Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Flyawayjoker
Jormungandr
Level 89
God Stats
1W - 2L
1,598 SR
Queue Stats
148W - 109L
1,546 Elo+
Party 1
Hachiman
Hachiman
Masood617
Hachiman
Level 158
God Stats
2W - 4L
1,691 SR
Queue Stats
271W - 245L
1,609 Elo+
Party 1
Hel
Hel
Nissaia
Hel
Level 65
God Stats
0W - 2L
1,309 SR
Queue Stats
46W - 31L
1,323 Elo+
Party 1
Susano
Susano
superprogamer159
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,615 Elo+
Party 1
Team Averages
Level 99
1,520 SR
1,519 Elo+

VS

Team Averages
Level 67
1,499 SR
1,414 Elo+
Yu Huang
Yu Huang
Anatelon
Yu Huang
Level 149
God Stats
3W - 0L
1,719 SR
Queue Stats
84W - 99L
1,359 Elo+
Party 2
Hel
Hel
Anhedony
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 3
Athena
Athena
Krzyllo
Athena
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,479 Elo+
Party 3
King Arthur
King Arthur
georgean712
King Arthur
Level 116
God Stats
2W - 2L
1,417 SR
Queue Stats
227W - 207L
1,406 Elo+
Party 2
Hachiman
Hachiman
СмайтДляКуколдов
Hachiman
Level 27
God Stats
1W - 1L
1,360 SR
Queue Stats
69W - 65L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
15 / 7 / 14
16,501
786
36,354
49,348
53,394
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Flyawayjoker
Jormungandr
20
5 / 5 / 26
13,854
660
27,419
33,907
51,895
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Masood617
Hachiman
19
7 / 10 / 12
13,175
627
45,309
28,347
15,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hel
20
3 / 5 / 21
13,013
620
12,067
24,189
19,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 6 / 14
12,858
612
24,368
25,127
14,444
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Anatelon
Yu Huang
20
3 / 9 / 15
13,481
642
25,503
28,809
18,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 7 / 12
12,739
607
6,776
26,252
21,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Krzyllo
Athena
20
8 / 5 / 17
15,996
762
18,356
45,931
81,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
georgean712
King Arthur
20
10 / 8 / 13
15,651
745
32,651
37,682
57,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
9 / 6 / 12
15,245
726
41,637
26,658
16,245
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
102
35
Kills
33
33
Deaths
35
87
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
15
7
14
3.14
W
Yu Huang
Anatelon
Yu Huang
3
9
15
1.17
W
3
7
12
1.29
L
Jormungandr
Flyawayjoker
Jormungandr
5
5
26
3.6
W
Athena
Krzyllo
Athena
8
5
17
3.3
L
Hachiman
Masood617
Hachiman
7
10
12
1.3
L
Hel
3
5
21
2.7
W
King Arthur
georgean712
King Arthur
10
8
13
2.06
L
5
6
14
2
W
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,517
Damage
124,923
160,918
Taken
165,332
154,604
Mitigated
194,150
70,405
Healing
64,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
36,354
16,218
3,886
18,217
49,348
53,394
1,522
11,751
37,597
9,731
51,868
W
Yu Huang
Anatelon
Yu Huang
25,503
3,715
3,784
5,753
28,809
18,052
369
6,294
22,515
49,670
0
W
6,776
1,422
22,668
10,244
26,252
21,004
1,108
9,551
16,701
11,634
0
L
Jormungandr
Flyawayjoker
Jormungandr
27,419
6,520
3,074
6,526
33,907
51,895
333
8,187
25,720
52,575
0
W
Athena
Krzyllo
Athena
18,356
3,721
2,902
8,040
45,931
81,044
1,066
13,679
32,252
31,835
0
L
Hachiman
Masood617
Hachiman
45,309
24,734
1,725
4,391
28,347
15,103
1,161
11,902
16,445
0
66,116
L
Hel
12,067
2,803
20,223
11,929
24,189
19,768
1,315
10,069
14,120
31,098
0
W
King Arthur
georgean712
King Arthur
32,651
1,977
3,441
3,367
37,682
57,805
838
10,446
27,236
0
65,292
L
24,368
4,788
0
434
25,127
14,444
321
8,726
16,401
0
31,663
W
41,637
22,881
2,657
1,901
26,658
16,245
3,616
7,308
19,350
0
69,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,401
Gold Earned
73,112
192
Minions Killed
186
0
Camps Cleared
0
1,823,868
Distance Traveled
1,783,603
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
16,501
786
46
2
0
403,300
0
W
Yu Huang
13,481
642
47
2
0
317,104
0
W
Hel
12,739
607
10
0
0
352,937
0
L
Jormungandr
13,854
660
44
2
0
387,684
0
W
Athena
15,996
762
25
1
0
407,253
3
L
Hachiman
13,175
627
42
2
0
298,193
2
L
Hel
13,013
620
35
2
0
378,666
1
W
King Arthur
15,651
745
51
2
0
348,899
0
L
Susano
12,858
612
25
1
0
356,025
0
W
Hachiman
15,245
726
53
3
0
357,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role