Player Matchup

Xing Tian
Xing Tian
Danger808
Xing Tian
Level 18
God Stats
41W - 34L
1,491 SR
Queue Stats
86W - 76L
1,473 Elo+
Party 1
Da Ji
Da Ji
Nelxpe
Da Ji
Level 18
God Stats
14W - 15L
1,226 SR
Queue Stats
49W - 58L
1,397 Elo+
Party 1
Tiamat
Tiamat
OogieGabi
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Viagralph
Nu Wa
Level 65
God Stats
6W - 7L
1,234 SR
Queue Stats
108W - 111L
1,504 Elo+
Party 1
Chaac
Chaac
en1945
Chaac
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,365 Elo+
Party 1
Team Averages
Level 29
1,390 SR
1,433 Elo+

VS

Team Averages
Level 64
1,501 SR
1,471 Elo+
Baron Samedi
Baron Samedi
ChefTheKhep
Baron Samedi
Level 102
God Stats
5W - 6L
1,676 SR
Queue Stats
314W - 277L
1,604 Elo+
Party 2
Chernobog
Chernobog
Hakazor
Chernobog
Level 65
God Stats
1W - 1L
1,158 SR
Queue Stats
12W - 19L
1,352 Elo+
Solo
Fafnir
Fafnir
Khemicool
Fafnir
Level 44
God Stats
1W - 0L
1,610 SR
Queue Stats
64W - 42L
1,609 Elo+
Party 2
Odin
Odin
rok391
Odin
Level 44
God Stats
21W - 7L
1,560 SR
Queue Stats
92W - 117L
1,458 Elo+
Solo
Ishtar
Ishtar
shinkitaitai
Ishtar
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danger808
Xing Tian
19
0 / 2 / 7
14,987
999
13,757
35,276
54,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Nelxpe
Da Ji
19
5 / 12 / 2
14,268
951
13,581
30,867
16,555
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
OogieGabi
Tiamat
19
1 / 8 / 4
13,450
897
10,738
34,918
63,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Viagralph
Nu Wa
19
1 / 4 / 4
13,628
909
24,725
17,742
7,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
en1945
Chaac
20
0 / 7 / 7
13,456
897
13,085
28,699
29,329
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChefTheKhep
Baron Samedi
20
18 / 0 / 10
18,362
1,224
52,977
15,680
9,125
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
Hakazor
Chernobog
20
2 / 0 / 24
15,086
1,006
25,823
10,727
5,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Khemicool
Fafnir
20
5 / 1 / 26
17,313
1,154
19,529
22,428
39,710
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
rok391
Odin
20
1 / 3 / 19
14,203
947
18,602
23,374
19,465
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
20
7 / 3 / 17
15,707
1,047
24,369
17,335
7,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
129
7
Kills
33
33
Deaths
7
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChefTheKhep
Baron Samedi
18
0
10
23
L
Xing Tian
Danger808
Xing Tian
0
2
7
1.75
W
Chernobog
Hakazor
Chernobog
2
0
24
14
W
Fafnir
Khemicool
Fafnir
5
1
26
18
L
Da Ji
Nelxpe
Da Ji
5
12
2
0.5
L
Tiamat
OogieGabi
Tiamat
1
8
4
0.38
L
Nu Wa
Viagralph
Nu Wa
1
4
4
0.75
L
Chaac
en1945
Chaac
0
7
7
0.5
W
Odin
rok391
Odin
1
3
19
3.5
W
Ishtar
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,886
Damage
141,300
147,502
Taken
89,544
172,378
Mitigated
81,758
10,183
Healing
30,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChefTheKhep
Baron Samedi
52,977
5,340
9,530
9,639
15,680
9,125
0
10,453
5,227
93,256
0
L
Xing Tian
Danger808
Xing Tian
13,757
1,215
0
1,818
35,276
54,840
0
14,792
20,178
38,055
0
W
Chernobog
Hakazor
Chernobog
25,823
14,179
115
431
10,727
5,717
0
5,198
5,529
0
67,755
W
Fafnir
Khemicool
Fafnir
19,529
7,691
0
6,415
22,428
39,710
0
12,684
7,815
28,696
0
L
Da Ji
Nelxpe
Da Ji
13,581
2,346
0
58
30,867
16,555
0
15,664
15,026
0
27,012
L
Tiamat
OogieGabi
Tiamat
10,738
1,995
0
2,498
34,918
63,740
0
17,414
17,216
31,010
0
L
Nu Wa
Viagralph
Nu Wa
24,725
4,405
0
956
17,742
7,914
0
11,561
6,056
64,968
0
L
Chaac
en1945
Chaac
13,085
1,769
0
4,853
28,699
29,329
0
13,075
15,407
434
33,572
W
Odin
rok391
Odin
18,602
1,897
0
871
23,374
19,465
0
13,048
7,097
0
44,789
W
Ishtar
24,369
12,760
0
3,702
17,335
7,741
0
8,157
6,682
0
57,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,789
Gold Earned
80,671
249
Minions Killed
340
3
Camps Cleared
13
1,427,505
Distance Traveled
1,365,769
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,362
1,224
92
6
5
291,156
0
L
Xing Tian
14,987
999
43
3
0
314,299
0
W
Chernobog
15,086
1,006
97
6
4
281,469
0
W
Fafnir
17,313
1,154
16
1
2
302,021
0
L
Da Ji
14,268
951
44
3
2
292,646
2
L
Tiamat
13,450
897
34
2
1
281,432
0
L
Nu Wa
13,628
909
80
5
0
270,840
0
L
Chaac
13,456
897
48
3
0
268,288
0
W
Odin
14,203
947
53
4
1
273,390
0
W
Ishtar
15,707
1,047
82
5
1
217,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role