Player Matchup

Chaac
Chaac
Jutsaj
Chaac
Level 79
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 3L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
itzYasu-
Cthulhu
Level 25
God Stats
0W - 1L
1,701 SR
Queue Stats
26W - 16L
1,450 Elo+
Party 1
Ishtar
Ishtar
xxpadixx3
Ishtar
Level 136
God Stats
4W - 7L
1,413 SR
Queue Stats
129W - 159L
1,414 Elo+
Party 1
Team Averages
Level 80
1,467 SR
1,407 Elo+

VS

Team Averages
Level 73
1,469 SR
1,515 Elo+
Lancelot
Lancelot
Fish_Muncher420
Lancelot
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,562 Elo+
Party 2
Poseidon
Poseidon
ItsThe_Boogeyman
Poseidon
Level 140
God Stats
1W - 3L
1,431 SR
Queue Stats
373W - 219L
1,774 Elo+
Party 2
Ishtar
Ishtar
Urban_Tadpole
Ishtar
Level 70
God Stats
5W - 4L
1,477 SR
Queue Stats
49W - 96L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jutsaj
Chaac
11
1 / 5 / 0
6,420
642
5,582
11,774
6,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
itzYasu-
Cthulhu
11
1 / 3 / 1
7,224
722
2,978
11,623
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
xxpadixx3
Ishtar
10
0 / 6 / 1
6,247
625
5,644
10,859
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
2 / 0 / 11
7,697
770
12,177
7,305
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 0 / 5
8,769
877
15,527
7,762
2,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 5
7,646
765
4,307
5,662
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
14
14
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Lancelot
2
0
11
7.5
W
8
0
5
10.5
L
Chaac
Jutsaj
Chaac
1
5
0
0.2
W
4
2
5
3.25
L
Cthulhu
itzYasu-
Cthulhu
1
3
1
0.5
L
Ishtar
xxpadixx3
Ishtar
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
32,011
34,256
Taken
20,729
17,939
Mitigated
9,200
5,460
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
12,177
3,466
0
2,502
7,305
4,254
0
1,601
5,704
0
22,506
W
15,527
2,974
0
2,955
7,762
2,690
710
1,301
6,461
38,572
0
L
Chaac
Jutsaj
Chaac
5,582
667
0
2,534
11,774
6,550
0
5,960
5,639
0
18,486
W
4,307
1,918
0
1,427
5,662
2,256
690
460
5,202
0
16,889
L
Cthulhu
itzYasu-
Cthulhu
2,978
685
0
1,778
11,623
6,931
0
5,918
5,448
14,040
0
L
Ishtar
xxpadixx3
Ishtar
5,644
3,035
0
1,148
10,859
4,458
0
3,773
6,864
0
22,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,891
Gold Earned
24,112
98
Minions Killed
113
5
Camps Cleared
4
500,689
Distance Traveled
565,590
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,697
770
24
2
2
220,594
0
W
Poseidon
8,769
877
45
5
2
185,293
1
L
Chaac
6,420
642
26
3
1
188,805
3
W
Ishtar
7,646
765
44
4
0
159,703
1
L
Cthulhu
7,224
722
34
3
0
154,599
4
L
Ishtar
6,247
625
38
4
4
157,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role