Player Matchup

Agni
Agni
Bronze III
 
Agni
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
 
Chaac
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver III
Girqo
Horus
Silver III
Level 123
God Stats
11W - 9L
1,637 SR
Queue Stats
24W - 32L
1,261 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,546 SR
1,420 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,699 SR
2,295 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond III
Magî
Ares
Diamond III
Level 160
God Stats
1W - 1L
1,932 SR
Queue Stats
37W - 15L
2,735 MMR
Party 2
Da Ji
Da Ji
Diamond I
Reesje
Da Ji
Diamond I
Level 159
God Stats
8W - 3L
1,665 SR
Queue Stats
98W - 44L
2,648 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 5 / 0
5,944
594
5,097
8,114
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
9
0 / 3 / 0
5,837
584
6,036
11,007
8,199
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Girqo
Horus
8
0 / 5 / 0
6,028
603
4,027
13,172
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshAh Muzen CabIzanami

VS

Bans
Hou YiBaron SamediAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 0 / 11
7,237
724
10,813
3,083
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Magî
Ares
12
5 / 0 / 8
8,797
880
8,805
11,120
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Reesje
Da Ji
13
8 / 0 / 5
8,382
838
9,432
7,769
4,362
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
0
0
L
Chaac
 
Chaac
0
3
0
0
W
Thoth
 
Thoth
0
0
11
5.5
L
Horus
Girqo
Horus
0
5
0
0
W
Ares
Magî
Ares
5
0
8
9
W
Da Ji
Reesje
Da Ji
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
29,050
32,293
Taken
21,972
21,108
Mitigated
17,987
5,711
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,097
370
0
560
8,114
3,196
0
5,040
3,074
23,654
0
L
Chaac
 
Chaac
6,036
1,074
0
1,994
11,007
8,199
0
6,138
4,869
0
18,495
W
Thoth
 
Thoth
10,813
603
0
683
3,083
1,259
453
517
2,566
41,321
0
L
Horus
Girqo
Horus
4,027
1,978
662
2,495
13,172
9,713
0
8,440
4,732
0
7,423
W
Ares
Magî
Ares
8,805
1,075
297
2,678
11,120
12,366
526
2,707
8,413
13,830
0
W
Da Ji
Reesje
Da Ji
9,432
2,925
0
500
7,769
4,362
1,484
2,336
5,433
0
25,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,809
Gold Earned
24,416
88
Minions Killed
119
1
Camps Cleared
8
484,775
Distance Traveled
582,137
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,944
594
42
4
0
159,143
2
L
Chaac
5,837
584
37
4
0
183,442
4
W
Thoth
7,237
724
72
7
2
179,220
2
L
Horus
6,028
603
9
1
1
142,190
4
W
Ares
8,797
880
11
1
2
199,856
0
W
Da Ji
8,382
838
36
4
4
203,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role