Player Matchup

Izanami
Izanami
Alekse30
Izanami
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 46L
1,401 Elo+
Party 1
Ishtar
Ishtar
CNDGScylla
Ishtar
Level 120
God Stats
17W - 16L
1,322 SR
Queue Stats
361W - 390L
1,410 Elo+
Solo
Tyr
Tyr
Verlaiden92
Tyr
Level 60
God Stats
1W - 1L
1,159 SR
Queue Stats
28W - 35L
1,490 Elo+
Party 3
Athena
Athena
lvenoml
Athena
Level 64
God Stats
2W - 2L
1,330 SR
Queue Stats
57W - 48L
1,436 Elo+
Party 1
Yu Huang
Yu Huang
patrol1948r
Yu Huang
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 45L
1,452 Elo+
Party 3
Team Averages
Level 61
1,362 SR
1,438 Elo+

VS

Team Averages
Level 40
1,561 SR
1,436 Elo+
Izanami
Izanami
L1ghtTempest
Izanami
Level 49
God Stats
15W - 10L
1,531 SR
Queue Stats
68W - 71L
1,445 Elo+
Solo
Kali
Kali
LODIE
Kali
Level 43
God Stats
3W - 3L
1,605 SR
Queue Stats
94W - 102L
1,441 Elo+
Party 2
Terra
Terra
Pethos
Terra
Level 51
God Stats
1W - 2L
1,720 SR
Queue Stats
139W - 177L
1,388 Elo+
Party 2
King Arthur
King Arthur
coltize
King Arthur
Level 43
God Stats
1W - 5L
1,451 SR
Queue Stats
91W - 121L
1,400 Elo+
Solo
Agni
Agni
fuzzystone69
Agni
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alekse30
Izanami
16
4 / 0 / 6
9,356
550
15,522
9,277
3,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
CNDGScylla
Ishtar
14
3 / 3 / 3
8,458
498
8,795
14,450
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 6
9,217
542
12,624
16,020
17,214
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
lvenoml
Athena
14
6 / 0 / 8
9,115
536
8,615
15,858
17,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
patrol1948r
Yu Huang
13
4 / 3 / 4
8,589
505
15,601
10,484
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
L1ghtTempest
Izanami
11
1 / 6 / 0
6,901
406
8,052
14,183
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
LODIE
Kali
12
3 / 1 / 1
7,402
435
4,697
15,689
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
Pethos
Terra
11
0 / 3 / 4
7,481
440
4,322
19,348
15,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
coltize
King Arthur
11
1 / 6 / 1
7,350
432
7,798
17,914
14,277
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 5 / 3
7,350
432
11,508
14,485
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
6
7
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alekse30
Izanami
4
0
6
7
W
Ishtar
CNDGScylla
Ishtar
3
3
3
1.5
L
Izanami
L1ghtTempest
Izanami
1
6
0
0.17
L
Kali
LODIE
Kali
3
1
1
3.5
L
Terra
Pethos
Terra
0
3
4
0.67
W
4
1
6
7
L
King Arthur
coltize
King Arthur
1
6
1
0.25
L
1
5
3
0.5
W
Athena
lvenoml
Athena
6
0
8
10
W
Yu Huang
patrol1948r
Yu Huang
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,157
Damage
36,377
66,089
Taken
81,619
50,601
Mitigated
49,048
18,983
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alekse30
Izanami
15,522
12,308
0
1,992
9,277
3,810
3,145
1,474
7,803
85
98,487
W
Ishtar
CNDGScylla
Ishtar
8,795
6,846
0
6,375
14,450
6,672
0
4,067
10,383
0
67,412
L
Izanami
L1ghtTempest
Izanami
8,052
4,330
0
1,448
14,183
5,970
0
4,013
9,991
0
54,815
L
Kali
LODIE
Kali
4,697
2,148
0
3,632
15,689
6,876
0
4,244
11,445
0
50,357
L
Terra
Pethos
Terra
4,322
829
3,367
6,935
19,348
15,429
0
4,934
14,272
15,473
0
W
12,624
2,409
0
7,229
16,020
17,214
16
2,257
13,763
178
54,139
L
King Arthur
coltize
King Arthur
7,798
573
0
2,385
17,914
14,277
0
3,729
13,955
0
40,752
L
11,508
528
0
4,368
14,485
6,496
0
6,983
7,477
49,699
0
W
Athena
lvenoml
Athena
8,615
2,669
0
2,202
15,858
17,476
160
3,636
12,222
31,083
0
W
Yu Huang
patrol1948r
Yu Huang
15,601
2,333
0
1,185
10,484
5,429
35
4,396
6,088
62,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
36,484
501
Minions Killed
342
0
Camps Cleared
0
1,591,778
Distance Traveled
1,524,603
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,356
550
153
9
0
274,111
0
W
Ishtar
8,458
498
115
7
0
296,920
2
L
Izanami
6,901
406
91
5
0
252,220
5
L
Kali
7,402
435
77
5
0
311,665
4
L
Terra
7,481
440
21
1
0
326,089
1
W
Tyr
9,217
542
92
5
0
358,642
2
L
King Arthur
7,350
432
75
4
0
328,918
0
L
Agni
7,350
432
78
5
0
305,711
0
W
Athena
9,115
536
36
2
0
356,548
4
W
Yu Huang
8,589
505
105
6
0
305,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role