Player Matchup

Cthulhu
Cthulhu
Jedo1000
Cthulhu
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
MHC0
Guan Yu
Level 106
God Stats
3W - 2L
1,298 SR
Queue Stats
182W - 182L
1,514 Elo+
Solo
Ishtar
Ishtar
Titan Moros
Ishtar
Level 143
God Stats
3W - 8L
1,293 SR
Queue Stats
294W - 281L
1,473 Elo+
Solo
Camazotz
Camazotz
Wing Chun Foo
Camazotz
Level 153
God Stats
6W - 0L
1,948 SR
Queue Stats
92W - 85L
1,512 Elo+
Solo
Kukulkan
Kukulkan
death-pool_1234
Kukulkan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 133L
1,568 Elo+
Party 1
Team Averages
Level 123
1,508 SR
1,520 Elo+

VS

Team Averages
Level 58
1,570 SR
1,502 Elo+
Merlin
Merlin
AnOldPromise
Merlin
Level 8
God Stats
5W - 5L
1,619 SR
Queue Stats
58W - 35L
1,590 Elo+
Solo
Sylvanus
Sylvanus
FirstMolar6
Sylvanus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 58L
1,506 Elo+
Solo
Ishtar
Ishtar
LongWRLD
Ishtar
Level 49
God Stats
24W - 21L
1,645 SR
Queue Stats
506W - 283L
1,656 Elo+
Solo
Mercury
Mercury
Ryuwarrior75
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Solo
Nu Wa
Nu Wa
brusleepy
Nu Wa
Level 160
God Stats
24W - 18L
1,585 SR
Queue Stats
33W - 29L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jedo1000
Cthulhu
14
1 / 0 / 3
8,004
728
2,641
5,609
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
MHC0
Guan Yu
14
2 / 2 / 5
7,817
711
7,825
13,184
12,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
14
1 / 0 / 2
7,607
692
3,982
4,440
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Wing Chun Foo
Camazotz
15
1 / 0 / 6
7,947
722
7,255
9,188
3,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
17
5 / 1 / 3
9,187
835
7,669
6,019
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 1 / 1
8,297
754
6,485
5,589
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
FirstMolar6
Sylvanus
13
0 / 1 / 1
7,211
656
3,926
10,262
6,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
LongWRLD
Ishtar
15
1 / 2 / 1
7,326
666
7,281
7,867
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Ryuwarrior75
Mercury
13
0 / 5 / 2
7,078
643
862
8,061
3,543
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
brusleepy
Nu Wa
13
1 / 1 / 0
7,088
644
5,884
4,742
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
1
1
1.5
L
Sylvanus
FirstMolar6
Sylvanus
0
1
1
0.5
W
Cthulhu
Jedo1000
Cthulhu
1
0
3
2.5
L
Ishtar
LongWRLD
Ishtar
1
2
1
0.75
W
Guan Yu
MHC0
Guan Yu
2
2
5
2.25
L
Mercury
Ryuwarrior75
Mercury
0
5
2
0.2
W
Ishtar
1
0
2
2
W
Camazotz
Wing Chun Foo
Camazotz
1
0
6
4
L
Nu Wa
brusleepy
Nu Wa
1
1
0
1
W
Kukulkan
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,372
Damage
24,438
38,440
Taken
36,521
25,793
Mitigated
17,588
14,001
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,485
345
0
0
5,589
2,382
0
1,017
4,572
38,465
0
L
Sylvanus
FirstMolar6
Sylvanus
3,926
1,637
2,381
3,612
10,262
6,618
0
2,935
7,327
10,112
0
W
Cthulhu
Jedo1000
Cthulhu
2,641
70
0
826
5,609
4,986
108
1,816
3,793
10,742
0
L
Ishtar
LongWRLD
Ishtar
7,281
4,904
0
2,248
7,867
3,231
0
984
6,883
0
32,556
W
Guan Yu
MHC0
Guan Yu
7,825
463
2,114
4,094
13,184
12,266
0
5,477
7,707
0
16,354
L
Mercury
Ryuwarrior75
Mercury
862
448
0
77
8,061
3,543
117
4,033
4,028
0
5,188
W
Ishtar
3,982
2,613
0
142
4,440
1,979
2,140
1,870
2,570
0
26,784
W
Camazotz
Wing Chun Foo
Camazotz
7,255
1,385
0
5,837
9,188
3,825
72
3,891
5,297
0
36,415
L
Nu Wa
brusleepy
Nu Wa
5,884
1,807
0
375
4,742
1,814
0
1,341
3,401
24,210
0
W
Kukulkan
7,669
526
0
988
6,019
2,737
43
3,241
2,778
52,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
37,000
268
Minions Killed
201
0
Camps Cleared
0
1,109,397
Distance Traveled
935,128
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,297
754
85
8
0
199,610
2
L
Sylvanus
7,211
656
14
1
0
191,662
4
W
Cthulhu
8,004
728
19
2
0
202,060
0
L
Ishtar
7,326
666
45
4
0
181,292
3
W
Guan Yu
7,817
711
15
1
0
250,069
5
L
Mercury
7,078
643
12
1
0
199,576
0
W
Ishtar
7,607
692
59
5
0
178,213
1
W
Camazotz
7,947
722
64
6
0
254,868
4
L
Nu Wa
7,088
644
45
4
0
162,988
1
W
Kukulkan
9,187
835
111
10
0
224,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role