Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ADerpyFish
Persephone
Level 126
God Stats
5W - 1L
1,720 SR
Queue Stats
211W - 207L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
Hakinto
Sun Wukong
Level 127
God Stats
1W - 1L
1,525 SR
Queue Stats
97W - 61L
1,574 Elo+
Solo
Team Averages
Level 131
1,549 SR
1,530 Elo+

VS

Team Averages
Level 144
1,524 SR
1,519 Elo+
Hun Batz
Hun Batz
BigJoe98
Hun Batz
Level 160
God Stats
7W - 3L
1,782 SR
Queue Stats
749W - 817L
1,521 Elo+
Solo
Vulcan
Vulcan
EmptySoul12
Vulcan
Level 145
God Stats
6W - 5L
1,470 SR
Queue Stats
425W - 445L
1,572 Elo+
Solo
Artemis
Artemis
Lerynx
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Sxlivo EU
Gilgamesh
Level 159
God Stats
0W - 2L
1,366 SR
Queue Stats
142W - 137L
1,476 Elo+
Solo
Hercules
Hercules
jrfn
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
13 / 4 / 8
13,224
882
27,176
18,644
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
 
Bacchus
18
0 / 3 / 21
11,529
769
10,645
24,920
36,405
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
 
Anhur
19
2 / 3 / 18
10,832
722
12,807
18,248
9,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
ADerpyFish
Persephone
20
6 / 2 / 11
12,152
810
14,181
14,171
7,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Hakinto
Sun Wukong
18
7 / 6 / 12
11,829
789
23,093
27,016
25,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigJoe98
Hun Batz
17
6 / 7 / 5
10,902
727
21,075
19,271
9,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
6 / 2 / 8
12,488
833
28,324
11,546
6,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Lerynx
Artemis
15
0 / 7 / 12
9,292
619
18,631
16,637
8,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Sxlivo EU
Gilgamesh
16
1 / 7 / 11
10,423
695
10,508
23,676
21,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
jrfn
Hercules
18
5 / 5 / 11
10,889
726
9,660
30,041
40,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
65
28
Kills
18
18
Deaths
28
70
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
13
4
8
4.25
W
Bacchus
 
Bacchus
0
3
21
3.5
W
Anhur
 
Anhur
2
3
18
3.67
W
Persephone
ADerpyFish
Persephone
6
2
11
5.75
L
Hun Batz
BigJoe98
Hun Batz
6
7
5
1.21
L
Vulcan
6
2
8
5
W
Sun Wukong
Hakinto
Sun Wukong
7
6
12
2.17
L
Artemis
Lerynx
Artemis
0
7
12
0.86
L
Gilgamesh
Sxlivo EU
Gilgamesh
1
7
11
0.93
L
Hercules
jrfn
Hercules
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,902
Damage
88,198
102,999
Taken
101,171
91,965
Mitigated
86,917
40,163
Healing
29,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
27,176
13,254
1,272
4,836
18,644
12,810
1,804
6,088
12,556
0
46,712
W
Bacchus
 
Bacchus
10,645
695
6,272
9,239
24,920
36,405
72
7,163
17,757
19,930
0
W
Anhur
 
Anhur
12,807
5,972
990
3,887
18,248
9,287
2,405
5,985
12,263
0
32,357
W
Persephone
ADerpyFish
Persephone
14,181
1,401
1,408
3,452
14,171
7,905
574
2,950
11,219
44,488
0
L
Hun Batz
BigJoe98
Hun Batz
21,075
4,915
557
4,559
19,271
9,398
543
4,139
15,132
0
32,948
L
Vulcan
28,324
11,243
0
2,822
11,546
6,801
352
3,857
7,689
60,816
0
W
Sun Wukong
Hakinto
Sun Wukong
23,093
3,743
765
8,042
27,016
25,558
98
6,137
20,879
0
30,229
L
Artemis
Lerynx
Artemis
18,631
7,385
189
2,056
16,637
8,262
721
5,313
11,324
0
29,802
L
Gilgamesh
Sxlivo EU
Gilgamesh
10,508
1,948
3,094
3,594
23,676
21,628
108
5,506
18,170
0
19,127
L
Hercules
jrfn
Hercules
9,660
2,573
1,729
10,707
30,041
40,828
235
6,011
24,030
0
17,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,566
Gold Earned
53,994
188
Minions Killed
167
0
Camps Cleared
0
1,461,873
Distance Traveled
1,395,393
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,224
882
37
2
0
267,963
4
W
Bacchus
11,529
769
22
1
0
320,559
1
W
Anhur
10,832
722
49
3
0
272,915
4
W
Persephone
12,152
810
65
4
0
301,546
3
L
Hun Batz
10,902
727
27
2
0
252,909
0
L
Vulcan
12,488
833
85
6
0
314,159
0
W
Sun Wukong
11,829
789
15
1
0
298,890
0
L
Artemis
9,292
619
28
2
0
256,649
0
L
Gilgamesh
10,423
695
11
1
0
281,440
0
L
Hercules
10,889
726
16
1
0
290,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role