Player Matchup

Horus
Horus
Lifeguardian11
Horus
Level 89
God Stats
3W - 3L
1,472 SR
Queue Stats
41W - 32L
1,619 Elo+
Party 1
King Arthur
King Arthur
McNuggyFace
King Arthur
Level 123
God Stats
2W - 1L
1,356 SR
Queue Stats
39W - 32L
1,613 Elo+
Party 1
Scylla
Scylla
vulkanGG
Scylla
Level 108
God Stats
1W - 0L
1,204 SR
Queue Stats
13W - 16L
1,467 Elo+
Party 1
Team Averages
Level 107
1,344 SR
1,567 Elo+

VS

Team Averages
Level 99
1,481 SR
1,477 Elo+
Danzaburou
Danzaburou
CreeperSmasher01
Danzaburou
Level 98
God Stats
28W - 40L
1,473 SR
Queue Stats
252W - 279L
1,495 Elo+
Solo
Nu Wa
Nu Wa
NuclearSalt
Nu Wa
Level 159
God Stats
0W - 1L
1,534 SR
Queue Stats
39W - 56L
1,458 Elo+
Solo
Jormungandr
Jormungandr
serialkiller921
Jormungandr
Level 40
God Stats
7W - 8L
1,435 SR
Queue Stats
148W - 172L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,946
644
13,126
23,757
31,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
McNuggyFace
King Arthur
16
5 / 2 / 5
10,835
637
18,679
24,335
30,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
vulkanGG
Scylla
16
4 / 5 / 5
10,847
638
13,492
10,851
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreeperSmasher01
Danzaburou
15
5 / 7 / 2
11,629
684
12,440
20,065
8,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 2 / 6
11,683
687
18,955
10,921
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
serialkiller921
Jormungandr
16
1 / 3 / 8
11,684
687
15,960
20,453
20,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
12
Kills
9
9
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CreeperSmasher01
Danzaburou
5
7
2
0.86
W
3
2
7
3.25
W
King Arthur
McNuggyFace
King Arthur
5
2
5
3.75
L
3
2
6
3
L
Jormungandr
serialkiller921
Jormungandr
1
3
8
1.67
W
Scylla
vulkanGG
Scylla
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,297
Damage
47,355
58,943
Taken
51,439
67,224
Mitigated
33,777
12,521
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CreeperSmasher01
Danzaburou
12,440
6,965
0
5,278
20,065
8,417
517
5,354
14,465
0
40,838
W
13,126
4,647
2,858
6,851
23,757
31,499
18
13,317
10,440
0
39,345
W
King Arthur
McNuggyFace
King Arthur
18,679
2,277
565
1,847
24,335
30,554
0
13,690
10,541
9,603
36,343
L
18,955
4,071
0
1,425
10,921
4,697
36
2,628
8,183
61,222
0
L
Jormungandr
serialkiller921
Jormungandr
15,960
4,665
0
4,821
20,453
20,663
216
7,177
12,961
35,740
0
W
Scylla
vulkanGG
Scylla
13,492
2,195
0
400
10,851
5,171
0
7,946
2,905
50,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
34,996
194
Minions Killed
182
8
Camps Cleared
6
880,637
Distance Traveled
836,759
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,629
684
50
3
0
241,298
10
W
Horus
10,946
644
50
3
6
298,695
3
W
King Arthur
10,835
637
46
3
0
319,233
2
L
Nu Wa
11,683
687
100
6
6
292,874
2
L
Jormungandr
11,684
687
32
2
0
302,587
10
W
Scylla
10,847
638
98
6
2
262,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role