Player Matchup

Ra
Ra
Fish_Muncher420
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,626 Elo+
Party 2
Odin
Odin
ItsThe_Boogeyman
Odin
Level 140
God Stats
12W - 9L
1,350 SR
Queue Stats
373W - 219L
1,782 Elo+
Party 2
Ishtar
Ishtar
sasar72
Ishtar
Level 126
God Stats
10W - 27L
1,225 SR
Queue Stats
111W - 169L
1,354 Elo+
Solo
Team Averages
Level 92
1,358 SR
1,587 Elo+

VS

Team Averages
Level 53
1,366 SR
1,416 Elo+
Yu Huang
Yu Huang
Nanospliced
Yu Huang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,365 Elo+
Party 1
Shiva
Shiva
hal0killer27
Shiva
Level 69
God Stats
0W - 4L
1,265 SR
Queue Stats
40W - 52L
1,349 Elo+
Party 1
Sobek
Sobek
iPingoo
Sobek
Level 28
God Stats
0W - 3L
1,334 SR
Queue Stats
11W - 23L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
9,024
820
15,658
8,137
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 3
8,168
743
8,318
8,510
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
sasar72
Ishtar
12
0 / 1 / 9
7,516
683
5,817
5,782
2,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Nanospliced
Yu Huang
11
1 / 4 / 0
7,061
642
6,769
9,371
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 1
6,791
617
5,914
12,487
6,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
iPingoo
Sobek
10
0 / 3 / 1
7,256
660
2,494
14,183
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
5
0
3
6.5
L
Yu Huang
Nanospliced
Yu Huang
1
4
0
0.25
L
0
3
1
0.17
L
Sobek
iPingoo
Sobek
0
3
1
0.17
W
Ishtar
sasar72
Ishtar
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
15,177
22,429
Taken
36,041
13,558
Mitigated
22,105
7,962
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,658
1,483
2,527
3,323
8,137
3,803
424
2,189
5,630
55,809
0
W
8,318
932
0
681
8,510
7,376
244
3,549
4,595
0
13,990
L
Yu Huang
Nanospliced
Yu Huang
6,769
209
0
1,193
9,371
3,930
0
4,590
4,252
19,954
0
L
5,914
935
1,319
2,573
12,487
6,260
0
5,092
6,988
0
25,710
L
Sobek
iPingoo
Sobek
2,494
207
910
3,985
14,183
11,915
0
5,496
7,970
10,471
0
W
Ishtar
sasar72
Ishtar
5,817
2,773
207
1,224
5,782
2,379
266
2,864
2,580
0
14,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
21,108
140
Minions Killed
108
7
Camps Cleared
3
675,487
Distance Traveled
606,416
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,024
820
104
9
1
231,716
0
W
Odin
8,168
743
11
1
3
220,717
3
L
Yu Huang
7,061
642
44
4
1
190,654
0
L
Shiva
6,791
617
48
4
2
209,540
3
L
Sobek
7,256
660
16
1
0
206,222
0
W
Ishtar
7,516
683
25
2
3
223,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role