Player Matchup

Jormungandr
Jormungandr
Aquariqs
Jormungandr
Level 160
God Stats
6W - 0L
1,676 SR
Queue Stats
232W - 17L
2,211 Elo+
Party 1
Pele
Pele
Blue7003
Pele
Level 155
God Stats
9W - 0L
1,965 SR
Queue Stats
198W - 26L
2,071 Elo+
Party 1
Ishtar
Ishtar
YourLocalZaddy
Ishtar
Level 160
God Stats
16W - 1L
1,773 SR
Queue Stats
338W - 50L
2,162 Elo+
Party 1
Team Averages
Level 158
1,805 SR
2,148 Elo+

VS

Team Averages
Level 133
1,867 SR
2,049 Elo+
Persephone
Persephone
GlIock
Persephone
Level 156
God Stats
1W - 1L
1,731 SR
Queue Stats
316W - 45L
2,038 Elo+
Party 2
Ne Zha
Ne Zha
Glơck
Ne Zha
Level 98
God Stats
5W - 2L
1,810 SR
Queue Stats
215W - 20L
2,062 Elo+
Party 2
Bakasura
Bakasura
shootshotshout
Bakasura
Level 146
God Stats
18W - 1L
2,061 SR
Queue Stats
298W - 41L
2,046 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aquariqs
Jormungandr
18
5 / 0 / 11
12,001
750
19,457
21,944
24,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
17
7 / 2 / 6
11,812
738
15,986
20,800
9,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 8
11,468
717
15,203
15,805
6,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GlIock
Persephone
14
0 / 4 / 3
10,367
648
15,909
14,735
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Glơck
Ne Zha
14
3 / 8 / 0
10,621
664
10,385
18,218
8,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
14
1 / 4 / 0
9,111
569
9,747
23,111
25,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
4
4
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aquariqs
Jormungandr
5
0
11
10.5
W
Pele
7
2
6
5
L
Persephone
GlIock
Persephone
0
4
3
0.38
L
Ne Zha
Glơck
Ne Zha
3
8
0
0.38
W
4
2
8
4
L
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,646
Damage
36,041
58,549
Taken
56,064
40,687
Mitigated
39,328
23,404
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aquariqs
Jormungandr
19,457
3,484
840
7,851
21,944
24,052
643
7,262
13,712
56,311
0
W
Pele
15,986
2,273
0
8,615
20,800
9,697
939
6,534
13,714
0
55,932
L
Persephone
GlIock
Persephone
15,909
1,014
0
1,854
14,735
5,855
0
6,084
8,647
57,099
0
L
Ne Zha
Glơck
Ne Zha
10,385
1,938
254
2,065
18,218
8,084
0
6,986
11,232
0
31,964
W
15,203
10,444
0
6,098
15,805
6,938
1,497
2,614
12,212
0
60,301
L
Bakasura
9,747
5,796
0
5,208
23,111
25,389
0
6,450
16,661
0
13,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
30,099
220
Minions Killed
154
11
Camps Cleared
3
915,880
Distance Traveled
887,148
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,001
750
63
4
3
314,830
1
W
Pele
11,812
738
83
5
5
331,049
2
L
Persephone
10,367
648
88
6
2
286,404
2
L
Ne Zha
10,621
664
28
2
0
281,249
2
W
Ishtar
11,468
717
74
5
3
270,001
1
L
Bakasura
9,111
569
38
2
1
319,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role