Player Matchup

Zeus
Zeus
Bruinbeer023
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,336 Elo+
Party 1
Bastet
Bastet
PNTa2000
Bastet
Level 82
God Stats
0W - 2L
1,453 SR
Queue Stats
36W - 74L
1,249 Elo+
Solo
Jormungandr
Jormungandr
don_lolo07
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,304 Elo+
Party 1
Team Averages
Level 45
1,484 SR
1,297 Elo+

VS

Team Averages
Level 89
1,823 SR
1,628 Elo+
Ah Puch
Ah Puch
HazardIl
Ah Puch
Level 116
God Stats
2W - 0L
1,835 SR
Queue Stats
6W - 11L
1,720 Elo+
Party 2
Medusa
Medusa
Saints Druid
Medusa
Level 86
God Stats
5W - 2L
1,835 SR
Queue Stats
6W - 13L
1,543 Elo+
Party 2
Mulan
Mulan
TWDFTDFTL
Mulan
Level 65
God Stats
3W - 0L
1,799 SR
Queue Stats
4W - 5L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,783
599
6,630
9,200
3,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
PNTa2000
Bastet
11
0 / 1 / 0
7,475
575
3,736
6,779
2,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
don_lolo07
Jormungandr
12
0 / 5 / 0
8,262
636
2,237
16,498
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HazardIl
Ah Puch
14
3 / 0 / 7
9,458
728
13,936
3,942
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
5 / 0 / 5
10,488
807
6,691
6,084
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TWDFTDFTL
Mulan
13
2 / 0 / 8
9,053
696
8,061
11,896
10,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ah Puch
HazardIl
Ah Puch
3
0
7
6.5
L
Bastet
PNTa2000
Bastet
0
1
0
0
W
Medusa
5
0
5
7.5
W
Mulan
TWDFTDFTL
Mulan
2
0
8
6
L
Jormungandr
don_lolo07
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
28,688
32,477
Taken
21,922
21,243
Mitigated
14,504
1,992
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,630
346
103
1,043
9,200
3,107
0
4,265
4,810
37,879
0
W
Ah Puch
HazardIl
Ah Puch
13,936
570
0
784
3,942
1,702
1,148
1,774
2,168
43,089
0
L
Bastet
PNTa2000
Bastet
3,736
1,552
0
115
6,779
2,369
0
3,538
3,215
0
9,093
W
Medusa
6,691
1,522
0
2,476
6,084
2,776
847
3,084
3,000
0
42,856
W
Mulan
TWDFTDFTL
Mulan
8,061
1,751
0
4,886
11,896
10,026
624
4,624
7,272
0
29,418
L
Jormungandr
don_lolo07
Jormungandr
2,237
1,122
0
731
16,498
15,767
0
6,597
9,655
18,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,520
Gold Earned
28,999
141
Minions Killed
183
3
Camps Cleared
8
696,512
Distance Traveled
715,252
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,783
599
76
6
2
208,485
5
W
Ah Puch
9,458
728
65
5
3
232,704
3
L
Bastet
7,475
575
24
2
0
272,426
0
W
Medusa
10,488
807
89
7
0
230,441
1
W
Mulan
9,053
696
29
2
5
252,107
5
L
Jormungandr
8,262
636
41
3
1
215,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role