Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
B0mbsquad
Vulcan
Level 151
God Stats
15W - 6L
1,766 SR
Queue Stats
263W - 138L
1,697 Elo+
Party 1
King Arthur
King Arthur
BrettAztec
King Arthur
Level 140
God Stats
20W - 12L
1,741 SR
Queue Stats
283W - 230L
1,687 Elo+
Party 2
Xbalanque
Xbalanque
Uprixing
Xbalanque
Level 129
God Stats
2W - 2L
1,625 SR
Queue Stats
81W - 64L
1,631 Elo+
Party 2
Sobek
Sobek
kresseisboss
Sobek
Level 85
God Stats
4W - 2L
1,647 SR
Queue Stats
187W - 83L
1,788 Elo+
Party 1
Team Averages
Level 133
1,656 SR
1,661 Elo+

VS

Team Averages
Level 112
1,600 SR
1,614 Elo+
Bacchus
Bacchus
GreenTeaJimmy
Bacchus
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
236W - 225L
1,571 Elo+
Solo
Janus
Janus
HaddixIsRayCist
Janus
Level 73
God Stats
46W - 31L
1,746 SR
Queue Stats
253W - 255L
1,655 Elo+
Solo
Xbalanque
Xbalanque
IamDuckYM0M0
Xbalanque
Level 155
God Stats
2W - 0L
1,521 SR
Queue Stats
36W - 35L
1,600 Elo+
Solo
Osiris
Osiris
NergiganZay
Osiris
Level 140
God Stats
23W - 13L
1,722 SR
Queue Stats
467W - 424L
1,613 Elo+
Solo
Serqet
Serqet
talentedAWG
Serqet
Level 89
God Stats
8W - 9L
1,511 SR
Queue Stats
90W - 76L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 1 / 0
5,438
418
2,706
7,302
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
B0mbsquad
Vulcan
12
0 / 2 / 0
6,537
503
5,660
5,775
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
BrettAztec
King Arthur
10
0 / 3 / 0
6,263
482
5,241
12,085
7,618
Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Uprixing
Xbalanque
12
1 / 3 / 0
6,624
510
2,657
9,232
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,793
446
3,016
10,525
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 0 / 8
6,171
475
6,131
9,564
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 1
7,386
568
4,108
3,924
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
IamDuckYM0M0
Xbalanque
13
4 / 1 / 2
7,970
613
7,881
8,899
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
14
4 / 0 / 1
7,959
612
8,234
12,872
13,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
10
2 / 1 / 4
6,436
495
3,643
8,689
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
11
11
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Vulcan
B0mbsquad
Vulcan
0
2
0
0
L
King Arthur
BrettAztec
King Arthur
0
3
0
0
W
Bacchus
0
0
8
4
W
1
0
1
1.5
W
Xbalanque
IamDuckYM0M0
Xbalanque
4
1
2
5
W
Osiris
4
0
1
4.5
L
Xbalanque
Uprixing
Xbalanque
1
3
0
0.33
L
1
2
0
0.5
W
Serqet
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
29,997
44,919
Taken
43,948
22,752
Mitigated
30,830
12,745
Healing
19,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,706
500
0
1,935
7,302
2,578
0
1,111
5,941
35,467
0
L
Vulcan
B0mbsquad
Vulcan
5,660
1,568
0
1,130
5,775
2,880
0
2,921
2,698
57,213
0
L
King Arthur
BrettAztec
King Arthur
5,241
727
0
2,992
12,085
7,618
0
1,092
10,699
0
46,103
W
Bacchus
6,131
1,058
307
2,983
9,564
8,223
28
2,905
6,585
16,845
0
W
4,108
434
0
710
3,924
1,611
0
1,918
1,946
62,561
0
W
Xbalanque
IamDuckYM0M0
Xbalanque
7,881
3,526
0
4,147
8,899
3,358
1,150
1,525
7,366
0
64,768
W
Osiris
8,234
2,787
0
7,861
12,872
13,840
0
1,446
11,420
242
61,618
L
Xbalanque
Uprixing
Xbalanque
2,657
961
0
2,365
9,232
3,102
0
1,359
7,873
0
43,785
L
3,016
410
0
4,323
10,525
6,574
0
3,719
6,722
14,429
0
W
Serqet
3,643
845
0
3,623
8,689
3,798
35
3,342
5,249
31
36,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
35,922
377
Minions Killed
450
0
Camps Cleared
0
1,146,502
Distance Traveled
1,318,102
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,438
418
58
4
0
206,724
4
L
Vulcan
6,537
503
124
10
0
259,442
2
L
King Arthur
6,263
482
85
7
0
205,413
4
W
Bacchus
6,171
475
23
2
0
276,369
4
W
Janus
7,386
568
134
10
0
257,940
5
W
Xbalanque
7,970
613
127
10
0
229,267
3
W
Osiris
7,959
612
96
7
0
258,573
2
L
Xbalanque
6,624
510
94
7
0
218,027
2
L
Sobek
5,793
446
16
1
0
256,896
3
W
Serqet
6,436
495
70
5
0
295,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role