Player Matchup

Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Platinum III
Flanqer
Sobek
Platinum III
Level 159
God Stats
12W - 11L
1,595 SR
Queue Stats
752W - 883L
1,494 MMR
Party 2
Merlin
Merlin
Platinum III
LordJerk
Merlin
Platinum III
Level 157
God Stats
26W - 27L
1,566 SR
Queue Stats
228W - 305L
1,898 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,554 SR
1,631 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,488 SR
2,318 MMR
Guan Yu
Guan Yu
Diamond II
Magî
Guan Yu
Diamond II
Level 160
God Stats
1W - 0L
1,260 SR
Queue Stats
37W - 15L
2,750 MMR
Party 1
Da Ji
Da Ji
Diamond I
Reesje
Da Ji
Diamond I
Level 159
God Stats
8W - 3L
1,703 SR
Queue Stats
98W - 44L
2,663 MMR
Party 1
Janus
Janus
Silver I
thasexydog
Janus
Silver I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 69L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 6 / 0
6,357
636
12,083
11,351
3,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Flanqer
Sobek
9
0 / 7 / 0
6,216
622
4,771
17,356
14,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
LordJerk
Merlin
12
0 / 0 / 0
6,809
681
5,880
3,525
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThothBaron SamediFenrirHou YiAh Muzen Cab

VS

Bans
PersephoneBaba YagaAchillesPoseidonGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Magî
Guan Yu
12
2 / 0 / 10
8,353
835
10,364
14,424
15,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Reesje
Da Ji
12
4 / 0 / 6
7,571
757
9,717
8,925
4,360
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
12
7 / 0 / 5
8,301
830
9,807
6,494
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
6
0
0
L
Sobek
Flanqer
Sobek
0
7
0
0
L
Merlin
LordJerk
Merlin
0
0
0
0
W
Guan Yu
Magî
Guan Yu
2
0
10
7
W
Da Ji
Reesje
Da Ji
4
0
6
7
W
Janus
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,734
Damage
29,888
32,232
Taken
29,843
19,756
Mitigated
22,932
4,718
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
12,083
6,965
0
1,477
11,351
3,722
0
2,153
9,106
0
27,331
L
Sobek
Flanqer
Sobek
4,771
511
83
1,969
17,356
14,734
0
6,989
9,941
11,069
0
L
Merlin
LordJerk
Merlin
5,880
317
0
1,189
3,525
1,300
0
592
2,883
25,132
0
W
Guan Yu
Magî
Guan Yu
10,364
1,668
1,194
5,069
14,424
15,810
0
4,541
9,883
0
19,144
W
Da Ji
Reesje
Da Ji
9,717
3,530
0
460
8,925
4,360
0
3,056
5,869
0
19,191
W
Janus
9,807
1,486
0
1,364
6,494
2,762
0
3,096
3,398
35,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,382
Gold Earned
24,225
105
Minions Killed
117
4
Camps Cleared
5
528,819
Distance Traveled
667,302
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,357
636
39
4
2
166,362
3
L
Sobek
6,216
622
7
1
0
184,951
4
L
Merlin
6,809
681
59
6
2
177,506
6
W
Guan Yu
8,353
835
19
2
0
249,423
0
W
Da Ji
7,571
757
29
3
0
231,158
2
W
Janus
8,301
830
69
7
5
186,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role