurus
Sun Wukong
3
4
4
1.25
L
Ishtar
GlobbaZ
Ishtar
1
8
5
0.44
W
Nemesis
TZAR19
Nemesis
10
1
7
13.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,447
Damage
37,527
51,436
Taken
60,040
29,356
Mitigated
37,438
16,721
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
17,359
481
5,376
8,592
19,989
8,586
335
6,774
12,745
41,453
0
W
Merlin
AleBat
Merlin
22,456
1,701
364
1,270
13,507
6,569
559
6,700
6,807
57,619
0
L
Sun Wukong
Cataurus
Sun Wukong
9,450
1,468
0
1,650
22,192
22,053
231
8,235
13,609
0
25,679
L
Ishtar
GlobbaZ
Ishtar
10,718
7,671
0
1,035
17,859
6,799
560
6,537
10,892
0
28,417
W
Nemesis
TZAR19
Nemesis
14,574
7,902
0
5,226
14,348
6,583
1,367
3,547
10,801
0
33,581
W
17,417
2,600
159
9,702
23,581
16,204
90
7,466
16,115
0
51,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
30,042
176
Minions Killed
133
8
Camps Cleared
2
857,523
Distance Traveled
757,205
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,229
749
60
4
0
290,548
2
W
Merlin
11,799
787
94
6
4
245,675
4
L
Sun Wukong
9,730
649
40
3
1
238,288
0
L
Ishtar
9,083
606
33
2
1
228,369
4
W
Nemesis
11,841
789
31
2
3
308,556
4
W
Chaac
10,442
696
51
3
1
303,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role