Player Matchup

Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MozzaChan
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,576 Elo+
Solo
Nox
Nox
SdTK
Nox
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 34L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoulReapper115
Ah Muzen Cab
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 77L
1,473 Elo+
Solo
Ah Puch
Ah Puch
berzakovsky92
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 112L
1,454 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,524 Elo+

VS

Team Averages
Level 84
1,534 SR
1,491 Elo+
Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
CtulhuBraza
Ishtar
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
344W - 381L
1,457 Elo+
Party 1
He Bo
He Bo
DYURASEL
He Bo
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 151L
1,502 Elo+
Solo
Chronos
Chronos
Taraket
Chronos
Level 146
God Stats
1W - 1L
1,671 SR
Queue Stats
271W - 226L
1,498 Elo+
Solo
Heimdallr
Heimdallr
spartanslegend
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
9 / 3 / 20
11,248
803
16,841
9,166
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
MozzaChan
Artio
16
0 / 4 / 28
10,230
731
10,585
26,037
32,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
SdTK
Nox
20
17 / 3 / 20
12,478
891
20,414
13,684
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SoulReapper115
Ah Muzen Cab
20
7 / 0 / 27
11,867
848
23,880
9,442
5,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
18
6 / 1 / 22
10,682
763
22,189
5,632
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 9 / 3
9,452
675
5,322
25,929
34,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ishtar
15
2 / 9 / 3
8,407
601
12,021
19,326
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
DYURASEL
He Bo
14
0 / 6 / 7
8,212
587
7,513
15,492
8,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Taraket
Chronos
17
4 / 5 / 2
9,293
664
12,669
19,753
7,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
spartanslegend
Heimdallr
14
1 / 10 / 6
8,313
594
9,398
18,999
8,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
30
39
Kills
9
11
Deaths
39
117
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
20
6.33
L
Hercules
 
Hercules
2
9
3
0.39
L
Ishtar
2
9
3
0.39
L
He Bo
DYURASEL
He Bo
0
6
7
0.58
W
Artio
MozzaChan
Artio
0
4
28
3.5
W
Nox
SdTK
Nox
17
3
20
9
W
Ah Muzen Cab
SoulReapper115
Ah Muzen Cab
7
0
27
20.5
L
Chronos
Taraket
Chronos
4
5
2
1
W
Ah Puch
6
1
22
17
L
Heimdallr
spartanslegend
Heimdallr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,909
Damage
46,923
63,961
Taken
99,499
55,605
Mitigated
67,829
33,568
Healing
17,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,841
373
1,349
1,122
9,166
5,798
542
2,513
6,653
28,877
0
L
Hercules
 
Hercules
5,322
1,635
0
3,914
25,929
34,495
0
16,147
9,782
0
14,441
L
Ishtar
12,021
5,100
261
1,803
19,326
8,720
0
13,355
5,971
0
22,066
L
He Bo
DYURASEL
He Bo
7,513
384
1,157
2,425
15,492
8,568
0
10,166
5,326
17,095
0
W
Artio
MozzaChan
Artio
10,585
1,142
5,852
9,517
26,037
32,955
55
9,796
16,241
14,249
0
W
Nox
SdTK
Nox
20,414
1,988
2,768
3,470
13,684
8,147
912
4,237
9,447
29,678
0
W
Ah Muzen Cab
SoulReapper115
Ah Muzen Cab
23,880
7,683
1,102
4,255
9,442
5,449
1,913
1,772
7,670
0
49,554
L
Chronos
Taraket
Chronos
12,669
4,395
1,851
4,142
19,753
7,937
0
15,663
4,090
30,819
0
W
Ah Puch
22,189
710
2,689
1,444
5,632
3,256
488
1,864
3,768
38,072
0
L
Heimdallr
spartanslegend
Heimdallr
9,398
3,432
328
2,028
18,999
8,109
0
14,698
4,301
0
16,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,505
Gold Earned
43,677
147
Minions Killed
173
0
Camps Cleared
0
1,461,420
Distance Traveled
1,121,860
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,248
803
34
2
0
241,129
0
L
Hercules
9,452
675
26
2
0
216,968
0
L
Ishtar
8,407
601
38
3
0
203,446
0
L
He Bo
8,212
587
32
2
0
231,245
4
W
Artio
10,230
731
7
1
0
378,542
1
W
Nox
12,478
891
28
2
0
298,645
0
W
Ah Muzen Cab
11,867
848
44
3
0
278,558
0
L
Chronos
9,293
664
52
4
0
243,247
0
W
Ah Puch
10,682
763
34
2
0
264,546
4
L
Heimdallr
8,313
594
25
2
0
226,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role