Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
PIsDontChaseMe
Sobek
Level 61
God Stats
0W - 1L
1,280 SR
Queue Stats
108W - 95L
1,537 Elo+
Party 2
Poseidon
Poseidon
ViTiaX
Poseidon
Level 110
God Stats
2W - 5L
1,528 SR
Queue Stats
314W - 311L
1,478 Elo+
Solo
Team Averages
Level 99
1,462 SR
1,503 Elo+

VS

Team Averages
Level 118
1,525 SR
1,491 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CorruptionVII
Ishtar
Level 89
God Stats
9W - 8L
1,724 SR
Queue Stats
108W - 113L
1,481 Elo+
Party 1
Olorun
Olorun
Yotar
Olorun
Level 160
God Stats
4W - 7L
1,386 SR
Queue Stats
170W - 167L
1,467 Elo+
Solo
Bakasura
Bakasura
mihunikus
Bakasura
Level 85
God Stats
7W - 7L
1,517 SR
Queue Stats
164W - 153L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 3
6,347
577
3,093
8,853
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
 
Fafnir
9
1 / 1 / 1
6,083
553
2,704
9,059
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
 
Ishtar
9
0 / 4 / 2
5,288
481
4,273
7,302
2,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
5,923
538
4,567
9,097
3,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
ViTiaX
Poseidon
9
1 / 3 / 3
5,628
512
4,472
6,379
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 4
6,528
593
3,825
8,205
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
 
Vulcan
10
2 / 1 / 1
6,412
583
9,524
3,883
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 1 / 1
6,965
633
5,695
5,971
2,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Yotar
Olorun
12
1 / 1 / 1
6,962
633
4,346
5,986
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
mihunikus
Bakasura
11
2 / 3 / 2
6,586
599
5,811
10,406
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
6
Kills
10
10
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
0
3
3.5
L
Fafnir
 
Fafnir
1
1
1
1.5
L
Ishtar
 
Ishtar
0
4
2
0.25
W
Tyr
 
Tyr
1
0
4
3
W
Vulcan
 
Vulcan
2
1
1
2.5
W
4
1
1
4.5
L
2
2
2
1.5
L
Poseidon
ViTiaX
Poseidon
1
3
3
0.83
W
Olorun
Yotar
Olorun
1
1
1
1.5
W
Bakasura
mihunikus
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,109
Damage
29,201
40,690
Taken
34,451
18,359
Mitigated
17,789
11,327
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,093
1,690
0
3,375
8,853
3,196
0
2,534
6,064
0
36,005
L
Fafnir
 
Fafnir
2,704
759
0
3,408
9,059
6,970
0
2,155
6,189
15,308
0
L
Ishtar
 
Ishtar
4,273
2,244
0
984
7,302
2,367
0
936
6,328
0
33,162
W
Tyr
 
Tyr
3,825
762
0
3,013
8,205
6,682
0
3,046
5,159
0
15,396
W
Vulcan
 
Vulcan
9,524
1,617
0
30
3,883
1,781
0
2,320
1,563
43,449
0
W
5,695
3,650
0
1,372
5,971
2,150
1,580
1,032
4,939
0
48,432
L
4,567
1,265
0
2,416
9,097
3,652
0
4,468
4,204
25,090
0
L
Poseidon
ViTiaX
Poseidon
4,472
485
0
1,144
6,379
2,174
0
2,504
3,730
39,045
0
W
Olorun
Yotar
Olorun
4,346
1,605
102
2,886
5,986
2,927
3,501
2,304
3,682
42,377
5,930
W
Bakasura
mihunikus
Bakasura
5,811
3,444
0
2,203
10,406
4,249
0
3,041
7,365
0
47,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
33,453
275
Minions Killed
392
0
Camps Cleared
0
1,174,996
Distance Traveled
1,101,671
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,347
577
72
7
0
286,880
2
L
Fafnir
6,083
553
23
2
0
217,977
5
L
Ishtar
5,288
481
73
7
0
207,998
3
W
Tyr
6,528
593
14
1
0
241,349
4
W
Vulcan
6,412
583
91
8
0
245,558
2
W
Ishtar
6,965
633
94
9
0
197,774
4
L
Sobek
5,923
538
44
4
0
236,036
3
L
Poseidon
5,628
512
63
6
0
226,105
2
W
Olorun
6,962
633
89
8
0
171,368
0
W
Bakasura
6,586
599
104
9
0
245,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role