Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GeeDunk18
Ishtar
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 106L
1,338 Elo+
Solo
Zhong Kui
Zhong Kui
Lord Sam1854
Zhong Kui
Level 106
God Stats
2W - 4L
1,207 SR
Queue Stats
252W - 310L
1,429 Elo+
Solo
Team Averages
Level 109
1,402 SR
1,422 Elo+

VS

Team Averages
Level 110
1,575 SR
1,595 Elo+
Hades
Hades
Garry RF777
Hades
Level 85
God Stats
1W - 0L
1,559 SR
Queue Stats
3W - 4L
1,242 Elo+
Solo
Fenrir
Fenrir
Shyguygod
Fenrir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 30L
1,772 Elo+
Party 1
Cabrakan
Cabrakan
xXthe1337frogXx
Cabrakan
Level 117
God Stats
2W - 1L
1,666 SR
Queue Stats
86W - 46L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 4 / 2
6,859
686
7,141
10,506
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
GeeDunk18
Ishtar
10
0 / 8 / 3
6,276
628
5,749
11,379
4,075
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Lord Sam1854
Zhong Kui
10
1 / 5 / 2
6,335
634
6,062
10,391
7,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 10
7,574
757
8,446
6,307
3,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Shyguygod
Fenrir
13
9 / 2 / 8
8,759
876
14,757
13,637
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
12
4 / 1 / 12
8,318
832
6,520
8,852
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
2
Kills
17
17
Deaths
3
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
2
0.5
W
4
0
10
9
L
Ishtar
GeeDunk18
Ishtar
0
8
3
0.19
L
Zhong Kui
Lord Sam1854
Zhong Kui
1
5
2
0.4
W
Fenrir
Shyguygod
Fenrir
9
2
8
6.5
W
Cabrakan
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,952
Damage
29,723
32,276
Taken
28,796
21,091
Mitigated
24,392
4,208
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,141
790
525
540
10,506
9,635
0
5,577
4,683
18,176
0
W
8,446
489
1,359
2,659
6,307
3,669
27
3,074
3,233
22,130
0
L
Ishtar
GeeDunk18
Ishtar
5,749
4,146
113
653
11,379
4,075
0
5,001
6,152
0
17,661
L
Zhong Kui
Lord Sam1854
Zhong Kui
6,062
914
523
1,854
10,391
7,381
0
4,629
5,589
18,479
0
W
Fenrir
Shyguygod
Fenrir
14,757
4,486
0
2,230
13,637
10,854
116
6,363
7,274
0
28,348
W
Cabrakan
6,520
1,508
0
1,291
8,852
9,869
105
4,264
4,588
13,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,470
Gold Earned
24,651
92
Minions Killed
88
3
Camps Cleared
5
466,332
Distance Traveled
560,917
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,859
686
25
3
0
179,048
3
W
Hades
7,574
757
40
4
3
193,923
3
L
Ishtar
6,276
628
30
3
1
142,857
1
L
Zhong Kui
6,335
634
37
4
2
144,427
3
W
Fenrir
8,759
876
36
4
2
195,448
0
W
Cabrakan
8,318
832
12
1
0
171,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role