Player Matchup

Serqet
Serqet
Theofly
Serqet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 60L
1,319 Elo+
Party 1
Medusa
Medusa
Zenmatou
Medusa
Level 29
God Stats
4W - 11L
1,201 SR
Queue Stats
12W - 32L
1,225 Elo+
Party 1
Baron Samedi
Baron Samedi
xSasuri
Baron Samedi
Level 29
God Stats
5W - 8L
1,469 SR
Queue Stats
21W - 38L
1,288 Elo+
Party 1
Team Averages
Level 41
1,390 SR
1,277 Elo+

VS

Team Averages
Level 33
1,305 SR
1,071 Elo+
Ra
Ra
Hayla93
Ra
Level 30
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 10L
1,071 Elo+
Party 2
Jormungandr
Jormungandr
Nem9566
Jormungandr
Level 40
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 6L
1,071 Elo+
Party 2
Ishtar
Ishtar
Venelyy
Ishtar
Level 29
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 7L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Theofly
Serqet
11
0 / 2 / 12
8,345
759
5,383
16,407
14,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Zenmatou
Medusa
15
9 / 1 / 6
9,958
905
15,726
12,961
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
xSasuri
Baron Samedi
13
7 / 2 / 6
8,985
817
12,234
9,329
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,232
657
7,500
10,225
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Nem9566
Jormungandr
12
2 / 4 / 2
8,191
745
9,113
12,823
10,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ishtar
Venelyy
Ishtar
12
2 / 5 / 2
8,163
742
10,564
12,869
6,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
5
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Jormungandr
Nem9566
Jormungandr
2
4
2
0.75
W
Serqet
Theofly
Serqet
0
2
12
3
L
Ishtar
Venelyy
Ishtar
2
5
2
0.6
W
Medusa
Zenmatou
Medusa
9
1
6
12
W
Baron Samedi
xSasuri
Baron Samedi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
27,177
38,697
Taken
35,917
24,421
Mitigated
20,440
17,347
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,500
1,047
309
684
10,225
4,271
87
3,744
6,294
23,550
0
L
Jormungandr
Nem9566
Jormungandr
9,113
1,784
159
1,286
12,823
10,083
0
5,212
7,585
27,279
0
W
Serqet
Theofly
Serqet
5,383
1,087
0
5,755
16,407
14,485
184
7,161
8,928
0
8,747
L
Ishtar
Venelyy
Ishtar
10,564
6,056
0
1,180
12,869
6,086
0
3,823
8,658
0
19,940
W
Medusa
Zenmatou
Medusa
15,726
9,033
0
5,432
12,961
5,572
825
5,272
7,543
0
44,278
W
Baron Samedi
xSasuri
Baron Samedi
12,234
948
2,692
3,468
9,329
4,364
369
3,601
5,613
22,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
23,586
113
Minions Killed
112
2
Camps Cleared
5
571,975
Distance Traveled
525,561
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,232
657
40
4
3
150,826
0
L
Jormungandr
8,191
745
39
4
1
197,175
2
W
Serqet
8,345
759
11
1
0
208,595
0
L
Ishtar
8,163
742
33
3
1
177,560
1
W
Medusa
9,958
905
65
6
1
204,221
1
W
Baron Samedi
8,985
817
37
3
1
159,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role