Player Matchup

Yu Huang
Yu Huang
Brodmother
Yu Huang
Level 156
God Stats
7W - 16L
1,562 SR
Queue Stats
1,005W - 1,031L
1,513 Elo+
Solo
Chernobog
Chernobog
Schneiderina
Chernobog
Level 103
God Stats
0W - 2L
1,279 SR
Queue Stats
141W - 147L
1,479 Elo+
Solo
Camazotz
Camazotz
SeKaLoR
Camazotz
Level 126
God Stats
8W - 12L
1,469 SR
Queue Stats
477W - 482L
1,574 Elo+
Solo
King Arthur
King Arthur
Seavyion
King Arthur
Level 57
God Stats
20W - 15L
1,681 SR
Queue Stats
60W - 67L
1,554 Elo+
Solo
Hades
Hades
mihunikus
Hades
Level 85
God Stats
61W - 45L
1,699 SR
Queue Stats
287W - 287L
1,551 Elo+
Solo
Team Averages
Level 105
1,538 SR
1,534 Elo+

VS

Team Averages
Level 129
1,591 SR
1,504 Elo+
Zhong Kui
Zhong Kui
Balendalin
Zhong Kui
Level 159
God Stats
41W - 25L
1,694 SR
Queue Stats
744W - 656L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
Lyv1enne
Ah Puch
Level 65
God Stats
13W - 21L
1,414 SR
Queue Stats
259W - 286L
1,487 Elo+
Solo
Odin
Odin
Solarus2027
Odin
Level 156
God Stats
7W - 5L
1,892 SR
Queue Stats
744W - 656L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Volvatrix
Cthulhu
Level 125
God Stats
12W - 13L
1,406 SR
Queue Stats
13W - 13L
1,364 Elo+
Solo
Ishtar
Ishtar
agente009
Ishtar
Level 139
God Stats
2W - 2L
1,549 SR
Queue Stats
150W - 151L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Brodmother
Yu Huang
16
0 / 3 / 6
9,731
973
13,718
11,375
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Schneiderina
Chernobog
15
1 / 5 / 5
10,107
1,011
10,610
17,330
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
SeKaLoR
Camazotz
16
6 / 2 / 1
11,149
1,115
7,765
14,601
7,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Seavyion
King Arthur
16
0 / 1 / 7
9,905
991
10,821
15,908
18,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
mihunikus
Hades
16
2 / 7 / 3
10,076
1,008
15,354
19,242
18,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

203

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balendalin
Zhong Kui
16
5 / 2 / 8
11,183
1,118
17,320
12,423
11,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Lyv1enne
Ah Puch
16
2 / 2 / 10
10,235
1,024
12,979
8,963
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 0 / 15
11,101
1,110
13,050
14,776
18,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Volvatrix
Cthulhu
16
4 / 1 / 9
10,605
1,061
9,877
11,254
11,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
agente009
Ishtar
17
5 / 4 / 9
11,207
1,121
19,575
13,546
6,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
9
Kills
18
18
Deaths
9
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Balendalin
Zhong Kui
5
2
8
4.5
L
Yu Huang
Brodmother
Yu Huang
0
3
6
1
W
Ah Puch
Lyv1enne
Ah Puch
2
2
10
3.5
L
Chernobog
Schneiderina
Chernobog
1
5
5
0.7
L
Camazotz
SeKaLoR
Camazotz
6
2
1
3.25
L
King Arthur
Seavyion
King Arthur
0
1
7
3.5
W
2
0
15
9.5
W
Cthulhu
Volvatrix
Cthulhu
4
1
9
8.5
W
Ishtar
agente009
Ishtar
5
4
9
2.38
L
Hades
mihunikus
Hades
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,268
Damage
72,801
78,456
Taken
60,962
60,541
Mitigated
52,989
10,463
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Balendalin
Zhong Kui
17,320
1,966
1,630
2,806
12,423
11,650
0
6,664
5,759
29,602
0
L
Yu Huang
Brodmother
Yu Huang
13,718
705
0
0
11,375
5,620
0
4,959
6,416
22,225
0
W
Ah Puch
Lyv1enne
Ah Puch
12,979
522
0
1,329
8,963
4,474
0
3,483
5,480
37,142
0
L
Chernobog
Schneiderina
Chernobog
10,610
4,535
0
553
17,330
10,533
0
8,521
8,809
0
38,283
L
Camazotz
SeKaLoR
Camazotz
7,765
1,047
0
3,893
14,601
7,512
0
6,491
8,110
0
20,784
L
King Arthur
Seavyion
King Arthur
10,821
368
0
290
15,908
18,711
0
8,810
7,098
993
25,376
W
13,050
2,010
692
640
14,776
18,763
0
8,402
6,374
0
21,911
W
Cthulhu
Volvatrix
Cthulhu
9,877
1,185
1,726
1,296
11,254
11,403
0
7,254
4,000
25,691
0
W
Ishtar
agente009
Ishtar
19,575
11,749
0
438
13,546
6,699
0
3,555
9,991
0
41,657
L
Hades
mihunikus
Hades
15,354
2,827
339
5,388
19,242
18,165
0
11,395
7,847
35,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
54,331
215
Minions Killed
199
8
Camps Cleared
8
942,777
Distance Traveled
1,034,463
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,183
1,118
30
3
2
206,516
3
L
Yu Huang
9,731
973
19
2
0
204,945
1
W
Ah Puch
10,235
1,024
61
6
1
195,872
1
L
Chernobog
10,107
1,011
68
7
6
182,614
0
L
Camazotz
11,149
1,115
28
3
1
191,433
0
L
King Arthur
9,905
991
38
4
0
203,365
1
W
Odin
11,101
1,110
29
3
0
225,689
3
W
Cthulhu
10,605
1,061
27
3
0
224,056
1
W
Ishtar
11,207
1,121
52
5
5
182,330
2
L
Hades
10,076
1,008
62
6
1
160,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role