Player Matchup

Ishtar
Ishtar
Asor 70
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,422 Elo+
Solo
Horus
Horus
CuChulainn12
Horus
Level 29
God Stats
18W - 18L
1,722 SR
Queue Stats
151W - 144L
1,610 Elo+
Solo
Ra
Ra
RussianBlueBerry
Ra
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
11W - 19L
1,373 Elo+
Solo
Bacchus
Bacchus
TheIncredibleBud
Bacchus
Level 29
God Stats
1W - 5L
1,230 SR
Queue Stats
104W - 96L
1,531 Elo+
Solo
Eset
Eset
nocoya
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,624 Elo+
Solo
Team Averages
Level 48
1,530 SR
1,512 Elo+

VS

Team Averages
Level 64
1,533 SR
1,703 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
HeartOfCrimson
Ishtar
Level 146
God Stats
74W - 12L
1,651 SR
Queue Stats
1,257W - 295L
1,906 Elo+
Party 1
Nemesis
Nemesis
JingWeisFootOdor
Nemesis
Level 16
God Stats
3W - 2L
1,282 SR
Queue Stats
87W - 19L
1,796 Elo+
Party 1
Hercules
Hercules
Onyx4441
Hercules
Level 127
God Stats
37W - 13L
1,732 SR
Queue Stats
515W - 190L
1,813 Elo+
Party 1
Aphrodite
Aphrodite
egírI
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Asor 70
Ishtar
13
0 / 5 / 3
6,944
631
4,699
11,981
5,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 2
7,398
673
9,784
12,147
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 2
8,224
748
8,571
7,869
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 6
7,750
705
7,056
11,404
12,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
nocoya
Eset
13
0 / 6 / 2
7,224
657
4,476
12,702
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 1 / 11
7,574
689
6,252
6,802
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 1 / 8
9,691
881
14,075
8,504
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 1 / 7
9,105
828
10,420
11,352
5,192
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hercules
Onyx4441
Hercules
15
3 / 1 / 6
7,873
716
7,776
16,932
16,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
egírI
Aphrodite
14
1 / 3 / 8
7,431
676
6,609
7,804
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
7
Kills
21
21
Deaths
7
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
1
11
5.5
L
Ishtar
Asor 70
Ishtar
0
5
3
0.3
L
3
4
2
1
W
8
1
8
12
W
9
1
7
12.5
W
Hercules
Onyx4441
Hercules
3
1
6
6
L
4
4
2
1.25
L
0
2
6
1.5
W
Aphrodite
egírI
Aphrodite
1
3
8
1.67
L
Eset
nocoya
Eset
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
45,132
56,103
Taken
51,394
39,029
Mitigated
33,761
8,195
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,252
881
0
311
6,802
2,842
1,138
2,576
4,103
25,386
0
L
Ishtar
Asor 70
Ishtar
4,699
3,034
0
981
11,981
5,806
212
2,775
9,206
0
18,834
L
9,784
3,526
914
2,409
12,147
11,793
185
3,454
8,693
0
14,783
W
14,075
8,793
0
1,371
8,504
4,088
113
2,533
5,940
0
51,417
W
10,420
5,712
0
1,156
11,352
5,192
632
5,260
5,956
0
20,798
W
Hercules
Onyx4441
Hercules
7,776
1,775
0
2,968
16,932
16,700
0
5,575
11,084
0
18,122
L
8,571
883
1,071
1,290
7,869
3,683
0
2,284
5,585
28,646
0
L
7,056
855
0
582
11,404
12,535
78
3,928
7,476
18,219
0
W
Aphrodite
egírI
Aphrodite
6,609
443
6,228
3,372
7,804
4,939
0
4,159
3,519
23,625
0
L
Eset
nocoya
Eset
4,476
205
358
590
12,702
5,212
0
420
12,282
24,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
41,674
174
Minions Killed
217
0
Camps Cleared
0
1,056,773
Distance Traveled
1,142,283
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,574
689
46
4
0
216,408
3
L
Ishtar
6,944
631
21
2
0
196,747
0
L
Horus
7,398
673
14
1
0
228,070
1
W
Ishtar
9,691
881
83
8
0
203,643
0
W
Nemesis
9,105
828
25
2
0
263,550
1
W
Hercules
7,873
716
25
2
0
236,185
2
L
Ra
8,224
748
54
5
0
212,367
0
L
Bacchus
7,750
705
26
2
0
225,378
3
W
Aphrodite
7,431
676
38
3
0
222,497
5
L
Eset
7,224
657
59
5
0
194,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role