Player Matchup

Izanami
Izanami
Buffthebuffalo
Izanami
Level 98
God Stats
6W - 0L
1,792 SR
Queue Stats
389W - 409L
1,504 Elo+
Solo
Chang'e
Chang'e
FrustratedGrape
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 122L
1,578 Elo+
Party 2
Bellona
Bellona
KENTY815
Bellona
Level 129
God Stats
4W - 1L
1,827 SR
Queue Stats
13W - 13L
1,505 Elo+
Party 2
Team Averages
Level 118
1,706 SR
1,529 Elo+

VS

Team Averages
Level 128
1,599 SR
1,561 Elo+
Agni
Agni
Kiffmann1
Agni
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,583 Elo+
Party 1
Tyr
Tyr
KiriiKou--
Tyr
Level 137
God Stats
1W - 1L
1,620 SR
Queue Stats
112W - 77L
1,559 Elo+
Party 1
Freya
Freya
TsP-_NoScOpX2
Freya
Level 97
God Stats
0W - 1L
1,678 SR
Queue Stats
92W - 65L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 6
12,676
792
18,965
15,220
7,984
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 1 / 10
12,268
767
26,898
17,454
9,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
KENTY815
Bellona
16
5 / 1 / 8
11,578
724
13,087
22,368
26,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
3 / 3 / 0
11,388
712
15,506
20,104
12,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 6 / 3
9,770
611
11,673
28,197
24,440
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 2
9,089
568
6,390
19,563
8,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
3
3
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
6
1
10
11
W
Bellona
KENTY815
Bellona
5
1
8
9
L
Agni
3
3
0
1
L
0
6
3
0.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,950
Damage
33,569
55,042
Taken
67,864
43,277
Mitigated
45,474
22,502
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,965
10,466
1,598
2,233
15,220
7,984
2,609
5,670
9,470
3,170
78,555
W
26,898
582
6,583
8,753
17,454
9,252
30
8,139
9,037
62,034
0
W
Bellona
KENTY815
Bellona
13,087
2,450
0
3,335
22,368
26,041
56
8,247
13,695
0
30,380
L
Agni
15,506
614
0
2,834
20,104
12,506
0
8,863
11,241
50,219
0
L
11,673
2,505
0
3,482
28,197
24,440
0
9,111
19,086
0
33,933
L
6,390
1,578
0
3,252
19,563
8,528
0
9,900
9,663
21,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,522
Gold Earned
30,247
222
Minions Killed
161
14
Camps Cleared
2
897,107
Distance Traveled
880,310
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,676
792
107
7
7
286,592
2
W
Chang'e
12,268
767
85
5
4
326,810
5
W
Bellona
11,578
724
30
2
3
283,705
1
L
Agni
11,388
712
69
4
0
302,937
1
L
Tyr
9,770
611
63
4
2
320,731
3
L
Freya
9,089
568
29
2
0
256,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role