Player Matchup

Ishtar
Ishtar
AndWerDun42
Ishtar
Level 153
God Stats
24W - 19L
1,478 SR
Queue Stats
118W - 119L
1,390 Elo+
Solo
Chronos
Chronos
F__M7D
Chronos
Level 69
God Stats
1W - 2L
1,420 SR
Queue Stats
36W - 21L
1,532 Elo+
Solo
Hel
Hel
Skinwiggle
Hel
Level 85
God Stats
3W - 8L
1,208 SR
Queue Stats
87W - 90L
1,370 Elo+
Solo
Thanatos
Thanatos
d3Juiced
Thanatos
Level 48
God Stats
8W - 7L
1,443 SR
Queue Stats
112W - 144L
1,348 Elo+
Party 1
King Arthur
King Arthur
hellhound345
King Arthur
Level 66
God Stats
3W - 8L
1,376 SR
Queue Stats
279W - 299L
1,375 Elo+
Party 1
Team Averages
Level 84
1,385 SR
1,403 Elo+

VS

Team Averages
Level 83
1,427 SR
1,381 Elo+
Ishtar
Ishtar
GuiltyChampion_
Ishtar
Level 124
God Stats
7W - 3L
1,510 SR
Queue Stats
395W - 422L
1,404 Elo+
Solo
Persephone
Persephone
Scoobyjew34
Persephone
Level 42
God Stats
5W - 3L
1,641 SR
Queue Stats
71W - 88L
1,355 Elo+
Solo
Bakasura
Bakasura
VII Retro
Bakasura
Level 57
God Stats
41W - 45L
1,388 SR
Queue Stats
164W - 196L
1,395 Elo+
Party 2
Terra
Terra
i Skeee
Terra
Level 88
God Stats
1W - 1L
1,246 SR
Queue Stats
114W - 142L
1,333 Elo+
Solo
Yemoja
Yemoja
missuggggly
Yemoja
Level 102
God Stats
85W - 93L
1,352 SR
Queue Stats
323W - 350L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
5 / 10 / 2
11,384
455
20,126
23,223
11,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
F__M7D
Chronos
15
1 / 12 / 2
9,942
398
7,437
26,420
10,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 5 / 4
10,854
434
12,987
21,445
20,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
d3Juiced
Thanatos
14
2 / 7 / 4
9,359
374
6,056
17,241
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
hellhound345
King Arthur
15
0 / 3 / 1
9,585
383
4,127
20,937
20,454
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
13,460
538
15,508
21,729
11,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Scoobyjew34
Persephone
17
3 / 2 / 19
12,686
507
16,579
13,786
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
VII Retro
Bakasura
20
21 / 3 / 6
15,394
616
34,444
28,151
17,313
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Terra
i Skeee
Terra
17
1 / 3 / 23
12,556
502
6,611
31,117
45,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
20
6 / 0 / 6
13,317
533
8,903
11,148
7,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
10
Kills
37
37
Deaths
10
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ishtar
5
10
2
0.6
L
Chronos
F__M7D
Chronos
1
12
2
0.17
W
6
2
7
4.75
W
Persephone
Scoobyjew34
Persephone
3
2
19
6.25
L
2
5
4
0.8
W
Bakasura
VII Retro
Bakasura
21
3
6
8
L
Thanatos
d3Juiced
Thanatos
2
7
4
0.57
L
King Arthur
hellhound345
King Arthur
0
3
1
0.17
W
Terra
i Skeee
Terra
1
3
23
4.17
W
Yemoja
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,733
Damage
82,045
109,266
Taken
105,931
71,952
Mitigated
88,425
25,528
Healing
51,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
20,126
9,930
694
2,086
23,223
11,508
422
8,834
13,701
0
94,374
L
Chronos
F__M7D
Chronos
7,437
1,172
0
1,995
26,420
10,659
1,566
5,267
20,327
71,603
0
W
15,508
8,827
0
4,593
21,729
11,813
5,173
4,691
17,038
0
112,633
W
Persephone
Scoobyjew34
Persephone
16,579
1,789
352
5,192
13,786
6,064
1,058
2,824
10,960
87,013
0
L
12,987
2,188
3,637
6,987
21,445
20,443
562
8,678
11,433
63,033
0
W
Bakasura
VII Retro
Bakasura
34,444
25,604
0
13,246
28,151
17,313
7,299
4,323
23,828
0
115,485
L
Thanatos
d3Juiced
Thanatos
6,056
963
0
7,904
17,241
8,888
0
3,905
12,715
0
48,787
L
King Arthur
hellhound345
King Arthur
4,127
884
0
2,225
20,937
20,454
0
4,466
14,198
0
51,255
W
Terra
i Skeee
Terra
6,611
1,621
10,270
9,594
31,117
45,477
824
6,954
24,163
35,543
0
W
Yemoja
8,903
1,240
5,597
2,385
11,148
7,758
3,719
1,631
9,517
82,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,124
Gold Earned
67,413
504
Minions Killed
633
0
Camps Cleared
0
1,949,305
Distance Traveled
2,374,012
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,384
455
133
5
0
402,275
0
L
Chronos
9,942
398
112
4
0
421,471
5
W
Ishtar
13,460
538
175
7
0
451,859
7
W
Persephone
12,686
507
108
4
0
466,040
5
L
Hel
10,854
434
90
4
0
371,143
2
W
Bakasura
15,394
616
176
7
0
529,547
5
L
Thanatos
9,359
374
83
3
0
379,981
5
L
King Arthur
9,585
383
86
3
0
374,435
0
W
Terra
12,556
502
37
1
0
487,779
0
W
Yemoja
13,317
533
137
5
0
438,787
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role