Player Matchup

Xing Tian
Xing Tian
ASsASsInBro9707
Xing Tian
Level 156
God Stats
0W - 1L
1,630 SR
Queue Stats
21W - 16L
1,669 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Socksclawt00th
Cu Chulainn
Level 156
God Stats
2W - 4L
1,473 SR
Queue Stats
534W - 376L
1,614 Elo+
Party 1
Khepri
Khepri
TrueJordan
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,380 Elo+
Solo
He Bo
He Bo
YT-iConic_LoKo
He Bo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
iorwerthat
Guan Yu
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
244W - 164L
1,587 Elo+
Party 1
Team Averages
Level 134
1,564 SR
1,548 Elo+

VS

Team Averages
Level 120
1,518 SR
1,487 Elo+
Agni
Agni
Azazeyll
Agni
Level 134
God Stats
1W - 0L
1,781 SR
Queue Stats
20W - 23L
1,462 Elo+
Party 3
Guan Yu
Guan Yu
Graendal_
Guan Yu
Level 159
God Stats
5W - 3L
1,654 SR
Queue Stats
370W - 390L
1,499 Elo+
Solo
Tyr
Tyr
NotJustAPanda
Tyr
Level 135
God Stats
1W - 0L
1,445 SR
Queue Stats
69W - 55L
1,524 Elo+
Party 3
Raijin
Raijin
RabbittAbbott
Raijin
Level 86
God Stats
2W - 2L
1,235 SR
Queue Stats
164W - 170L
1,483 Elo+
Solo
Bastet
Bastet
Yechezk
Bastet
Level 86
God Stats
5W - 5L
1,477 SR
Queue Stats
435W - 437L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ASsASsInBro9707
Xing Tian
20
7 / 6 / 12
11,858
741
14,290
31,248
33,660
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Socksclawt00th
Cu Chulainn
20
9 / 8 / 9
12,985
812
27,527
27,287
31,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
TrueJordan
Khepri
19
2 / 4 / 13
11,532
721
12,322
22,012
33,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 9 / 6
9,879
617
13,586
18,281
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
iorwerthat
Guan Yu
15
2 / 7 / 10
10,016
626
9,359
23,990
31,979
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
6 / 3 / 21
13,113
820
33,175
18,334
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Graendal_
Guan Yu
20
5 / 3 / 25
13,032
815
9,236
25,354
29,802
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 5 / 18
11,717
732
13,237
21,658
30,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 5 / 14
13,307
832
28,294
22,302
11,776
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Yechezk
Bastet
19
7 / 7 / 21
12,347
772
20,893
22,727
12,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
133
22
Kills
34
34
Deaths
23
50
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ASsASsInBro9707
Xing Tian
7
6
12
2.17
W
Agni
6
3
21
5.5
W
Guan Yu
Graendal_
Guan Yu
5
3
25
5.83
W
4
5
18
2.6
W
12
5
14
3.8
L
Cu Chulainn
Socksclawt00th
Cu Chulainn
9
8
9
1.69
L
Khepri
TrueJordan
Khepri
2
4
13
2.13
L
2
9
6
0.56
W
Bastet
Yechezk
Bastet
7
7
21
2.5
L
Guan Yu
iorwerthat
Guan Yu
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,084
Damage
104,835
122,818
Taken
110,375
137,901
Mitigated
95,704
33,406
Healing
53,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ASsASsInBro9707
Xing Tian
14,290
712
3,311
8,121
31,248
33,660
278
16,558
14,690
28,204
0
W
Agni
33,175
7,818
1,189
2,129
18,334
11,514
4,088
6,835
11,499
61,235
0
W
Guan Yu
Graendal_
Guan Yu
9,236
1,848
20,014
11,764
25,354
29,802
47
6,292
19,062
0
22,660
W
13,237
1,906
2,133
4,367
21,658
30,542
488
9,813
11,845
0
20,877
W
28,294
5,162
1,387
3,867
22,302
11,776
2,759
9,927
12,375
52,329
0
L
Cu Chulainn
Socksclawt00th
Cu Chulainn
27,527
1,635
731
1,203
27,287
31,206
523
15,436
11,851
0
47,120
L
Khepri
TrueJordan
Khepri
12,322
485
2,223
1,820
22,012
33,221
106
12,085
9,927
30,519
0
L
13,586
599
1,101
2,631
18,281
7,835
350
8,155
10,126
30,338
0
W
Bastet
Yechezk
Bastet
20,893
3,117
2,683
3,891
22,727
12,070
146
7,331
15,396
0
32,177
L
Guan Yu
iorwerthat
Guan Yu
9,359
1,298
6,334
5,931
23,990
31,979
218
9,235
14,755
0
14,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,270
Gold Earned
63,516
148
Minions Killed
155
0
Camps Cleared
0
1,391,658
Distance Traveled
1,529,239
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,858
741
22
1
0
309,249
1
W
Agni
13,113
820
58
4
0
285,671
4
W
Guan Yu
13,032
815
13
1
0
335,081
3
W
Tyr
11,717
732
12
1
0
304,822
0
W
Raijin
13,307
832
50
3
0
254,223
0
L
Cu Chulainn
12,985
812
39
2
0
237,923
0
L
Khepri
11,532
721
34
2
0
291,993
0
L
He Bo
9,879
617
44
3
0
268,282
1
W
Bastet
12,347
772
22
1
0
349,442
0
L
Guan Yu
10,016
626
9
1
0
284,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role